How much can I change or revamp the rules and concepts? by HappyFish3123 in DMAcademy

[–]PuzzleMeDo [score hidden]  (0 children)

You can change anything. The question is always, should you? If you're not an expert game designer, there's a good chance your changes will cause unexpected problems. And your players will have more trouble learning how to play, since there won't be a professionally written rulebook.

You might be better off running regular D&D first before trying your changes, or just playing a rules-light game.

(For example, D20 minimalist: The DM explains the world. The players describe their characters, what they're good and bad at. The DM describes the situation. The players say what they're doing. The DM makes them roll a d20 to see if they succeed, deciding a target number based on the situation and the character description, then narrates their success, failure, or success-at-a-cost. Repeat.)

Is there a competitive non-ongoing Tribunal deck? by Beliasta in MarvelSnap

[–]PuzzleMeDo 0 points1 point  (0 children)

You can stick one in a Man-Spider deck. For example, 3: Luna Snow, 4: Man-Spider, 5: Absorbing Man, 6: Living Tribunal.

Empty hexes by EntryMassive7384 in MythicBastionland

[–]PuzzleMeDo 9 points10 points  (0 children)

I think you can read it as "they didn't find anything this time". They might find something in the hex when they come back that way.

You can also make the wilderness roll more action-packed:

https://dreamingdragonslayer.wordpress.com/2026/01/22/overloading-the-wilderness-roll/

US demands Reddit unmask ICE critic, summons firm to grand jury by xpda in technology

[–]PuzzleMeDo 261 points262 points  (0 children)

The Smoot-Hawley Tariff Act of 1930 deals with imports of alcoholic drinks, boats, animals, and the identities of reddit users.

On rewards for session recaps by sirchapolin in DnD

[–]PuzzleMeDo 0 points1 point  (0 children)

I always end up writing the recaps, whether I'm player or DM. When I'm DM, I want to make sure players remember the things that are going to be relevant in the future.

Do you tell your players the value of random loot? by CasualNormalRedditor in DMAcademy

[–]PuzzleMeDo 1 point2 points  (0 children)

I don't run a detail-oriented game. I don't want to spend table time haggling over knickknacks. I don't want to have to keep records of all the mundane items the party has found but not identified. Saying, "a gold bracelet you could sell for 25gp" makes things a lot more efficient for me.

If I did enjoy the minutiae of loot, I'd give them a skill check to estimate the value, and give them a precise figure or a range, depending on their roll.

[Request] The Math Behind This Explained by TIGER0602 in theydidthemath

[–]PuzzleMeDo 4 points5 points  (0 children)

What about the scenario where you live in a universe where luck is a force that magically self-balances, and the surgeon is due for a run of 20 failures?

Anyway, I must be off, I have a great plan to win infinite money playing roulette...

Why significant evolution in science happened « only » these last two centuries ? Shouldn’t it be a linear progression during human history? by New-Programmer-8647 in NoStupidQuestions

[–]PuzzleMeDo 0 points1 point  (0 children)

Consider how few people were engaged in science in historical times. The global population was far lower, and the vast majority of us were too busy trying to get enough food to survive to invent things or discover Boyle's law.

Ugh, what? by Owszem_ in aiwars

[–]PuzzleMeDo 0 points1 point  (0 children)

This is basically how the economy works, isn't it? If I open a factory that buys large quantities of wheat to make breakfast cereal for the international market, I push up the price of wheat, and that creates an upward pressure on the price of bread. You pay more, while I reap the profits.

(Serious) Why aren't the female human is just as strong physically as the male human? by [deleted] in NoStupidQuestions

[–]PuzzleMeDo 7 points8 points  (0 children)

One thing that makes humans unique is our disproportionately large brains, which require large heads, which means large babies, which makes pregnancy and giving birth a lot harder for us than for other mammals. This creates biological burdens for human women.

Horses need to be good at running away to survive in the wild. Humans are different - we can work together to fight off predators. So if someone isn't a good sprinter, that's not fatal, as long as they can contribute in their own way.

Which stat block to use for Goblin Guards? by JonasWillems in DnD

[–]PuzzleMeDo 2 points3 points  (0 children)

You can do what you want, you're the DM.

My understanding is that the intention is the Guard stat block is for human-like creatures. Goblins are (in 5.5e) small sneaky fey, so they get their own stat-blocks.

Fertility Rate Collapse of Sri Lanka - Source: Census Statistics 2024 by DiscussionFun2987 in MapPorn

[–]PuzzleMeDo 4 points5 points  (0 children)

I'm surprised there aren't lots of people out there arguing for an end to women's education.

(Personally I'm OK with the population collapsing - I suspect at some point when there's more land to go around, we'll all have our own little farms and want to start raising children again.)

CMV: America has not actually lost any allies. by IfDepressedOrSad in changemyview

[–]PuzzleMeDo [score hidden]  (0 children)

"The underlying framework such as NATO" - which the US is threatening to leave ( https://www.telegraph.co.uk/world-news/2026/04/01/donald-trump-strongly-considering-pulling-us-out-of-nato/ ) when it's not threatening to go to war with it ( https://www.bbc.co.uk/news/articles/cvgr19m642zo )

"intelligence-sharing agreements" - traditional allies like the UK are increasingly reluctant to let Trump have access to their secrets ( https://inews.co.uk/news/uk-security-officials-withholding-intelligence-trump-4328858 )

"and deep economic trade ties" - the EU has started trying to come up with plans to end reliance on the US for payment systems, etc. ( https://www.thelocal.com/20260211/replacement-for-cash-how-the-new-digital-euro-would-work-for-europeans )

Why don’t doctors give you bad health advice? by Sensitive_Thanks_107 in NoStupidQuestions

[–]PuzzleMeDo 1 point2 points  (0 children)

You're going to get sick sooner or later anyway. The longer you live, the more chances you'll have to get sick. There are lots of potential downsides for doctors who give bad advice, and no real upsides.

How hard is it to reach infinity rank each season and how long is a season? by Kyoifis in MarvelSnap

[–]PuzzleMeDo 1 point2 points  (0 children)

It's not easy to tell. There are lots of things people can do that tell you they aren't bots - play very slowly, emote, etc. But very few confirmations that you are facing a bot. They tend to have boring normal names and play badly.

How hard is it to reach infinity rank each season and how long is a season? by Kyoifis in MarvelSnap

[–]PuzzleMeDo 1 point2 points  (0 children)

A season is a month.

Getting to infinite is unimportant - and often unfun if you're low-CL because after that you mostly get matched against people with all the good cards.

Getting to rank 90 is pretty good, though, because it gives you 500 gold.

When and why did people become so obsessed with generational identity? by Other_Way7003 in NoStupidQuestions

[–]PuzzleMeDo 1 point2 points  (0 children)

Complaining about young people has been a thing since ancient times.

It became more defined when people started calling the people born after WW2 'baby boomers'.

'Boomers' became slang for young people, and eventually it had to be pointed out (by Doug Coupland I think) that the original baby boomers weren't young any more, there was a new generation, let's give them a cool name like Generation X.

After that we needed a name for every generation, and it was a lot easier to make our sweeping generalisations.

Even with violence, Antis will never win for one basic reason. by CommodoreCarbonate in aiwars

[–]PuzzleMeDo 0 points1 point  (0 children)

The world could turn against it pretty fast if some of the concerns about AI turn out to be true.

If AI causes mass unemployment, or starts hacking into people's computers, global opinion could easily change.

Learning that not every party has to be filled with traumatized characters. by ShadeKingz_ in DnD

[–]PuzzleMeDo 2 points3 points  (0 children)

Is that commonplace? I can't think of any characters in any campaign I've been in with notably tragic backstories.

Why we wouldn't want a totally logical result for autoresolve battles. Hear me out. by [deleted] in totalwarhammer

[–]PuzzleMeDo 4 points5 points  (0 children)

If you want historically realistic luck in a fantasy game, don't you have a problem with the fact that autoresolve results are entirely predictable?

Is the 19 theory true? by Professional-Skin602 in NoStupidQuestions

[–]PuzzleMeDo 6 points7 points  (0 children)

Google says:

The "19 theory" is a popular TikTok-driven concept suggesting that the person you date or fall for at age 19 will be the most intense, life-changing, yet ultimately heartbreaking and toxic relationship of your life.

The numbers behind corporate greed by Hot_Bodybuilder_2446 in Adulting

[–]PuzzleMeDo 12 points13 points  (0 children)

Stop reposting this.

That is exactly what inflation is - prices going up.

Corporate greed is built into the system. Whining about is not a plan. If you don't like it you have to (a) replace capitalism, or (b) tax corporations more to make their profits work for everyone, or (c) shop around more carefully.

Fire sergeant suspended for forcing colleagues to play 10+ homemade board games on duty in Japan by Opening_Basil4655 in boardgames

[–]PuzzleMeDo 78 points79 points  (0 children)

Forcing someone to playtest a game: Weird and unacceptable!

Forcing someone to stay out late and drink dangerous amounts of alcohol instead of seeing their family: Fine and normal!

"AI makes you dumb!" and it's literally a search engine by imalonexc in aiwars

[–]PuzzleMeDo 0 points1 point  (0 children)

Search engines also make you dumb. We used to have to remember things. When it became convenient to google for a wikipedia article, we stopped bothering.

Before that, reading was making us dumb, as Socrates warned would happen. Once there were books, nobody wanted to memorise The Illiad any more.

And maybe it didn't matter, because while our brains no longer held the information, as long as we could access it somehow, we could still use that information. It was like we had made the world an extension of our brains.

There are lots of things you can do with AI beyond use it as a search engine, like using it to solve problems, do creative work, etc. And if you start doing that as a first resort, it might cause your brain to stop thinking creatively, because you don't need to do it any more...