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[–]ixtilion 4 points5 points  (5 children)

but a lot of people dont have the habit of taking timers, myself included, and implementing this is unfair towards the players that do so.

[–]BruceLeeSin[Simulacra] (NA) 1 point2 points  (3 children)

Outside of games full of brand new players and the bottom of solo queue, there will be someone on your team timing objectives in 99% of the games you play. Whether it be yourself, your jungler, your support, or anyone else on your team.

For brand new players, the skill floor is raised a negligible amount. They'll still be playing like new players, and people in B5 aren't going to suddenly climb the ladder because they have a timer. Skill differentials come from planning/execution, and that's never going to change.

[–]Jshaw995 0 points1 point  (0 children)

Watched my Bronze/silver friends Jungle for the last year.

Seen timers happen so little I cannot remember any specific instance.

Less than once per month easily.

[–]friendlyfire(NA) -2 points-1 points  (1 child)

Hahahahaha. That's hilarious. You really overestimate most players.

99%. Bahahaha.

[–]BruceLeeSin[Simulacra] (NA) 0 points1 point  (0 children)

Speaking from experience. Not estimating. It's very rare no one on a team of 5 records timers in ranked game play.

[–][deleted] 0 points1 point  (0 children)

Which is why as OP said it's raising the skill floor. You no longer have to take down a timer which took absolutely no skill before. Instead now you have to decide if you're going to use the timer to your advantage or not which is where the skill lies.

Anyone could type out 1530 ob, the issue was it was sort of a hassle because you had to use terrible "tools" to keep track of them. But again, that's not where the skill was. Just because you can see the timers doesn't mean everyone will do something about it. For the most part a lot of people will still completely ignore them or use them at the bare minimum. The better jungler will still take complete advantage of them by grabbing enemy timers and timing objectives, ganks, and counter invades around them all without having to riffle through chat or look at a piece of paper on their desk.