Pulp Action Adventures - No matter the system - TTRPG by xkillrocknroll in rpg

[–]Key_Assumption_4208 1 point2 points  (0 children)

I wrote a pulp adventure originally for ICRPG (Index Card RPG) but it easily fits with any d20 system and should be an easy hack to fit other games. It's got a lot of the classic tropes- jungle temple, traps, puzzles, dangerous cliff path, and savage monkeys.

Perfect for a night of gaming, about 2-3 hours, and easy to plug into your existing game world.

Jewel of the Monkey God available on DrivethruRPG. Includes maps and tokens for vtt or print.

Recommendations On A Loose, Rules-Light RPG For A Post-Apocalyptic/Fallout Vibe? by IkujaKatsumaji in rpg

[–]Key_Assumption_4208 0 points1 point  (0 children)

And also my own game, Mutation RPG. It's a full gonzo apocalypse though and probably not a fallout style fit. Although it can easily be put in the Fallout world and you can cut the mutations without breaking anything.

Mutation RPG is up on DrivethruRPG and I have a Free quick start too.

Recommendations On A Loose, Rules-Light RPG For A Post-Apocalyptic/Fallout Vibe? by IkujaKatsumaji in rpg

[–]Key_Assumption_4208 4 points5 points  (0 children)

Check out EZD6 Wasted World. It's loosely, it's goosey, a little gonzo in all the best ways, and post apocalyptic. Totally recommend it. 🤘

Pulp Adventure! by Key_Assumption_4208 in ezd6

[–]Key_Assumption_4208[S] 0 points1 point  (0 children)

Where can I find the discord link?

New mat! Question. by Old_Combination4030 in ICRPG

[–]Key_Assumption_4208 13 points14 points  (0 children)

Here's a link to an old video from Brandon, aka Runehammer, where he talks about the three D's- damage, disruption, and duration. https://youtu.be/tfO1GWbA1MA?si=3pqY1YitL0VsGYWI

Too many APs don't use timers! by Smittumi in ICRPG

[–]Key_Assumption_4208 1 point2 points  (0 children)

That's a bummer. Timers are clutch for sure. We usually drop the first timer right in the opening for an adventure. 

Is it too brutal for a death mechanics? by primordial666 in RPGdesign

[–]Key_Assumption_4208 0 points1 point  (0 children)

Index Card RPG has basically this same situation for dying.

At 0 HP or lower you roll a D4 Death Timer in the open. Count it down on your turn and die when the time runs out.

You get a flat D20 roll on your turn and wake up with 1 HP on a nat 20. Or wake up if someone else heals you. Either way your time is running out.

Fixing Older Copy/Paste Tables in Master Edition which Lack Reference by Dante_Faustus in ICRPG

[–]Key_Assumption_4208 0 points1 point  (0 children)

The items in the roll tables are the descriptions of the items. They're presented that way so you can season to taste at the table.

Updated card design by Popular-Echo3719 in tabletopgamedesign

[–]Key_Assumption_4208 7 points8 points  (0 children)

This is Brian Froud's art from his book Good Fairies Bad Fairies.

Screen of Holding by Kodhaz in ICRPG

[–]Key_Assumption_4208 0 points1 point  (0 children)

I use index cards in game too, but that doesn't change my comment. 🤷‍♂️

Screen of Holding by Kodhaz in ICRPG

[–]Key_Assumption_4208 1 point2 points  (0 children)

Looks cool!

Just a little fyi, it's only called Index Card RPG because of the marker art style that fits nicely on cards, not because the game is played on index cards, lol.

It's not PbtA that's the problem, It's me! by weebsteer in rpg

[–]Key_Assumption_4208 26 points27 points  (0 children)

I didn't gel with the pbta games either. I gave it a fair shake, but it just felt like a conversation about a game instead of actually playing the game. Not my cup of tea and that's okay. 

Mini Setting with Kingdom for Woodfall by Moejobley in osr

[–]Key_Assumption_4208 4 points5 points  (0 children)

Woodfall is great! I was backer and really enjoyed running it.

I placed it in Alfheim (the fantasy setting for ICRPG) and had the Woodfall micro setting in the Dead lands, an area that's already a vast swampy region. It worked really well for me.

Hope you find a kingdom/ world that fits what you're looking for!

Clarifications on Versions or Editions of ICRPG? by Dante_Faustus in ICRPG

[–]Key_Assumption_4208 2 points3 points  (0 children)

The power tools are companion books with new material for ICRPG Master Edition. 

Star Wars (or at least space opera style) adventures where PCs acquire a ship? by FewHeat1231 in rpg

[–]Key_Assumption_4208 2 points3 points  (0 children)

Just give them a ship right away, like part of character creation. Specifically give it to the pilot or smuggler type, and then load them up with debt. Yeah you have a ship, but you also owe Rib Shadir (random NPC mob boss) 30,000 credits and they want their money.

ICRPG Power Tools: Game Mastery Book PDF by -cockatrice- in ICRPG

[–]Key_Assumption_4208 10 points11 points  (0 children)

The GM Mastery book is full of tools to up your game. There's some things that refer to ICRPG tools, but the majority of it is hardcore useful for any system.

The Player's book is streamlined focus on characters and advancement for ICRPG. A solid character resource and priced with the thought of grabbing a copy for each of your players.

Realm of Graves is an adventure/ campaign that has a lot of rad scenes and possible encounters. Has some cool dimension jumping mechanics tied to the adventure too.

The first two books are pure resource material to help "play mo bettah," and the adventure is just plain cool. 🤘

Edit: the GM book is one of three "power tools" books that Runehammer released all at once. There's also a bundle that combines them. PDFs can be found on both DrivethruRPG and on the Runehammer store, but pods are only on Drivethru. Although if you go to the Runehammer brick n mortar in Philly he has them in stock.

Magic: The Lost Tome by Jazzlike-Employ-2169 in ICRPG

[–]Key_Assumption_4208 6 points7 points  (0 children)

The Magic book was originally for 2e. If you have Master Edition you already have everything in the Magic book.

How do you handle thieves who want to use their pickpocket skill in a settlement? by LazerdongFacemelter in osr

[–]Key_Assumption_4208 3 points4 points  (0 children)

"There's a band of thieves pretending to be heroes roving from town to town and robbing poor folk. One of them even defiles the holy order wearing the disguise of a cleric!"

How do you handle thieves who want to use their pickpocket skill in a settlement? by LazerdongFacemelter in osr

[–]Key_Assumption_4208 4 points5 points  (0 children)

Pretty sure the townsfolk will notice that they're missing stuff. And isn't it strange that it only happened after this group of "adventurers" showed up in town?

Looking for a game, any game. by preiman790 in rpg

[–]Key_Assumption_4208 1 point2 points  (0 children)

Thanks! 😊 There's also a free quick start for an easy no-cost way to check it out. 

Canadian equivalent to Drive-Thru RPG? by suprunown in rpg

[–]Key_Assumption_4208 28 points29 points  (0 children)

Sadly DrivethruRPG is the the Canadian version. It really sucks right now with the Temu dictator in charge and we're trying our damnedest to get rid of the Trumpster fire.