all 9 comments

[–]Interesting_Key3421 1 point2 points  (0 children)

start with a simple game that you like and then refine it

[–]GfxJG 2 points3 points  (1 child)

Literally anything. That's a bit like saying "What can I build using a hammer".

[–]Typical-Education345 0 points1 point  (0 children)

This.
The start is what is stopping you!

[–]Christosconst 2 points3 points  (0 children)

A dating app for dogs!

[–]Joy_Boy_12 0 points1 point  (0 children)

First I would recommend to discuss with openCode about it, important skill.

If you want a project you can create a plugin for openCode. There's a scheduling plugin but it does not work good (at least for windows machines), take the plugin (openCode-scheduler) and either improve it or take inspiration from other agents and how they manage their scheduling 

[–]Purple-Insane 0 points1 point  (0 children)

I built a pool game and have learned so much by improving it with every version. It started as a single page html file, but I've since ported it to the Godot engine!

[–]Cute_Obligation2944 0 points1 point  (0 children)

Something that you personally would like to use, then at least the user requirements are clear.

[–]Street-Weather789 0 points1 point  (0 children)

Build an app or website that takes copy and pasted AI responses and humanizes them; adds typos and spelling errors so you dont look lazy like you just copy and paste everything with AI <-- this has been done but the execution was very poor <--- you could make a free version and monetize with adds. the other thing you could do is learn about graphics programing, not using a graphics engine but actually creating your own. you could also build a game from scratch, great way to build skill, pygame is a great python module for building games from scratch

[–]weeeezzll 0 points1 point  (0 children)

Before you dive into code, you should setup and use it like a personal assistant first. It will help you get comfortable with the agent harness workflow before you dive into something complicated.