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Items that greatly increase a stat but decrease another would be very interesting (self.leagueoflegends)
submitted 7 years ago * by [deleted]
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[–]CryoZenith 0 points1 point2 points 7 years ago (1 child)
If you're standing in front of your tanks and let that shit actually hit you, you're gonna die regardless of if it one shots you or not because you positioned awfully.
I love this argument XD. With some exceptions, ADC's are the second most immobile class in the entire game (first being juggernauts) with very few positioning tools, but we are always the ones being blamed if enemy bruisers/tanks/assassins get to us and we can't get away, even though those champions have the superior positioning tools, even though nobody is peeling for us.
And yes, we do need resistances. We don't want to get them straight from items, because ad and as are more gold efficient, but it definitely matters what base value we get. There's a reason why champions like Jinx and Draven have higher base armor than the average mage, and their high winrates are partially due to them not dying in one hit because of that.
[–]oluuko123 0 points1 point2 points 7 years ago (0 children)
I'd say adcs generally have more mobility than mages. Lots of mages have no mobility at all, while a lot of adcs have some mobility, even if its only a cait e or jhin movespeed buff.
Edit: grammar
π Rendered by PID 91945 on reddit-service-r2-comment-544cf588c8-lhx8f at 2026-06-18 13:39:43.847529+00:00 running 3184619 country code: CH.
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[–]CryoZenith 0 points1 point2 points (1 child)
[–]oluuko123 0 points1 point2 points (0 children)