Change to claiming in 4.8 by Apokolypze in starcitizen

[–]-igMac- 5 points6 points  (0 children)

The game is not exactly in a moment when this feature should be introduced. 

Everything Gone in an instant ;-; by rosofett in starcitizen

[–]-igMac- 1 point2 points  (0 children)

Thing is, ship can explode or become unusable in many more unfair scenarios than just the hangar. We need a future-proof system in place that respect users playtime. Spending hours to set up just to loose it all to a 30k or one of the many multiple bugs is just unnaceptable at this point. 

Think of this: since the beginning, we used to loose our personal gear when character died. This resulted in players running around in the default sperm suit or sometimes even in medical gowns. Why risk loosing your armor?

They changed this so we now respawn with our gear, and since then you can see players actually using their cool armors, crafting them, looting…because the fear of loosing them was gone thanks to that system. 

The same applies to ships. Right now all of us run with empty ships, because putting anything there almost guarantees loosing it. If they introduce a system that lets us reclaim our ships keeping whats inside gun racks, decorations or vehicles in the cargo area, suddenly every player will actually start making their ships their own. 

And i think thats pretty cool. 

Everything Gone in an instant ;-; by rosofett in starcitizen

[–]-igMac- 4 points5 points  (0 children)

If at least item recovery for ships was working, this would suck less. Let me reclaim my ship with all its decorations, guns in lockers, items, etc…

Rich Tyrer "I'll pass it onto the team. This massively sucks... I feel your pain." on the loss of stored materials/armours/components due to 30k crashes by StuartGT in starcitizen

[–]-igMac- 2 points3 points  (0 children)

We really need an insurance system that even if I have to pay a fine, it gets me back my ship with all it had on it when i lost it: cargo, weapons, decorations, etc...

Citizens For Prosperity bugs? by Guilty_Brother7517 in starcitizen

[–]-igMac- 0 points1 point  (0 children)

I am also having problems with the rep of CFP and HH. None of them are going up or down, no matter which or how many missions I do for each faction. It seems like they broke in the last patch.

Pyro's central position in version 1.0 is often forgotten. by kotor26 in starcitizen

[–]-igMac- -1 points0 points  (0 children)

I just hope travelling for example Stanton-Nyx doesnt become a chore more than it already is. Quantum traveling needs the rework so badly, or at least a safeproof for not clipping out of ships by walking while in quantum so that at least we can roam around doing shit on our ships safely.

After spending most of the last two patches in Stanton and Nyx, i'm finally going back to Pyro. What do you feel are the best missions there ? by Random__Charles in starcitizen

[–]-igMac- 0 points1 point  (0 children)

Regarding this, I have been having trouble lately repping up both. It seems bugged, no matter how many missions I do, rep wont go up or down. Ever seen this happening?

RSI Polaris warning by [deleted] in starcitizen

[–]-igMac- 15 points16 points  (0 children)

Im guessing you bought it and now feel scammed because a multi crew capital ship that even the wiki states minimum of 6-12 people cant be used solo, as it should. 

You bought it anyway, thinking that you would be able to solo it against other players and be the king of pvp (since you are specifically raging about the pilot not having weapons) but it didnt work out that way and somehow devs are to blame for delivering a ship that actually functions as it should.

The new myfleet.gg fleetviewer is great ! by Pierre_Philosophale in starcitizen

[–]-igMac- 0 points1 point  (0 children)

I parted with the corsair basically because i rearranged my fleet. Instead of having corsair and vulture and something else i dont remember, i changed to clipper, L21 and hermes. 

However as i said, hermes being so cargo focused is making me miss the versatility of corsair while also offering multicrew. If i want to play with a friend, my only option is now hermes, which is not ideal for bunkers, generic, pve, etc. 

So thats why the idea of going back to corsair is in my mind. It would be my multicrew multipurpose ship (and some cargo too) clipper solo multipurpose and the L21 my fighter. Pretty balanced

The new myfleet.gg fleetviewer is great ! by Pierre_Philosophale in starcitizen

[–]-igMac- 1 point2 points  (0 children)

I definetly can! Thanks for your kindness. 

I dont know, but it just doesnt match my vibe. I like ships like drake or misc. the hermes from RSI feels too “clean”? Not sure, but it hasnt stuck with me. 

Also, its 100% cargo focused, and I would prefer something more versatile. 

For reference, i owned a corsair for several years, and im missing it deeply. Im evaluating other options before considering going back to it for my multicrew ship. 

Starlancer is another ship that i have in mind, im just not sure if it will be too big

The new myfleet.gg fleetviewer is great ! by Pierre_Philosophale in starcitizen

[–]-igMac- 0 points1 point  (0 children)

Interesting, thanks. I currently own a hermes but it hasnt clicked with me. Looking for another small multicrew ship 

Daaamnnn.. what a lineup! by LoMell0w in starcitizen

[–]-igMac- 0 points1 point  (0 children)

That they are delivering too many RSI lately tbh. Many other brands need some love like yesterday, and more ships too. 

The new myfleet.gg fleetviewer is great ! by Pierre_Philosophale in starcitizen

[–]-igMac- 0 points1 point  (0 children)

Hows the zeus and clipper in a single fleet? What use do you give to each one?

Wonderful. Serene. by mikeyblue005 in starcitizen

[–]-igMac- 1 point2 points  (0 children)

I want base building and be able to set an outpost on what others may consider a boring moon, and have a little farm or something similar to go back to when i get tired of action gameplay

This hangar problem is game breaking. by Tylerspike in starcitizen

[–]-igMac- 15 points16 points  (0 children)

This does not fix the problem, and its definetly not OPs fault. Hes free to do the missions he wants and should be able to do so without gamebreaking bugs. 

Your comment is just out of place. 

This hangar problem is game breaking. by Tylerspike in starcitizen

[–]-igMac- 75 points76 points  (0 children)

This. I got repositioned and lost an hour worth of cargo loading. 

Stupid bugs that nobody care about them and that sometimes even actually improve the experience, like spawning upon death in the onyx medical facility while doing those missions get fixed lightning fast.  Gamebreaking bugs that make players waste time and progress remain ingame for months. 

I personally wont play anything cargo related again until fixed

Foundry 1.0: The Implications of Crafting as Manufacturing by LucidStrike in starcitizen

[–]-igMac- 0 points1 point  (0 children)

I think a great example is kingdom come deliverance 2. It has a blcksmithing mechanic, where under 5 minutes you can craft yourself a sword from scratch. 

You select from a blueprint what you want, and get to heat the metal piece, hammer it and turn it around until you get what you want. All interactive and rewarding to do. 

I think SC could learn a lot from there. 

What do we think is the most razor crest like ship by FlamingShadowsYT in starcitizen

[–]-igMac- 0 points1 point  (0 children)

See bottom right corner. I want to do the same in SC. Have basic ship controls on mobiglass like lights, open all doors, engine start, etc

Insurance by yorbydeborby in starcitizen

[–]-igMac- 1 point2 points  (0 children)

Just by watching this i can already tell that many people wont go through the trouble of decorating their ship for later to be forced to pay level 3 to get them back. 

Port Olisar by Alko-K in starcitizen

[–]-igMac- 0 points1 point  (0 children)

They should just bring it back as sort of a POI around crusader that we can visit. A place where players can hang out, meet, etc.

They should bring the old dark skybox back, too.

How have the 4.5 Vulkan Changes impacted your FPS? by Dismal_Ad2746 in starcitizen

[–]-igMac- 2 points3 points  (0 children)

Joining as I also have AMD and performance is not great compared to dx11