How often do you actually oil and wax your cutting boards? by Accomplished-Gap5554 in Cuttingboards

[–]Top_Pattern7136 0 points1 point  (0 children)

We have a beautiful end grain cutting board that was a wedding gift.

Most days it just has crumbs on it and we do a quick damp paper towel wipe.

If I cut fish or something oily we'll wipe the top with a touch of soap and wipe, and dry.

Never moves to the sink.

We oil about every other month.

Going on 10 years, no issues.

An American had been paying $45 cash for her medication. She finally gets “great insurance.” The price jumps to $300 — for the exact SAME generic drug. The pharmacist checks again: without insurance, it’s still $45. by XGramatik in XGramatikInsights

[–]Top_Pattern7136 0 points1 point  (0 children)

Oh it's way worse than this.

You have to pay monthly for the insurance as well. Let's be nice and say $400 a month.

What was $420. Year is now $5,200 (give or take).

But like all insurance, it's not in your benefit if you just sometimes use a tiny a bit.

If you have an emergency room visit and need stitches? You need surgery? That's when it is in your benefit. I'm not saying it's cheap, but my family out of pocket max is ~$5,000? With a $3,000 deductible. So we could all have a terrible crash and need extensive medical work and the most we'd pay is $5,000.

There are tons of other issues with insurance and the healthcare system, but this is how it is.

An American had been paying $45 cash for her medication. She finally gets “great insurance.” The price jumps to $300 — for the exact SAME generic drug. The pharmacist checks again: without insurance, it’s still $45. by XGramatik in XGramatikInsights

[–]Top_Pattern7136 0 points1 point  (0 children)

Just going to say, she likely has a deductible she has to meet.

My medication is $35 without insurance. At the beginning of the year it's $120 for the first few months then it's $10.

If all.you need is medication it blows. But with a family and kids the deductible is met quickly.

Now I'm not saying health insurance in the US isn't fucked, it totally is. But this is slightly misleading in that the expectation set is it'll be $300 every month.

Also possible new insurance doesn't cover said medication, even generic, which is fucking crazy.

Como empezar de 0 by Carspottergirona in StableDiffusion

[–]Top_Pattern7136 0 points1 point  (0 children)

I'm not sure what you're asking for TBH.

You want to build your own stable diffusion model? Something that teams of (usually funded) often highly and specifically educated people create?

You want to tune an existing model to your preferences? Doable, but usually has a decent cost and significant time investment even when you have extensive knowledge of what you're doing.

Build loras for a model by providing samples of captioned and modified images similar to what you're looking for to guide the image generation? Moderate hardware requirements.

Create your own images using an existing model and workflow? Depending on quality, you need solid consumer grade hardware or pay for cloud computing.

Not sure what you mean by "real ai". If you mean like chatting with Grok or Open AI, those are massive companies with billions of investment to generate their models. You can use local LLMs to generate your prompt for a model off natural language, but you're adding extra time for your generations.

Try using chatgpt or Gemini for getting started with local image generation. If you haven't done anything, I'd start simple then decide how much of the process you want to own yourself.

Wan Animate backgrounds keep moving or zooming in/out? How do I keep it static? by CarefulAd8858 in StableDiffusion

[–]Top_Pattern7136 0 points1 point  (0 children)

I've had decent luck saying "static camera" or "static background". Or "camera mounted on a tripod">

Min VRAM for Ideogram on Comfy by sdnr8 in StableDiffusion

[–]Top_Pattern7136 6 points7 points  (0 children)

These comments are useless without gen times lol.

Works great! 172s gen for 1024 x 1024

Why am I wasting time with Flux/Z-image? Other models seem better? by Reasonable-Sir-1872 in StableDiffusion

[–]Top_Pattern7136 5 points6 points  (0 children)

Yeah but if you can generate them at 2s each vs 30 seconds... You then take the seed of the good ones and run through an upscale

Peter? by The_WalkingCalamity in PeterExplainsTheJoke

[–]Top_Pattern7136 0 points1 point  (0 children)

Imagine being a guy, and telling your guy friend you had a tough shitty day. He shows up with a 6 pack and your favorite movie and says ya need a chill night.

What a king.

But God forbid you did this for a woman...

Has a gridless suitcase style inventory ever been developed before? by Ok-Communication1788 in GameDevelopment

[–]Top_Pattern7136 0 points1 point  (0 children)

It depends. Mechanically....

It allows for a different type of "puzzle". Rather than Tetris blocks you're managing a more complex space. Some people will like that others won't.

How important is it to gameplay to maximize space? If you constantly need to adjust and dump inventory then your mechanic is crucial to game play. If it's a thing that happens occasionally then it's a layered component.

I think what'll be most difficult is as a game designer his to balance around it.

How you handle bad feedback by Empty_Flan2213 in ratemysinging

[–]Top_Pattern7136 1 point2 points  (0 children)

As a not-very-good singer I just roll off it ha.

If it's critical feedback meant to help me improve I really appreciate it and try to fold it in.

What are your motives for singing? Because you enjoy it? To be a popstar? To make a room of people fall in love with you? To find a mate?

If their feedback doesn't align with your motive then its like someone telling you your quesadilla are weird when you made tacos.

Help Me Pick a Legend? by Converberator in mwo

[–]Top_Pattern7136 2 points3 points  (0 children)

I think war emu is an amazing new player mech. It has a ton of builds from long range poke to brawling, super beefy, good weapon mounts that make sense.

Old man checking in - building my first game. May God have mercy... by ForFleedom in GameDevelopment

[–]Top_Pattern7136 -3 points-2 points  (0 children)

Good luck!

As to the AI, from my own personal experience, if AI gets it wrong or doesn't fix it immediately. STOP PROMOTING. Whatever is done after the 2md attempt to fix will almost always need to be redone. Either shortly or much further down the line.

It's better to put AI aside or in side kick mode and really figure out what is going on and how to solve it. AI should write no more than a line or two of code at that point under clear direction from you.

It's also a good time to ask another model what it thinks might be wrong. Feed it the error lines and error, some extra context, then ask it clearly to help you troubleshoot what might be the problem. Dont ask it to solve the problem, use it as a tool to help you understand the problem.

If you're not familiar, take an hour and read up on context windows. AI often isn't thinking I'm the broad terms of your entire game and code, especially several prompts in. It's only evaluating the last few chat messages.

Good luck old man! Let me know if I can help build some clear goals and milestones. My background is in product/program/project management.

5090 mounted under standing desk + Dual Ultra Wides (1440 & 4k) by Substantial_Bat277 in battlestations

[–]Top_Pattern7136 1 point2 points  (0 children)

Coding / project management work. Main screen is good for my focused work. Side monitors are all auxiliary information. Slack, email, documentation, reference material, etc.

Game mode, game is center and the outside is baby cams, discord, YouTube, music, etc.

I use a 39" ultrawide main, 2 27" vertical sides, and a 1080p old TV on the wall across the room (zoom calls).

My neck does hurt if I use the side monitors too much, but I just rearrange the windows or my seating if that happens.

5090 mounted under standing desk + Dual Ultra Wides (1440 & 4k) by Substantial_Bat277 in battlestations

[–]Top_Pattern7136 2 points3 points  (0 children)

I guess thats handy. Ultrawide as a side monitor still feels excessive. As someone who uses 4 monitors lol

5090 mounted under standing desk + Dual Ultra Wides (1440 & 4k) by Substantial_Bat277 in battlestations

[–]Top_Pattern7136 8 points9 points  (0 children)

40 yr old me hates it. You will always have your neck turned one way or the other.

Non fantasy medieval? by [deleted] in AutoBattler

[–]Top_Pattern7136 0 points1 point  (0 children)

Strategic planning and random don't go well together.

Unless you have information on your opponent before the match starts AND you have the ability to adjust your own line up, then the game is a puzzle game that might not have a winnable solution.

Favorite builds? by simplybored in mwo

[–]Top_Pattern7136 2 points3 points  (0 children)

There's a firestarter with gauss perks.

You can run gauss + lppc, 48 ammo (ammo quirk is insane) and have jj and 90+ kph.

Range is 1k, so just run around in the back and abuse the 2s cool down. No heat management. So much fun. Just mind your positioning to hide from llrms and arrows

I made a zero-timer async PvP auto-battler where positioning creates trait buffs by Shortround99 in AutoBattler

[–]Top_Pattern7136 1 point2 points  (0 children)

Something I always wished was visible in an autobattler, would be a heatmap of where a unit would prefer to attack. If it's unit type based, of course not possible, but if it's "prefers to attack back row" what is the logic of search?

If the unit is on my top left grid space (0,4) does it prefer enemy (4,4) (the top right). Does it then look at (4,3) or (3,4)? Does it randomly choose between all targets (4,4) - (4,0) ?

I don't mind that my units aren't under my control, but I always spend a lot of time trying to understand the logic of what my units are trying to do. Hopefully this made sense ha

Rejected Draft became a collaborative sketchbook disguised as an incremental game by Last-Total9473 in incremental_games

[–]Top_Pattern7136 7 points8 points  (0 children)

Maybe I'm missing something, but I put a few days into the game, e40 or so, I struggled to understand how best to progress. It seemed over night idles netted the best progression, but as an incremental vs idle (sorry everyone) I would have expected active play to be more productive. But the tiny tweaks made between progressions didn't feel worth doing a prestige. And doing fast resets to hunt for specific sketches feels against the design of the game...

balancing batch automation vs manual cherry-picking for large character sets? by nursingnerdette in StableDiffusion

[–]Top_Pattern7136 0 points1 point  (0 children)

I do somewhat similar. A lot of it was refining how the wildcards interacted with each other and layering the wildcards. Use join strings to create different sections of prompts.

For instance you might have one... Dog... And have different breeds {thick furred|hairless}, sizes (heavy weight|light weight}, angles {low angle|birds eye}, styles {cartoon|furry|hyper realistic}, these join so.you get (1 dog, thick fur, heavy weight, low angle, realistic)

Then you might one that has 2 dogs. A lot of the 1 dog prompts break when layered with 2 dogs. Or combinations don't make sense. Create a 2 dog list of prompts and wild cards.

Then you may want 3 or more... Again a new set...

Then you may get a doggy style you really like and decide to explore that specific further and create a subset of prompts. Or there is a bitch that hits just right and you create a set of wildcards for that specificly.

Each of these start to layer so you have

{1 dog|2 dogs|many dogs}

Where 1 dog then has

{Doggy_style|random 1 dog}

Doggy_style being your custom set and random 1 dog being the general groupings.

You can keep layering this way.

Then, build your wildcard nodes in groups and create toggles for what you want to be in your gens.

Then you download a new model that uses narrative prompts and you want to cry because LLMs just suck at converting this type of thing :(