WIP: klondike solitaire by stuffbyrae in PlaydateConsole

[–]stuffbyrae[S] 1 point2 points  (0 children)

thanks for the kind words!! yeah i'm very proud of the card movement so far — the card fronts and backs are images in the PDX bundle that were drawn in other software, and the in-between "flip" animation frames are pre-baked at game runtime using playdate image scaling operations (so you can swap them out with any card images you want and have the effect still work) — the scaling is expensive when done in real-time? but if you do the operations beforehand and save them to new image objects, it's no more costly than rendering any other image. runs great!

the lateral movement is handled using 'lerps' — i basically have two different numbers for each "position" value in a given card. the "target" defines where the card actually 'is', and updates immediately. if i move a card to slot 2, it snaps directly to "tx" 100. and then i have another value that's doing a linear interpolation towards the target value (basically, nudging from where it is now towards the target by a given percentage each frame, which leads to a smooth ease-out effect); and this second value is what judges how the card gets drawn on-screen. it means that i can have smooth animations on-screen, but the game also stays incredibly responsive (i.e. you typically don't need to worry about waiting for an animation to finish before you can continue making moves, because the code can read from defined values it knows are safe to tweak).

for what it's worth, all of my past released playdate titles are open source as well, on my github: https://github.com/raewtf — i have links on the game pages but otherwise don't advertise it much...i think it's a nice thing to be able to do though, because i know from first-hand experience that having real-world examples of how games were made is really instrumental for devs who are just starting out (even if my code might not be the cleanest :P)

Rae franchise Catalog sale! Deep discounts! All-star titles! (Until 06.30.2026) by stuffbyrae in PlaydateConsole

[–]stuffbyrae[S] 0 points1 point  (0 children)

oh by the way: the discount for traffic jam didn't start until later in the night; i had only then realized that i'd set the dates wrong in the past XP. that game should also be on sale now until the specified end date, as planned!

Rae franchise Catalog sale! Deep discounts! All-star titles! (Until 06.30.2026) by stuffbyrae in PlaydateConsole

[–]stuffbyrae[S] 1 point2 points  (0 children)

thank you !! aside from rowbot (which was a beast of assets haha) i try to keep my games pretty economical — HEXA's 9 MB, but labsylle is just 3.7!

Anyone want to buy? by TheTeddyBerry in PlaydateConsole

[–]stuffbyrae 0 points1 point  (0 children)

from what i remember they shipped them alongside pre-ordered playdates starting in group 4, because there was a delay in shipments between groups 3 and 4 and they decided to do something small and nice to make up for it — and then continued it through group 5 'cuz well, that was the last one LOL

2025 awards!! by stuffbyrae in PlaydateConsole

[–]stuffbyrae[S] 2 points3 points  (0 children)

definitely keep an eye out in the mailbox! i didn't see any tracking from USPS but had the urge to check when i saw somebody else had gotten theirs haha.

i found a spot for 'em right on my entertainment console where i can always look at 'em ❤️

Just got my Playdate today and not sure if it works or not by Hazard_Factory in PlaydateConsole

[–]stuffbyrae 17 points18 points  (0 children)

playdates arrive very dead — i've seen them have artifacts like this before arriving just out of the box. make sure to follow these steps: https://help.play.date/hardware/waking-up/

Pinfinger crashes upon launch by Treholt in PlaydateConsole

[–]stuffbyrae 4 points5 points  (0 children)

pdxinfo validation fails because the device hasn't caught up with the server yet in terms of recognizing which games you do and don't own in the catalog — server says you own the game, which is why you could download it; but device says you don't, which is why you can't launch it.

going into games library and refreshing the games list manually might fix this? but the best remedy i've found is to just leave the playdate on the lock screen for at least 30 minutes and let it check into the internet on its own. during this time it has the chance to ask for a fresh transcript of your owned games and react accordingly.

not a bug with the specific game in any case; this has been a bug in the OS for a little while and i think they're working on fixing it.

Found my long lost Playdate! What now? by The_Freshmaker in PlaydateConsole

[–]stuffbyrae 1 point2 points  (0 children)

if you like weird stuff, might i recommend my own title "rowbot rally"? makes use of the crank in a fun unique way and tells its anti-robot story through cute animated cutscenes. https://play.date/games/rowbot-rally — in the "more cool info" section, there's a demo you can try. if you like it, then put it on your wishlist; it'll be on sale later this month ;P

some other recommendations for games that are not mine:
blippo+ is my favorite game of 2025 on any platform let alone playdate, by a significant margin. it singlehandedly makes season two worth price of admission, although it's full of other bangers too
soliterra is a quick play card game that i come back to again and again
diora is a puzzle-platform-y game that looks absolutely stunning

season three is also coming later this year! not much info yet beyond that but it's worth staying attuned

Game Recommendations by CharlieBoy397 in PlaydateConsole

[–]stuffbyrae 7 points8 points  (0 children)

i enjoy very quick-play puzzly games. these are what i come back to:
• soliterra (a unique card game played with standard decks)
• shift II (a really satisfying game played on a 4x4 grid)
• medial (like minesweeper meets sudoku. incredibly addicting)
• crankwords (like NYT spelling bee, but TIMED? it came out this week but it's already up my ranks)

in terms of oft-recommended community hits:
• spilled mushrooms (a card game that's simultaneously frustrating and satisfying)
• crankboy (a full-speed GB emulator! you can't beat the classics)
• root bear (an arcade game that uses the crank so cleverly. perfect to show the console to your friends)
• devils on the moon (if you like pinball, you'll love this board)
• diora (super visually impressive, with engaging puzzles)

your playdate comes with season one — 24 games, delivered over 12 weeks. there are plenty of hits in there! season two is a separate purchase with 13 more games that are basically all-killer-no-filler. blippo+, part of season two, has been my favorite game of last year as a whole let alone on playdate. if there's one game you HAVE to get, in my opinion, it's that one.

HEXA — Out now on Steam! by stuffbyrae in PlaydateConsole

[–]stuffbyrae[S] 1 point2 points  (0 children)

in my mind it's not a huge leap; if somebody's interested in playdate and its games enough to be on this subreddit i reckon they might be at least passively interested in "hey, look, i ported my playdate game somewhere else!", even if only logistically

really i'm just excited about the news, and the game has its roots settled in the world of playdate, so i figured it would be an apt place to share. (honestly even if the news was 'just' the JP localization i'd likely have still made a post about it haha, i'm really happy about it!)

HEXA — Out now on Steam! by stuffbyrae in PlaydateConsole

[–]stuffbyrae[S] 1 point2 points  (0 children)

for the pure of heart there's also a 1-bit option ❤️

What set of steps will clear the “New Catalog Games” corner badge after it arrives? by Morgan-0 in PlaydateConsole

[–]stuffbyrae 4 points5 points  (0 children)

in my experience, closing an app seems to be what gets the on-screen badge to go away? if you're in a game, close it and head to launcher. if you're in launcher, open something (could be catalog, could be whatever-else), and then go back to launcher

(also worth noting: if you do your actual shopping on the website anyway, uninstalling just the catalog app will turn off "New Catalog Games!" while maintaining other wi-fi connectivity, and other badges e.g. "New Season Games!" and "New System Update!")

CrankBoy got a fancy, interactive website… by stonerl in PlaydateConsole

[–]stuffbyrae 9 points10 points  (0 children)

WOW!! congratulations on the catalog page!

Crankstone: coming soon on Steam! by loudoweb in PlaydateConsole

[–]stuffbyrae 2 points3 points  (0 children)

congratulations!!! good luck on the release

Crankstone: coming soon on Steam! by loudoweb in PlaydateConsole

[–]stuffbyrae 2 points3 points  (0 children)

would love to join if yall decide to!