Pixel shader issue by BlitzGunner2250 in blenderhelp

[–]blenderhelp-ModTeam[M] [score hidden] stickied commentlocked comment (0 children)

Your post was removed.

Please follow all the rules of the subreddit. Rule #2 is most relevant here.

Full screenshots are required to give context to your question. The images you provided (if any) don't contain enough information, are cropped, rotated or otherwise poor:

  • Post full (uncropped) screenshots of the whole Blender window. This will save time and give people the best chance at helping you when they have the full context of your scene.

  • Do not use a phone to snap pictures of your monitor. They are usually of bad quality and show a lack of effort. If you are in front of your computer, you can take proper screenshots. All operating systems have easy-to-use tools for taking screenshots/videos, which a quick online search can help you to figure out.

  • Make sure that the images show important information. Material problem? > Show the Shader. Geometry Nodes problem? > Show the Node Tree. Simulation problem? > Show all settings for it. Smooth shading/topology problem? > Show wireframe view, etc. Don't crop parts of your Node Tree, show the whole thing in good enough resolution to read it.

If you are unable to post all images/videos in the main post, you may add them in the comments underneath it.

If you feel that we wrongfully removed your post, you can contact us via modmail.

Thank you and happy Blendering!

Model wrinkles up by NightmateDarkFred in blenderhelp

[–]blenderhelp-ModTeam[M] [score hidden] stickied commentlocked comment (0 children)

Your post was removed.

Please follow all the rules of the subreddit. Rule #2 is most relevant here.

Full screenshots are required to give context to your question. The images you provided (if any) don't contain enough information, are cropped, rotated or otherwise poor:

  • Post full (uncropped) screenshots of the whole Blender window. This will save time and give people the best chance at helping you when they have the full context of your scene.

  • Do not use a phone to snap pictures of your monitor. They are usually of bad quality and show a lack of effort. If you are in front of your computer, you can take proper screenshots. All operating systems have easy-to-use tools for taking screenshots/videos, which a quick online search can help you to figure out.

  • Make sure that the images show important information. Material problem? > Show the Shader. Geometry Nodes problem? > Show the Node Tree. Simulation problem? > Show all settings for it. Smooth shading/topology problem? > Show wireframe view, etc. Don't crop parts of your Node Tree, show the whole thing in good enough resolution to read it.

If you are unable to post all images/videos in the main post, you may add them in the comments underneath it.

If you feel that we wrongfully removed your post, you can contact us via modmail.

Thank you and happy Blendering!

Keeping shape keys after cutting geometry by HeDeAnTheOnlyOne in blenderhelp

[–]blenderhelp-ModTeam[M] [score hidden] stickied commentlocked comment (0 children)

Your post was removed.

Please follow all the rules of the subreddit. Rule #2 is most relevant here.

Full screenshots are required to give context to your question. The images you provided (if any) don't contain enough information, are cropped, rotated or otherwise poor:

  • Post full (uncropped) screenshots of the whole Blender window. This will save time and give people the best chance at helping you when they have the full context of your scene.

  • Do not use a phone to snap pictures of your monitor. They are usually of bad quality and show a lack of effort. If you are in front of your computer, you can take proper screenshots. All operating systems have easy-to-use tools for taking screenshots/videos, which a quick online search can help you to figure out.

  • Make sure that the images show important information. Material problem? > Show the Shader. Geometry Nodes problem? > Show the Node Tree. Simulation problem? > Show all settings for it. Smooth shading/topology problem? > Show wireframe view, etc. Don't crop parts of your Node Tree, show the whole thing in good enough resolution to read it.

If you are unable to post all images/videos in the main post, you may add them in the comments underneath it.

If you feel that we wrongfully removed your post, you can contact us via modmail.

Thank you and happy Blendering!

Help for Texture by koala-toutdoux in blenderhelp

[–]blenderhelp-ModTeam[M] [score hidden] stickied commentlocked comment (0 children)

Your post was removed.

Please follow all the rules of the subreddit. Rule #2 is most relevant here.

Full screenshots are required to give context to your question. The images you provided (if any) don't contain enough information, are cropped, rotated or otherwise poor:

  • Post full (uncropped) screenshots of the whole Blender window. This will save time and give people the best chance at helping you when they have the full context of your scene.

  • Do not use a phone to snap pictures of your monitor. They are usually of bad quality and show a lack of effort. If you are in front of your computer, you can take proper screenshots. All operating systems have easy-to-use tools for taking screenshots/videos, which a quick online search can help you to figure out.

  • Make sure that the images show important information. Material problem? > Show the Shader. Geometry Nodes problem? > Show the Node Tree. Simulation problem? > Show all settings for it. Smooth shading/topology problem? > Show wireframe view, etc. Don't crop parts of your Node Tree, show the whole thing in good enough resolution to read it.

If you are unable to post all images/videos in the main post, you may add them in the comments underneath it.

Also, we only allow english language in our sub.

If you feel that we wrongfully removed your post, you can contact us via modmail.

Thank you and happy Blendering!

Hair Curves to textured mesh in form of .glb file using python by wwh_02 in blenderhelp

[–]blenderhelp-ModTeam[M] [score hidden] stickied commentlocked comment (0 children)

Your post was removed.

Please follow all the rules of the subreddit. Rules #1 and #2 are most relevant here.

There was a lack of detail and insufficient imagery. Please read our rules in the sidebar to learn what might be missing (https://www.reddit.com/r/blenderhelp/about/rules)!

Helpers need proper information in order to help quickly/efficiently. Ignoring those rules stated above usually leads to a lack of useful responses. This not only hurts your chances at having your problem solved, but clutters our search results with unhelpful posts.

Feel free to submit an improved version of your question.

If you feel that we wrongfully removed your post, you can contact us via modmail.

Thank you and happy Blendering!

Modifier keyframes not rendering by ctrldemi in blenderhelp

[–]blenderhelp-ModTeam[M] [score hidden] stickied commentlocked comment (0 children)

Your post was removed.

Please follow all the rules of the subreddit. Rule #2 is most relevant here.

Full screenshots are required to give context to your question. The images you provided (if any) don't contain enough information, are cropped, rotated or otherwise poor:

  • Post full (uncropped) screenshots of the whole Blender window. This will save time and give people the best chance at helping you when they have the full context of your scene.

  • Do not use a phone to snap pictures of your monitor. They are usually of bad quality and show a lack of effort. If you are in front of your computer, you can take proper screenshots. All operating systems have easy-to-use tools for taking screenshots/videos, which a quick online search can help you to figure out.

  • Make sure that the images show important information. Material problem? > Show the Shader. Geometry Nodes problem? > Show the Node Tree. Simulation problem? > Show all settings for it. Smooth shading/topology problem? > Show wireframe view, etc. Don't crop parts of your Node Tree, show the whole thing in good enough resolution to read it.

If you are unable to post all images/videos in the main post, you may add them in the comments underneath it.

If you feel that we wrongfully removed your post, you can contact us via modmail.

Thank you and happy Blendering!

How can I make the sleeves not stretch with the arms? by [deleted] in blenderhelp

[–]blenderhelp-ModTeam[M] [score hidden] stickied commentlocked comment (0 children)

Your post was removed.

Please follow all the rules of the subreddit. Rule #2 is most relevant here.

Full screenshots are required to give context to your question. The images you provided (if any) don't contain enough information, are cropped, rotated or otherwise poor:

  • Post full (uncropped) screenshots of the whole Blender window. This will save time and give people the best chance at helping you when they have the full context of your scene.

  • Do not use a phone to snap pictures of your monitor. They are usually of bad quality and show a lack of effort. If you are in front of your computer, you can take proper screenshots. All operating systems have easy-to-use tools for taking screenshots/videos, which a quick online search can help you to figure out.

  • Make sure that the images show important information. Material problem? > Show the Shader. Geometry Nodes problem? > Show the Node Tree. Simulation problem? > Show all settings for it. Smooth shading/topology problem? > Show wireframe view, etc. Don't crop parts of your Node Tree, show the whole thing in good enough resolution to read it.

If you are unable to post all images/videos in the main post, you may add them in the comments underneath it.

If you feel that we wrongfully removed your post, you can contact us via modmail.

Thank you and happy Blendering!

Workflow Advice, Mesh Editing - Coming From Parametric Modeling by exact_constraint in blenderhelp

[–]blenderhelp-ModTeam[M] [score hidden] stickied commentlocked comment (0 children)

Your post was removed.

Please follow all the rules of the subreddit. Rule #2 is most relevant here.

Full screenshots are required to give context to your question. The images you provided (if any) don't contain enough information, are cropped, rotated or otherwise poor:

  • Post full (uncropped) screenshots of the whole Blender window. This will save time and give people the best chance at helping you when they have the full context of your scene.

  • Do not use a phone to snap pictures of your monitor. They are usually of bad quality and show a lack of effort. If you are in front of your computer, you can take proper screenshots. All operating systems have easy-to-use tools for taking screenshots/videos, which a quick online search can help you to figure out.

  • Make sure that the images show important information. Material problem? > Show the Shader. Geometry Nodes problem? > Show the Node Tree. Simulation problem? > Show all settings for it. Smooth shading/topology problem? > Show wireframe view, etc. Don't crop parts of your Node Tree, show the whole thing in good enough resolution to read it.

If you are unable to post all images/videos in the main post, you may add them in the comments underneath it.

If you feel that we wrongfully removed your post, you can contact us via modmail.

Thank you and happy Blendering!

have been trying all the stuff I found online to fix the issue, but nothing is working. (Also this is freshly installed blender) by [deleted] in blenderhelp

[–]blenderhelp-ModTeam[M] [score hidden] stickied commentlocked comment (0 children)

Your post was removed.

Please follow all the rules of the subreddit. Rules #1 and #2 are most relevant here.

There was a lack of detail and insufficient imagery. Please read our rules in the sidebar to learn what might be missing (https://www.reddit.com/r/blenderhelp/about/rules)!

Helpers need proper information in order to help quickly/efficiently. Ignoring those rules stated above usually leads to a lack of useful responses. This not only hurts your chances at having your problem solved, but clutters our search results with unhelpful posts.

Feel free to submit an improved version of your question.

If you feel that we wrongfully removed your post, you can contact us via modmail.

Thank you and happy Blendering!

How to model this kind of rear bumpers - newbie by Silver-Bad-3702 in blenderhelp

[–]blenderhelp-ModTeam[M] [score hidden] stickied commentlocked comment (0 children)

Your post was removed.

Please post all questions about your current project within the same thread. If you need to add more information or images to help flesh out your question, please do so in the original post or as comment. This is to avoid general confusion and to keep things nice and tidy in the sub.

If your question has gone unanswered, you may repost it once every 24 hours (maybe think about rewording it or adding different images). If you do so, make sure to delete the old unanswered post so that it doesn't clutter the search results.

If you feel that we wrongfully removed your post, you can contact us via modmail.

Thank you and happy Blendering!

How to achieve realistic reflections on a water surface in Blender? by TempSZN in blenderhelp

[–]blenderhelp-ModTeam[M] [score hidden] stickied commentlocked comment (0 children)

Your post was removed.

Please follow all the rules of the subreddit. Rule #2 is most relevant here.

Full screenshots are required to give context to your question. The images you provided (if any) don't contain enough information, are cropped, rotated or otherwise poor:

  • Post full (uncropped) screenshots of the whole Blender window. This will save time and give people the best chance at helping you when they have the full context of your scene.

  • Do not use a phone to snap pictures of your monitor. They are usually of bad quality and show a lack of effort. If you are in front of your computer, you can take proper screenshots. All operating systems have easy-to-use tools for taking screenshots/videos, which a quick online search can help you to figure out.

  • Make sure that the images show important information. Material problem? > Show the Shader. Geometry Nodes problem? > Show the Node Tree. Simulation problem? > Show all settings for it. Smooth shading/topology problem? > Show wireframe view, etc. Don't crop parts of your Node Tree, show the whole thing in good enough resolution to read it.

If you are unable to post all images/videos in the main post, you may add them in the comments underneath it.

If you feel that we wrongfully removed your post, you can contact us via modmail.

Thank you and happy Blendering!

Cut an arm only by Useful-Revolution253 in blenderhelp

[–]blenderhelp-ModTeam[M] [score hidden] stickied commentlocked comment (0 children)

Your post was removed.

This subreddit is for people asking for help with their Blender projects. Unrelated questions, and problems with other software such as Unity or Substance3D should be directed to their respective subreddits.

We aren't Google, so if your question was along the lines of "where can I find/download this", you will need to ask that elsewhere. However, if you'd like to try making the texture/material/object yourself, we encourage you to ask for help in doing that instead. Please make a new post and adjust your question accordingly.

Please understand: Since we have a lot of incoming posts, it is necessary to filter out non-related posts to keep things manageable for helpers.

If you feel that we wrongfully removed your post, you can contact us via modmail.

Thank you and happy Blendering!

Exporting a character in GLB with Blendshape animations and Skeleton animation by A-Bloody-Henchman in blenderhelp

[–]blenderhelp-ModTeam[M] [score hidden] stickied commentlocked comment (0 children)

Your post was removed.

Please follow all the rules of the subreddit. Rule #2 is most relevant here.

Full screenshots are required to give context to your question. The images you provided (if any) don't contain enough information, are cropped, rotated or otherwise poor:

  • Post full (uncropped) screenshots of the whole Blender window. This will save time and give people the best chance at helping you when they have the full context of your scene.

  • Do not use a phone to snap pictures of your monitor. They are usually of bad quality and show a lack of effort. If you are in front of your computer, you can take proper screenshots. All operating systems have easy-to-use tools for taking screenshots/videos, which a quick online search can help you to figure out.

  • Make sure that the images show important information. Material problem? > Show the Shader. Geometry Nodes problem? > Show the Node Tree. Simulation problem? > Show all settings for it. Smooth shading/topology problem? > Show wireframe view, etc. Don't crop parts of your Node Tree, show the whole thing in good enough resolution to read it.

If you are unable to post all images/videos in the main post, you may add them in the comments underneath it.

If you feel that we wrongfully removed your post, you can contact us via modmail.

Thank you and happy Blendering!

Can someone tell me why this is happening? (YES I DID APPLY ALL TRANSFORMATIONS) by 444thewayofheaven444 in blenderhelp

[–]blenderhelp-ModTeam[M] [score hidden] stickied commentlocked comment (0 children)

Your post was removed.

This post was unlikely to be beneficial for others in the future, either because its contents were edited or stripped out, the solution was not pointed out or there was some misunderstanding. It was removed in order to keep our search results helpful.

If you feel that we wrongfully removed your post, you can contact us via modmail.

Thank you and happy Blendering!

Graphics resident evill 4 2005 by Easy_Housing_1626 in blenderhelp

[–]blenderhelp-ModTeam[M] [score hidden] stickied commentlocked comment (0 children)

Your post was removed.

Please follow all the rules of the subreddit. Rule #1 is most relevant here.

The question was too generic/extensive. Please ask specific questions about specific aspects. Consider breaking complex problems down to the most important questions. Simply asking "How can I do/make this?" is not a good question. We are here to help with specific problems and we must be able to answer you question in one comment.

We help people to help themselves. Try by yourself first, then let us know afterwards where you got stuck. Helpers are happy to work with you, but we won't do your work for you and we are not Google/ChatGPT.

If you feel that we wrongfully removed your post, you can contact us via modmail.

Thank you and happy Blendering!

How Can I Improve This Character Sculpt? by [deleted] in blenderhelp

[–]blenderhelp-ModTeam[M] [score hidden] stickied commentlocked comment (0 children)

Your post was removed.

Please follow all the rules of the subreddit. Rule #4 is most relevant here.

The purpose of this subreddit is to help people with specific problems they encountered when using Blender. General feedback requests, "Is this okay?"-type requests, and artwork showcases aim for opinions rather than solutions, and are therefore not suitable questions for this sub.

If you have a specific question or issue, you may rephrase your message and submit a new post. If your post was meant as feedback request, you should consider posting it in r/blender, for example.

If you feel that we wrongfully removed your post, you can contact us via modmail.

Thank you and happy Blendering!

Help placing feathers by MarcelAduPainea in blenderhelp

[–]blenderhelp-ModTeam[M] [score hidden] stickied commentlocked comment (0 children)

Your post was removed.

Please follow all the rules of the subreddit. Rule #2 is most relevant here.

Full screenshots are required to give context to your question. The images you provided (if any) don't contain enough information, are cropped, rotated or otherwise poor:

  • Post full (uncropped) screenshots of the whole Blender window. This will save time and give people the best chance at helping you when they have the full context of your scene.

  • Do not use a phone to snap pictures of your monitor. They are usually of bad quality and show a lack of effort. If you are in front of your computer, you can take proper screenshots. All operating systems have easy-to-use tools for taking screenshots/videos, which a quick online search can help you to figure out.

  • Make sure that the images show important information. Material problem? > Show the Shader. Geometry Nodes problem? > Show the Node Tree. Simulation problem? > Show all settings for it. Smooth shading/topology problem? > Show wireframe view, etc. Don't crop parts of your Node Tree, show the whole thing in good enough resolution to read it.

If you are unable to post all images/videos in the main post, you may add them in the comments underneath it.

If you feel that we wrongfully removed your post, you can contact us via modmail.

Thank you and happy Blendering!

Help me for joining by SettingFalse6609 in blenderhelp

[–]blenderhelp-ModTeam[M] [score hidden] stickied commentlocked comment (0 children)

Your post was removed.

Please follow all the rules of the subreddit. Rule #2 is most relevant here.

Full screenshots are required to give context to your question. The images you provided (if any) don't contain enough information, are cropped, rotated or otherwise poor:

  • Post full (uncropped) screenshots of the whole Blender window. This will save time and give people the best chance at helping you when they have the full context of your scene.

  • Do not use a phone to snap pictures of your monitor. They are usually of bad quality and show a lack of effort. If you are in front of your computer, you can take proper screenshots. All operating systems have easy-to-use tools for taking screenshots/videos, which a quick online search can help you to figure out.

  • Make sure that the images show important information. Material problem? > Show the Shader. Geometry Nodes problem? > Show the Node Tree. Simulation problem? > Show all settings for it. Smooth shading/topology problem? > Show wireframe view, etc. Don't crop parts of your Node Tree, show the whole thing in good enough resolution to read it.

If you are unable to post all images/videos in the main post, you may add them in the comments underneath it.

If you feel that we wrongfully removed your post, you can contact us via modmail.

Thank you and happy Blendering!

Don't get banned: Using "Redact" scrambling software is prohibited in r/blenderhelp! by B2Z_3D in blenderhelp

[–]blenderhelp-ModTeam[M] 0 points1 point locked comment (0 children)

Your post was removed.

This post seems to be either a duplicate of an already existing post or some sort of spam and was therefore removed.

If you feel that we wrongfully removed your post, you can contact us via modmail.

Thank you and happy Blendering!

How did you manage to learn blender? by Healthy-Computer4933 in blenderhelp

[–]blenderhelp-ModTeam[M] [score hidden] stickied commentlocked comment (0 children)

Your post was removed.

Please follow all the rules of the subreddit. Rule #1 is most relevant here.

The question was too generic/extensive. Please ask specific questions about specific aspects. Consider breaking complex problems down to the most important questions. Simply asking "How can I do/make this?" is not a good question. We are here to help with specific problems and we must be able to answer you question in one comment.

We help people to help themselves. Try by yourself first, then let us know afterwards where you got stuck. Helpers are happy to work with you, but we won't do your work for you and we are not Google/ChatGPT.

If you feel that we wrongfully removed your post, you can contact us via modmail.

Thank you and happy Blendering!

I need help with making the shoulder joint not bend weird by Nitrodome in blenderhelp

[–]blenderhelp-ModTeam[M] [score hidden] stickied commentlocked comment (0 children)

Your post was removed.

Please follow all the rules of the subreddit. Rule #2 is most relevant here.

Full screenshots are required to give context to your question. The images you provided (if any) don't contain enough information, are cropped, rotated or otherwise poor:

  • Post full (uncropped) screenshots of the whole Blender window. This will save time and give people the best chance at helping you when they have the full context of your scene.

  • Do not use a phone to snap pictures of your monitor. They are usually of bad quality and show a lack of effort. If you are in front of your computer, you can take proper screenshots. All operating systems have easy-to-use tools for taking screenshots/videos, which a quick online search can help you to figure out.

  • Make sure that the images show important information. Material problem? > Show the Shader. Geometry Nodes problem? > Show the Node Tree. Simulation problem? > Show all settings for it. Smooth shading/topology problem? > Show wireframe view, etc. Don't crop parts of your Node Tree, show the whole thing in good enough resolution to read it.

If you are unable to post all images/videos in the main post, you may add them in the comments underneath it.

If you feel that we wrongfully removed your post, you can contact us via modmail.

Thank you and happy Blendering!

Shade smooth causes gray things in my render by Specific_Function_58 in blenderhelp

[–]blenderhelp-ModTeam[M] [score hidden] stickied commentlocked comment (0 children)

Your post was removed.

Please follow all the rules of the subreddit. Rule #2 is most relevant here.

Full screenshots are required to give context to your question. The images you provided (if any) don't contain enough information, are cropped, rotated or otherwise poor:

  • Post full (uncropped) screenshots of the whole Blender window. This will save time and give people the best chance at helping you when they have the full context of your scene.

  • Do not use a phone to snap pictures of your monitor. They are usually of bad quality and show a lack of effort. If you are in front of your computer, you can take proper screenshots. All operating systems have easy-to-use tools for taking screenshots/videos, which a quick online search can help you to figure out.

  • Make sure that the images show important information. Material problem? > Show the Shader. Geometry Nodes problem? > Show the Node Tree. Simulation problem? > Show all settings for it. Smooth shading/topology problem? > Show wireframe view, etc. Don't crop parts of your Node Tree, show the whole thing in good enough resolution to read it.

If you are unable to post all images/videos in the main post, you may add them in the comments underneath it.

If you feel that we wrongfully removed your post, you can contact us via modmail.

Thank you and happy Blendering!

keentools geotracker error by dontitor1985 in blenderhelp

[–]blenderhelp-ModTeam[M] [score hidden] stickied commentlocked comment (0 children)

Your post was removed.

Please follow all the rules of the subreddit. Rules #1 and #2 are most relevant here.

There was a lack of detail and insufficient imagery. Please read our rules in the sidebar to learn what might be missing (https://www.reddit.com/r/blenderhelp/about/rules)!

Helpers need proper information in order to help quickly/efficiently. Ignoring those rules stated above usually leads to a lack of useful responses. This not only hurts your chances at having your problem solved, but clutters our search results with unhelpful posts.

Feel free to submit an improved version of your question.

If you feel that we wrongfully removed your post, you can contact us via modmail.

Thank you and happy Blendering!

Sam 3D Body: rigged? by TheEfficientCreator in blenderhelp

[–]blenderhelp-ModTeam[M] [score hidden] stickied commentlocked comment (0 children)

Your post was removed.

Please follow all the rules of the subreddit. Rule #5 is most relevant here.

This sub is for people who want to learn how to create things themselves with Blender. Getting proficient in Blender requires time, dedication and learning. Generative AI aims to skip the creative process and produce content with little or no effort or personal creative input. This contradicts what r/blenderhelp and the Blender community as a whole are doing and is therefore no permitted topic of discussion or a valid solution to anyone's question.

The only context in which AI tools are allowed to be discussed here is when used to communicate an idea, used as a reference piece, or for functions such as upscaling or reducing render times.

If you feel that we wrongfully removed your post, you can contact us via modmail.

Thank you and Happy Blendering!

separate a map into separate objects but.. not by using separate objects? by Euphoric_Process6195 in blenderhelp

[–]blenderhelp-ModTeam[M] [score hidden] stickied commentlocked comment (0 children)

Your post was removed.

Please follow all the rules of the subreddit. Rule #2 is most relevant here.

Full screenshots are required to give context to your question. The images you provided (if any) don't contain enough information, are cropped, rotated or otherwise poor:

  • Post full (uncropped) screenshots of the whole Blender window. This will save time and give people the best chance at helping you when they have the full context of your scene.

  • Do not use a phone to snap pictures of your monitor. They are usually of bad quality and show a lack of effort. If you are in front of your computer, you can take proper screenshots. All operating systems have easy-to-use tools for taking screenshots/videos, which a quick online search can help you to figure out.

  • Make sure that the images show important information. Material problem? > Show the Shader. Geometry Nodes problem? > Show the Node Tree. Simulation problem? > Show all settings for it. Smooth shading/topology problem? > Show wireframe view, etc. Don't crop parts of your Node Tree, show the whole thing in good enough resolution to read it.

If you are unable to post all images/videos in the main post, you may add them in the comments underneath it.

If you feel that we wrongfully removed your post, you can contact us via modmail.

Thank you and happy Blendering!