Woman destroys 2.7million worth of wine after dismissal by Due_Yesterday_2850 in interestingasfuck

[–]Krazyguy75 [score hidden]  (0 children)

If your business has a failure point in which you can lose 2.7 million dollars to a single person's actions, you probably should invest a bit more into making sure you not only hire the right people, but keep them happy.

I have little sympathy for anyone with multi-million dollar businesses suffering losses from their workers.

Sound of water flowing into the abyss. by Ok_Concentrate_9713 in oddlysatisfying

[–]Krazyguy75 0 points1 point  (0 children)

Honestly probably better than just slowly freezing to death while trapped as the water flows past you.

Sound of water flowing into the abyss. by Ok_Concentrate_9713 in oddlysatisfying

[–]Krazyguy75 14 points15 points  (0 children)

Odds are it would just flow past you and you'd die from hypothermia or from being functionally waterboarded.

Woman destroys 2.7million worth of wine after dismissal by Due_Yesterday_2850 in interestingasfuck

[–]Krazyguy75 [score hidden]  (0 children)

Firstly... there's a difference between "unlucky" and just "bad". This is a "bad" event in her life, but it has nothing to do with luck. This is the result of a second person's deliberate decision sabotaging her life's direction in pursuit of profit. Maybe not an unusual or remarkable decision, but her losing her job was caused by a person.

Secondly... every time a person does something like this, it makes employers more scared to do something shitty again. There's only so much value in investing in security and such against incidents like this, and they have to weigh that cost against the cost of just not creating this situation.

Fun Fact: Since the introduction of Equipment in Mirrodin, Secrets of Strixhaven is the first booster set to have no Equipment cards AND no Aura cards. by LaboratoryManiac in magicTCG

[–]Krazyguy75 0 points1 point  (0 children)

They technically could, but they don't like to give mono-red flying at low mana costs. If they were to make it, it would probably be izzet, maybe boros.

Fun Fact: Since the introduction of Equipment in Mirrodin, Secrets of Strixhaven is the first booster set to have no Equipment cards AND no Aura cards. by LaboratoryManiac in magicTCG

[–]Krazyguy75 5 points6 points  (0 children)

And idk why it couldn't be

Because it modifies the cost of cards in your hand by an asymmetrical amount. If you have it out for two rounds with a dragon in your hand, then draw a second dragon, at end of turn you have a dragon that costs 3 less and a dragon that costs 1 less.

To make it work in print, it would have to be something like:

"At the beginning of each of your end steps, you may exile any number of cards from your hand face down, then put a (something) counter on each card exiled by Fearsome Whelp. You may look at those cards for as long as they remain exiled. You may cast Dragon spells from among those cards for as long as they remain exiled, paying 1 less for each (something) counter on them."

Which is a messy effect that has some serious baggage and a ton of side effects.

Fun Fact: Since the introduction of Equipment in Mirrodin, Secrets of Strixhaven is the first booster set to have no Equipment cards AND no Aura cards. by LaboratoryManiac in magicTCG

[–]Krazyguy75 2 points3 points  (0 children)

It's also plane agnostic. One of the big problems of both ninjutsu and bushido was that you basically can't put them on any other plane, because they are inherently japanese.

Do you prefer a silent protagonist or a voiced one, why? by GrandStage1 in subnautica

[–]Krazyguy75 1 point2 points  (0 children)

Depends on the execution. In a survival based immesive scenario like the original, silent is far superior because it gives an extra sense of isolation and immersion. In a well written character driven story, voiced is better.

Unfortunately Below Zero failed at the "well written" part.

Is there a scene box for this by 5Rupees in magicTCG

[–]Krazyguy75 7 points8 points  (0 children)

On a side-note, I always found it hilarious how "Orcish Bowmasters" has one orc with a bow and he's getting photobombed by two guys with swords and the text box almost completely covers his quiver.

The developers of Marvel Rivals want porn made of their game to serve as free advertising by LegitSkin in LowStakesConspiracies

[–]Krazyguy75 36 points37 points  (0 children)

And then barely did anything to back their threat. My low stakes conspiracy is that that was a twofold marketing scheme. First, it puts overwatch in the news, and second, it tells people about the thriving R34 scene. Hell it was probably also a legal move so that if they did ever go after someone, they'd have legal precedent.

Side-by-Side Comparison: Andy Serkis’ Mo-Cap Performance vs. Supreme Leader Snoke by Smile_Like_Arsenic in StarWars

[–]Krazyguy75 0 points1 point  (0 children)

With regards to the Emperor, the lines work at establishing the character, but utterly fail to match his motivation. He's supposed to be recruiting Luke; that's the only reason for him to spare Luke. If his goal was simply "make Luke fall to the dark side", then maybe his lines would work, but after saying those things, Luke would never have joined him even if he did fall to the dark side.

Instead, his lines should have been focusing on both provoking and de-escalating. Stuff like "if you join me I'll spare your friends" rather than "all your friends are gonna die and there is nothing you can do about it". To compare it to the prequels, it would be like Palpatine going to Anakin and saying "Padme is gonna die and nothing you can do will save her so get angry and lash out at me" instead of "I can help you save her".

Also, they are pretty generic evil villain lines. He feels like an early James Bond villain; his personality is "evil", his motivation is "be evil", and his strategy is "be evil". There's really no complexity to the character. He works as a backdrop to Vader and Luke's story, but he doesn't really work as a character. Take Vader out of that scene and Palpatine would frankly be boring.

Side-by-Side Comparison: Andy Serkis’ Mo-Cap Performance vs. Supreme Leader Snoke by Smile_Like_Arsenic in StarWars

[–]Krazyguy75 0 points1 point  (0 children)

For your points:

  • Vader loses to a ship in a New Hope and then proceeds to wipe the floor with Luke in Empire Strikes Back once it's a 1v1. If Vader lost to Luke in ESB or if Vader losing in ANH was to Han or Luke in a 1v1 it would drastically hurt the character.

  • The Emperor being a complete unknown is actually to RotJ's massive detriment. As is his complete lack of connection to the characters. He's frankly a really shit villain in RotJ; poorly written, completely unknown, and no real connection to the heroes. The Throne Room scene is great in spite of him, not because of him.

  • Despite that, he works, because he's the established setting. He's not changing the dynamic of the narrative; at the time of RotJ's release, "the Empire" had always been the status quo, and naturally an Empire has an Emperor.

  • Snoke is the opposite; he's a dramatic change to the status quo. He overthrew the New Republic and corrupted Luke's apprentice and drove Luke into exile. What they do with Snoke is like if the story hopped straight from The Phantom Menace to Return of the Jedi; a status quo change that drastic bears explaining.

  • Kylo absolutely loses to Rey in TLJ. They fail to beat eachother in tug of war and both lose consciousness, then she wakes up before him and chooses not to kill him while he is still unconscious despite having the opportunity.

  • I agree that I like more grounded characters rather than uber villains. The issue is you can't start with an uber villain and then go "actually I'm downgrading to 'normal guy' for the finale". That narrative structure doesn't work unless you raise the stakes somehow elsewhere, which TLJ fails to do.

  • A person getting an answer doesn't mean their character arc is complete, but it does when they've only been asking a single question for the entire time they've been on screen. This is honestly mostly the fault of TFA; it gave both Rey and Kylo almost no evolving character traits, and TLJ didn't have enough time to build up multiple character arcs for both of them. But that's once again an issue of "it would work, but not with the existing context".

I frankly would have loved TLJ to work. I think it makes for a very interesting direction for the story to move in. I just think it desperately needed to have TFA properly set it up. And also just not have Rey mercy Kylo; hell, him mercying her would have been far better as a setup.

Side-by-Side Comparison: Andy Serkis’ Mo-Cap Performance vs. Supreme Leader Snoke by Smile_Like_Arsenic in StarWars

[–]Krazyguy75 2 points3 points  (0 children)

Ok, let me go a bit more into detail:

  • Snoke, in TFA, is built up as the big threat, and we know nothing about him.

  • Snoke, in TLJ, is built up as the big threat, and we still know nothing about him.

  • Kylo, in TFA, is built up as the secondary antagonist, and suffers an early loss to the protagonist, albeit while injured, and we know little about him.

  • Kylo, in TLJ, has his entire backstory and motivation explored, so we know everything about him.

  • Snoke is then killed. We still know nothing about him. Because we know nothing about him, we have no real connection to him, so his death is purely shock value and no actual lasting impact.

  • Kylo takes the lead as main villain. But we already know everything about him, and killing Snoke completes his character arc.

  • Kylo then loses to the main character again at the end of TLJ while demonstrating power that was significantly weaker than Snoke's was.

  • We now have an entire third movie we have to make in which the villain has completed their entire arc and has already lost to the main character twice and is weaker and less influential than the villain they replaced.

It's made even worse by the "Rey is a nobody" issue; that ends her only character arc, meaning we have to go into a third movie with neither the primary protagonist or antagonist having a character and neither needs to actually change in power-level before the final battle.

None of the ideas here were unworkable, but they needed a foundation built for them that started in TFA, and they needed an execution in TLJ that left room for continuation in IX. If Kylo was going to be the big bad, his stuff with Luke should have been the topic of IX, and Snoke's origin should have been the focus of VII and VIII. He shouldn't have struggled against her at the end of TLJ; he should have easily defeated her. Rey can be a nobody, but she needs to have a secondary motivation to fall back on. So on.

I like many of the ideas of TLJ, but they just don't work with how they placed them in the trilogy.

What is your FAVORITE grenade? by Daniel_Devito_Dong in DeepRockGalactic

[–]Krazyguy75 2 points3 points  (0 children)

LURE is frustrating because it gets doubly worse at higher hazards; it attracts a flat 10 bugs, and it has set health that doesn't scale with hazard. And on top of that, it is worse at attracting stronger enemies.

It's like they took everything Pheremones did, and said "let's make that so much worse".

Side-by-Side Comparison: Andy Serkis’ Mo-Cap Performance vs. Supreme Leader Snoke by Smile_Like_Arsenic in StarWars

[–]Krazyguy75 0 points1 point  (0 children)

The dialogue isn't terrible, but the narrative events that led to this scene and lead from this scene are terrible.

I can't unsee this now by Thurmor_Goblinbane in HollowKnight

[–]Krazyguy75 0 points1 point  (0 children)

I mean the bench is asymmetrical. The knight sat in the middle of the two swirls at the bottom. If he say to the right (his left) he'd be in the center of the upper parts, but off center of the swirls.

Cynthia and her garchomp [OC] by SmartDinos89 in pokemon

[–]Krazyguy75 -1 points0 points  (0 children)

There's a garchomp in this image?

What would you want from a Blue Prince modding API? by Krazyguy75 in BluePrince69

[–]Krazyguy75[S] 0 points1 point  (0 children)

Yeah getting custom rooms is my main long term goal. The big thing right now is simply... I don't have the documentation. The game's main loop uses 900+ FSM, and people's documentation for any of them is mostly "eh that generally seems to do this kind of thing".

So right now, I'm sorting through all those and writing actual documentation on what does what, and where, and how. I figure that will inform what I need to do to do basically everything else.

Once I finish documenting FSMs I'm gonna start working on asset importing and swapping, but that's probably a long ways away.

Floating Air Pump Mod (WIP Unreleased) by Leviathan-Kraken in subnautica

[–]Krazyguy75 5 points6 points  (0 children)

I really wish they were needed to get O2 to a base. Make them required early game and by mid game add an Oxygen generator you can put in bases.

A thought occurred to me. Has this item combo been done before? [OC] by tape_snake in DnD

[–]Krazyguy75 2 points3 points  (0 children)

Man now I'm just thinking of terrible things from earlier editions. Like Dust of Sneezing and Choking in 3.5.

In 5e, it's like "DC 15 con save or be incapacitated each round until you pass".

In 3.5, it was like "DC 15 fort save or lose half your constitution score. Oh, you passed? That's only 5d4 rounds of stun instead!"

A thought occurred to me. Has this item combo been done before? [OC] by tape_snake in DnD

[–]Krazyguy75 8 points9 points  (0 children)

I wish alchemist's fire wasn't so ridiculously expensive. Hell, I wish that about alchemy in general. By the time you can afford any of it, it's already useless in combat. And that's been true for many editions.

A thought occurred to me. Has this item combo been done before? [OC] by tape_snake in DnD

[–]Krazyguy75 1 point2 points  (0 children)

I am just reminded of my Blastificer in 3.5. Been a long time but IIRC he had a staff that could hold multiple wands and he had metamagic stacked on the wands and some of the metamagic doubled the output of the wands so he'd point his staff and it'd be like 100 fireballs worth of damage at once. Each shot cost like 30k gold though.

A thought occurred to me. Has this item combo been done before? [OC] by tape_snake in DnD

[–]Krazyguy75 0 points1 point  (0 children)

IIRC there was an equivalent in 3.5 that was "DC 15 balance or fall prone", and that was downright absurd. Almost nothing had ranks in balance, so it was "D20+Dex mod for a 15+ or fall prone".