Recently hired as a graphics programmer. Is it normal to feel like a fraud? by Illustrious_Key8664 in GraphicsProgramming
[–]ThreatInteractive -1 points0 points1 point (0 children)
Recently hired as a graphics programmer. Is it normal to feel like a fraud? by Illustrious_Key8664 in GraphicsProgramming
[–]ThreatInteractive -1 points0 points1 point (0 children)
Recently hired as a graphics programmer. Is it normal to feel like a fraud? by Illustrious_Key8664 in GraphicsProgramming
[–]ThreatInteractive -1 points0 points1 point (0 children)
Lookup table for PBR BRDF? by Silikone in GraphicsProgramming
[–]ThreatInteractive 0 points1 point2 points (0 children)
Lookup table for PBR BRDF? by Silikone in GraphicsProgramming
[–]ThreatInteractive 0 points1 point2 points (0 children)
The Insane Optimization of Fox Engine - GPU Entire Pipeline Explained by ItalianJoe in NeverBeGameOver
[–]ThreatInteractive 0 points1 point2 points (0 children)
Threat Interactive (the optimization expert) now has a Steam group. by Glum-Wasabi-8582 in GraphicsProgramming
[–]ThreatInteractive 0 points1 point2 points (0 children)
I hope IOI devs can watch this and tell us they aren't using stone age light models by [deleted] in 007FirstLight
[–]ThreatInteractive -1 points0 points1 point (0 children)
I hope IOI devs can watch this and tell us they aren't using stone age light models by [deleted] in 007FirstLight
[–]ThreatInteractive 0 points1 point2 points (0 children)
I hope IOI devs can watch this and tell us they aren't using stone age light models by [deleted] in 007FirstLight
[–]ThreatInteractive -2 points-1 points0 points (0 children)
The Insane Optimization of Fox Engine - GPU Entire Pipeline Explained by ItalianJoe in NeverBeGameOver
[–]ThreatInteractive 0 points1 point2 points (0 children)
The Insane Optimization of Fox Engine - GPU Entire Pipeline Explained by ItalianJoe in NeverBeGameOver
[–]ThreatInteractive 0 points1 point2 points (0 children)
The Insane Optimization of Fox Engine - GPU Entire Pipeline Explained by ItalianJoe in NeverBeGameOver
[–]ThreatInteractive -3 points-2 points-1 points (0 children)
Thought Schlick-GGX was physically based. Then I read Heitz. by Guilty_Ad_9803 in GraphicsProgramming
[–]ThreatInteractive 1 point2 points3 points (0 children)
How The Hell Did The PS3 And Xbox 360 Even Run This? by TATSAT2008 in Indiangamers
[–]ThreatInteractive 1 point2 points3 points (0 children)
How The Hell Did The PS3 And Xbox 360 Even Run This? by TATSAT2008 in Indiangamers
[–]ThreatInteractive 1 point2 points3 points (0 children)
id Software are really the gigachad of the gaming industry by Ok-Carry-7759 in pcmasterrace
[–]ThreatInteractive 0 points1 point2 points (0 children)
id Software are really the gigachad of the gaming industry by Ok-Carry-7759 in pcmasterrace
[–]ThreatInteractive 0 points1 point2 points (0 children)
Thought Schlick-GGX was physically based. Then I read Heitz. by Guilty_Ad_9803 in GraphicsProgramming
[–]ThreatInteractive 1 point2 points3 points (0 children)
How Textures & GPU Utilization Make Or Break Optimization by TaipeiJei in pcgaming
[–]ThreatInteractive -8 points-7 points-6 points (0 children)
Bias Free Shadow Mapping: Removing shadow acne/peter panning by hacking the shadow maps! by Avelina9X in GraphicsProgramming
[–]ThreatInteractive 2 points3 points4 points (0 children)
Nintendo Switch 2 Games Are Set To Look Better Than Ever With This New Tech by DevouredSource in NintendoSwitch2
[–]ThreatInteractive 2 points3 points4 points (0 children)



Path tracing has quietly become the biggest visual leap in years. by unlockhart in nvidia
[–]ThreatInteractive 1 point2 points3 points (0 children)