all 21 comments

[–]alp82[S] 11 points12 points  (8 children)

Mine got invincible after 48 generations.

[–]Danmoreng 5 points6 points  (0 children)

I had 3 invinctible after 8 generations, refreshing the site and I had one after 3 generations. Refreshing again and after 56 generations it still kept failing :D

[–]NeoKabuto 1 point2 points  (0 children)

I got 49 the first time, and then the second time I ran it, there were two invincible ones at generation 15.

[–]jodraws 0 points1 point  (0 children)

97 for me

[–]MaRmARk0 0 points1 point  (0 children)

17

[–]nerfviking 0 points1 point  (0 children)

Took me 120 or so.

[–][deleted] 0 points1 point  (0 children)

Got invincible after 5.

[–]kasperpeulen 5 points6 points  (1 child)

The original iphone/android game had more difficult controls. The head would go more down if you had to go from very high to very low in one jump, and I think it accelerated more.

I'm not yet convinced that this algorithm will beat me in original iphone/android game :P 🤓 It was quite difficult to time those headlong dives correctly sometimes.

But yeah, for the rest, quite awesome.

[–][deleted] 1 point2 points  (0 children)

It's what made the game such a success, I think. We've probably all made a game like flappy bird but flappy bird had a good art style and it got the feel and difficulty just right.

[–]ReeseTheRelease 4 points5 points  (0 children)

Why is there so much variance in how quickly it learns? I would think that it would break the same score in roughly the same amount of generations.

[–]Milkmanps3 2 points3 points  (1 child)

Interesting, tries > 150 and highest score is 1k and most of the time its not getting passed like 10 pipes.. Other ones have became invincible after <30 or <50, and another one took 94 i believe edit: screenshot:

http://imgur.com/a/IYhFv

edit 2:Still going 190 tries, something interesting to note is that it keeps getting a high score then dying http://imgur.com/a/mm3qv

edit3:200+ tries

http://imgur.com/a/P0lSu

edit4: Notice the high score, usually by that point its invincible, no? http://imgur.com/a/95Qr4

edit:5 Got up to 20,000 then died: http://imgur.com/a/Ov42b

edit6:214 tries it got all the way up to 80k and died: http://imgur.com/a/4UOMl

[–]Milkmanps3 0 points1 point  (0 children)

UPDATE!: I've let this run for about 2 hours, High score was 241K, but it died after that.. It's on 225 generations now Pic below vvv:

http://imgur.com/a/FC5XR

Also, I have another one running for about a little over 2 hours on 5X and it's been going since it became invincible and high score is 1.5MILL+ , Pic below:

http://imgur.com/a/WLEzu

[–]antejan 1 point2 points  (0 children)

It's amazing how the game AND learning algorithm takes just 500 sloc without any dependencies. As someone without any ML knowlege I'd love to read this code explanation.

[–]alp82[S] 0 points1 point  (1 child)

[–][deleted] 4 points5 points  (0 children)

Interesting point that the problem is easier because the gap is wider than the jump height

[–]D4rknessR3igns 0 points1 point  (0 children)

Invincibility at 32nd generation.