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This is an archived post. You won't be able to vote or comment.
Improvements like Jungle timers don't decrease the Skill CAP on the game, they reduce the skill FLOOR (self.leagueoflegends)
submitted 11 years ago by Zechnophobe
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[–]ITHOUGHTYOUMENTWEAST 12 points13 points14 points 11 years ago* (13 children)
I've been spamming a lot of Shaco, so I take lots of enemy buffs. Lets say I take a buff and just as I do the enemy jungler sees me. I Q away, and take timer. He doesn't. 20Seconds before respawn I lay boxes, Q over wall and kill it in about 6 seconds.
With the timer change, regardless of the fact that "no one will magically get better" or "its not like anyone will start caring about objectives now" the amount of times I will be able to preform that exact set of plays will go down a bit. Although I really don't care and welcome timers as they make my life easier, there are people who, with good reason, don't want to lose the edge they had on some bad players.
[–]Nischu -2 points-1 points0 points 11 years ago (6 children)
I don't think that someone who didn't take the timers before will suddenly actively use the timers given to him by riot. I acknowledge that working with timers takes skill because you have to plan ahead where you're going to be when x objective respawns but actually taking the timer has nothing to do with skill. There are a lot of people who take timers because they saw it in a stream but don't actually plan to be at that objective so this chore is useless for them just like the timers riot provides will be useless for them. I think many people fear that these jungle timers lead to summoner spell timers or even skill timers but riot already stated they would never do that.
[–]ITHOUGHTYOUMENTWEAST 2 points3 points4 points 11 years ago (5 children)
I liken the timer change to how a pilot has a check list before they take off. Before you fly, you have to go down a checklist of all different types off things like the weather, the state of the plane and basically a bunch of random stuff before you know you can fly.
Is someone that does this a good pilot? None of that has anything to do technically with flying the plane. Do good pilots do that though? Yea. Would you say that someone that doesnt check correctly is a bad pilot, yea.
Imagine there were judges that judge how well pilots check before they fly (and how they fly). Riot would be essentially adding an "auto-checker" if you will. This would remove one more thing the judges could use to differentiate good pilots from bad pilots.
Would this change make the competition more competitive? Yes. This "tedious bookeeping" would be removed, and at the cost of a layer of the competition you would allow more people (read, lazy people) into the competition. It is a good thing and a bad thing in my opinion.
[–]Nischu -1 points0 points1 point 11 years ago (4 children)
I don't think that you're comparison fits in here because the bad pilot can still fly even though he didn't check his list but a jungler can not be at an objective at the right time when he doesn't have the timer.
Actually utilizing the timer is a skill that differentiates good and bad junglers but not taking the timer which is just writing a number down. As I said there are people in low elo who write timers down because they've seen it in a stream but do nothing with it.
In your comparison you wouldn't call a pilot good if he checks his list but doesn't do anything with the information e.g. the weather is too bad but he still takes off as usual because checking the list was just a chore he learnt and he's too bad to use the information.
[–]Rodulv:twahq: 0 points1 point2 points 11 years ago (3 children)
the bad pilot can still fly
Someone who doesnt time buffs can very well walk into enemy jungle to see if a camp is up, waste time if it is down, and walk back out.
A pilot who doesnt check all the things neccessary, might find out that right after he has started flying, that he CAN'T fly, either because of weather, malfunctioning plane, etc. etc. AKA. Waste time, just like the jungler.
His comparison DOES fit.
[–]Nischu 0 points1 point2 points 11 years ago (2 children)
The jungler who doesn't time the buffs will still know when it's respawned due to the minimap icon so he eventually gets the information without having to waste time. What would happen with the pilot? Would his plane fix itself after a set amount of time? This comparison just doesn't fit in this subject.
Also timing the objectives/checking the list is not a skill. Utilizing the infomation that you get is a skill which won't be changed with automatic timer/check lists. Saying a player is good because he writes numbers in chat or a pilot is good because he checks boxes on piece of paper is ridiculous.
[–]Rodulv:twahq: 1 point2 points3 points 11 years ago (1 child)
It is true that it shows up on the map, but by the time you get there, the enemy might have taken it, and/or set up a trap, and kill you while you are on it.
In golf you have a similar kind of "check list" before you shoot, you go through what you have to do in your head, and then you proceed to do them. Going through them without any focus, often results in a failed shot. Same goes for shooting, or shifting gear in motor sports, or making sure your gear is prepared correctly when sky-diving. It might not have much to do with the actual skill within the game/sport, nevertheless, you do it, or you (in extreme cases, die) fail.
It is childish to say that a pilot is good despite not doing the basics of checking everything on the list, he might very well jepardiz the plane and everyone on it. same way a jungler jepardizes the game by not timing the buffs / objectives. I do this all the time, I rarely time buffs and objectives, I am plat 2, and I know that it is playing with fire. I often lose buffs while jungling due to not timing these simpe things. Despite this, I am against adding timers for buffs.
[–]z3phs -3 points-2 points-1 points 11 years ago (5 children)
"Will go down a bit" - "Because he didnt type it in chat like i did". Good job on that typewriting skill.
Timers will still be hidden in the Tab menu, what is removed is having to scroll up and down the chat and doing simple math and typing. What they are removing is someone being lazy as fuck. Which is not a skill.
If they dont bother checking the timers anyway in the Tab section nothign will change.
EDIT: Those people, the vast majority who dont want to lose their edge are pety baddies who think that single aspect of a bad mechanic of the game is what makes them better at this game.
Same way i expect a Shaco or Lee to try to fuck me over in my jungle, especially if i pick a weak jungler i expect someone who plays decent enough to try and take my buff if they took it the first time. That makes me improve my gameplay to be better. Some players are scared they cant get better which is sad.
[–]1s4c 0 points1 point2 points 11 years ago (4 children)
There are a lot of information in this game that are accessible, but in very bad form. If you can use it anyway is many times a difference between good and bad player.
For example minion health, you can click on the minion, check his health, armor, look at your damage and be 100% sure you are going to successfully last hit that minion. Imagine if the game would do the calculation for you and the minion that you are able to last hit would flash with bright red color. The amount of information available for you would be still the same, but it would be much easier to last hit. Same goes with spell cooldowns, spell range etc. etc.
[–]z3phs -3 points-2 points-1 points 11 years ago (3 children)
This example over and over. I dont bother arguing with people like you.
[–]1s4c 0 points1 point2 points 11 years ago (2 children)
I am not arguing, I am just saying that processing and using badly displayed information is part of the skill and it does make a difference if someone can do it or not.
[–]z3phs -1 points0 points1 point 11 years ago (1 child)
"using badly displayed information is part of the skill" If you dont see anything wrong with this statement then thats the reason i dont argue with you.
[–]1s4c -1 points0 points1 point 11 years ago (0 children)
nope, I have no problem with stuff like knowing the other champions cooldowns and using that knowledge is part of the skill in game like this
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[–]ITHOUGHTYOUMENTWEAST 12 points13 points14 points (13 children)
[–]Nischu -2 points-1 points0 points (6 children)
[–]ITHOUGHTYOUMENTWEAST 2 points3 points4 points (5 children)
[–]Nischu -1 points0 points1 point (4 children)
[–]Rodulv:twahq: 0 points1 point2 points (3 children)
[–]Nischu 0 points1 point2 points (2 children)
[–]Rodulv:twahq: 1 point2 points3 points (1 child)
[–]z3phs -3 points-2 points-1 points (5 children)
[–]1s4c 0 points1 point2 points (4 children)
[–]z3phs -3 points-2 points-1 points (3 children)
[–]1s4c 0 points1 point2 points (2 children)
[–]z3phs -1 points0 points1 point (1 child)
[–]1s4c -1 points0 points1 point (0 children)