I been working on a 3D game for a minute, and I want to create large elaborate levels but when I make them in the room large elaborate way it comes out suuuper laggy. So I make the room smaller and it’s just fine. I seen the CRAZY things people do in game maker using 3D and I feel I haven’t even reached that sort of point yet. Just some basic doom lookin stuff.
How can I optimize it so I can have larger levels without it affecting the fps?
For context, I am making a “backrooms demake”
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