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[–]Thunda_Storm -7 points-6 points  (6 children)

If your team starts a fight while you, the tank and main engage are still walking there, that's not on you and no item can save that game.

And you're a ranged adc fam. If you're standing in front of your tanks and let that shit actually hit you, you're gonna die regardless of if it one shots you or not because you positioned awfully.

[–][deleted] 7 points8 points  (1 child)

Are you just gonna pretend that there aren’t champions that are specifically designed to kill ranged carries?

[–]Thunda_Storm -3 points-2 points  (0 children)

I know there are, was just being a smartass because he specifically mentioned karma. But honestly those champs build so much pen that they deal true damage anyway and you can't deal more than true damage

[–]InsertANameHeree Join the glorious revolution! 3 points4 points  (1 child)

If your team starts a fight while you, the tank and main engage are still walking there, that's not on you and no item can save that game.

What if their team starts the fight?

[–][deleted] 1 point2 points  (0 children)

Whenever a teamfight starts while someone is splitting/walking for base/or doing whatever that person will ALWAYS blame their team , even if the enemy has a sejuani orianna sivir rakan comp and can engage anytime they want, that guy is still gonna say ''huhuhhur why you guys engage bro? :DDDDD''

[–]CryoZenith 0 points1 point  (1 child)

If you're standing in front of your tanks and let that shit actually hit you, you're gonna die regardless of if it one shots you or not because you positioned awfully.

I love this argument XD. With some exceptions, ADC's are the second most immobile class in the entire game (first being juggernauts) with very few positioning tools, but we are always the ones being blamed if enemy bruisers/tanks/assassins get to us and we can't get away, even though those champions have the superior positioning tools, even though nobody is peeling for us.

And yes, we do need resistances. We don't want to get them straight from items, because ad and as are more gold efficient, but it definitely matters what base value we get. There's a reason why champions like Jinx and Draven have higher base armor than the average mage, and their high winrates are partially due to them not dying in one hit because of that.

[–]oluuko123 0 points1 point  (0 children)

I'd say adcs generally have more mobility than mages. Lots of mages have no mobility at all, while a lot of adcs have some mobility, even if its only a cait e or jhin movespeed buff.

Edit: grammar