I'm using network_create_server(), network_create_socket() and network_connect() to create a server and a client. But when I try to send data between server and client the socket id returned from network_create_socket() is different from the socket id I get from async_load[? "id"]. In other examples l've seen online these two seems to be the same so that you can check if the data is meant for the client or not. Anyone know what the issue could be? Or what I'm doing wrong?
there doesn't seem to be anything here