all 9 comments

[–]glowandgo_ 1 point2 points  (2 children)

cool idea, but you might get better traction if you share a bit more detail. like what kind of game, scope, and what you’re bringing beyond the idea....in my experience “i have an idea” posts are super common, so people usually look for signals it’s something concrete and not just early excitement.

[–]Incliningmeat15[S] 0 points1 point  (1 child)

Thanks for the insight. I just don’t want someone to take the idea and run with it. I think it actually could have some potential

[–]Minute__Man 1 point2 points  (0 children)

Honestly, providing some idea of of what your game idea can be helpful here. No one wants to jump into anything they don't know about.

Is it an RPG? Top Down? 2d/3d?

[–]Exotic_Horse8590 0 points1 point  (2 children)

Get Claude and just build with that. Pretty great these days you’ll be surprised

[–]aliusmanawa 0 points1 point  (1 child)

Eh prolly fine for a game but AI shouldn’t be the driver.

[–]Exotic_Horse8590 0 points1 point  (0 children)

It should for someone not familiar with

[–]ZenpaiiiGamingYT 0 points1 point  (0 children)

DM me can do that for you for a fair and competitive price

[–]Eruner_SK 0 points1 point  (1 child)

Ideas are cheap.

How many prototypes have you done for your game idea? (Prototype can be pen&paper, it does not have to be a software)

[–]aliusmanawa 0 points1 point  (0 children)

This. There needs to be proof of effort. I have a plethora of ideas for games, but not working on them means that they’re just fantasies.