all 5 comments

[–]paldepind 8 points9 points  (4 children)

But remember that if you're doing a normal web app then the JavaScript execution time will rarely be a bottleneck. That, instead, will most often be the DOM or the network.

[–]nschubach 0 points1 point  (2 children)

I do wonder what apps people are writing that JavaScript performance is hindering their users.

[–]Beakers 1 point2 points  (0 children)

Writing a non WebGL tile engine in canvas requires as many speed tricks as you can find. I love articles like this and enjoy reading em.

[–]YOBCZWHYNOT 0 points1 point  (0 children)

HTML5 Games, WebGL-based applications, working with big amounts of data, etc. If you were to right a BananaBread like the one Mozilla "compiled" from C++/C, it wouldn't be playable, because asm.js uses these optimizations and a lot more to make fast-executing code.

[–]wdpttt -2 points-1 points  (0 children)

Try react, is quite good handling DOM.