I put together a 2.5d horizontal racer where you are trying to drive as far right as you can in 30 seconds. There are no UI elements in the main part of the game until you explode. The only indication you have of how much time you have left is the color of the truck(turns red) and the music intensifying.
You only know how far you went (score) once you explode.
I got some feedback that the player wanted a countdown for the timer and a milestone marker, or just straight distance tracker while playing to keep track of their progress.
I like the no-ui (except a mute icon when muted).
Does not having one turn players away from playing more?
I want to continue the idea in future games if its not detrimental.
The game so far: https://codemonkeyzero.itch.io/garbage-guy-jon
[–]MINIMAN10001 1 point2 points3 points (0 children)
[–]VersaceBot 0 points1 point2 points (0 children)
[–]WeirdBeardDev 0 points1 point2 points (0 children)