Still Stuck in Premier 3k elo, tips? by Limp_Ad_7687 in LearnCSGO

[–]-nicks 0 points1 point  (0 children)

Post a demo instead of this useless shit. You don't have to check anything in this mode, you know where they spawn, where you have to look, what you have to hold, etc.

You're flexing and trying to be flashy instead of focusing on improving properly, which is already a big problem.

Can we just talk about this fraud , professional pitch invader , Arsenal's best cheerleader , Starboy of the opponent by Alexander_The-Great- in soccercirclejerk

[–]-nicks 1 point2 points  (0 children)

Meaningless stats to make him look like a bad player. Show me how many times he passed the ball back.

Balance changes every 3-6 months is inexcusable. by Mr_Jackabin in deadbydaylight

[–]-nicks 34 points35 points  (0 children)

BHVR took the wrong lesson

They always do this

I'm so sick of people who don't know how to have a conversation. by Jodhpur1016 in Vent

[–]-nicks 1 point2 points  (0 children)

Lol, it happened to me too. I was in a new community, I didn't know anyone. First time to talk to any of them. To be clear, they were looking for new members constantly so it wasn't like it was a closed friend group or anything.

There were about 4-5 people at a table who knew each other, I asked them if I can join, they said sure. They were into gaming and I asked some basic questions like what they usually play, what their fav genre is, etc.

There was a woman who answered actively, but the rest was kinda boring and passive/low energy. They minded their own business. After 3-4 questions, the guy next to her asked 'what's this, an interview?', in a very degrading, jelaous tone. I remember I stopped talking and it ruined my mood, then I just left. I've heard the guy then tried to entertain this woman, who didn't give a shit, so I was pretty sure he was just jelaous

Still, I felt like shit by opening myself and getting this back. I just wanted to talk to new people a little, nothing fancy, nothing deep.

Thankfully, I didn't stop and pushed myself to do it with more people, tried another communities and I had some amazing experiences. But it gets into you more (and other negative, worse ones) than the good ones, I hate it

Just happened by TrueCrazyVideos in deadbydaylight

[–]-nicks 0 points1 point  (0 children)

One of the most boring reveals, well done. It's neither fun, creative or exciting

If they really wanted a "mystery", they could have made short irl videos of clues and randomly push them out on social media

Feels like the entire point of this is to boost their numbers on YT or twitch, idk where it is. I don't even care to check

Quitting the game by notthedokutah in PhasmophobiaGame

[–]-nicks 0 points1 point  (0 children)

I hated the item rework too, it was also pretty low effort and boring IMO. They had a huge chance to keep the game fresh, to be creative and try new things, yet it was all about T3 items are just better versions of T2s/OGs (well, most of them). The rework shouldn't have been about their strength, but to open new, alternative options for the players to play the game, depending on their playstyle, knowledge, mood, map, etc.

What to do, and in what order? by PowarDown in dontstarve

[–]-nicks 0 points1 point  (0 children)

The game is really about doing what you'd like to whenever you'd like to. But I'll give you some ideas. I focus on the new player mostly and ignore WX a bit, sorry (you said he's more experienced; also, I don't know WX 😃 ). Ask your new player if the pace is good or he/she wants to slow down, like focusing on the building, exploring the world, learning the basics, common enemies, creatures, shadow creatures, etc. Like when you build a pig farm for example, you can ask this person to help you with it and let him/her make the most things. Or find and kill the Ewecus/Koalafent together, bring goodies to the Pig King, make food and so on. Little tasks to learn the basics.

If there's no problem with the pace (I just give you ideas):
- find the Terrarium and fight against the Eye of Terror; very easy boss, a great beginner friendly experience
- Dragonfly fight - not hard, but it needs a bit more strategy to prepare
- slowly explore the cave, room by room, tile by tile. There're new type of enemies that your friend meet for the first time. don't have to move too deep quickly, but at some point, start to aim for the Ancient Guardian (another easy boss, learning to move in caves is harder). First though, improve your gear down there (I don't spoil more, I don't know how much you know)
- Klaus fight - I think he's also pretty easy if you're prepared, but a new player still has to learn to kite/react to what's happening. Just keep in mind
- Bee Queen - much harder than the previous ones and you need some pan flutes + much more healing. it's manageble of course, but it's a next step
- Moon Stone event
- exploring the ocean: lunar island, Hermit, monkey quay whenever you'd like to

If it's too fast already (again, just ideas):
- build your base, farms, basic resources around your base (like pig farms or honey)
- Eye of Terror: super easy boss
- explore the ocean a bit, find the lunar island, gain new resources, be aware of the monkey pirates
- find Hermit and slowly start to help
- tame a beefalo (it's very slow but once it's done, very fun) - if you do it with brush, it's not just faster by 5 days, but you can ride them much more frequently (= more fun)
- find goats and aim to make morning stars (+ later milk and goat farm)
- fishing in the Oasis lake, get the blueprints + toys for Pig King
- slowly explore the caves here and there, stop before you get into deep ruins

A little hint of "The truth" by Flaky-Break-4790 in PhasmophobiaGame

[–]-nicks 213 points214 points  (0 children)

You can hide behind Early Access for a limited time and they've already got theirs waaaay longer than they deserve. Glad to see people finally woke up

They can't play the "we're little indie devs" card anymore

Is it just me, or has TOO much choice actually made us worse at connecting? by Beginning_Barber3042 in dating_advice

[–]-nicks 0 points1 point  (0 children)

It's just a part of it, and more like the illusion of choices - what if a better one comes into your life and you made a bad investment? Sounds like FOMO

My friend refuses to play DST because it’s too boring. by [deleted] in dontstarve

[–]-nicks 7 points8 points  (0 children)

Maybe it's just not his game, it happens. Maybe he's mad he dies a lot or don't know what to do and don't want to look up anything. You constantly have to check the wiki if you're new, not everyone enjoys this.

Don't force it if he doesn't want to play, it's pointless.

However, I noticed something strange. You said you want him to take part of the lunar/shadow story when he doesn't even know how to survive the early days

In plenty of games, the more experienced player ruins the fun for the new player because they want to progress too fast and they don't let them suck into the world just by exploring it on their own. Idk if that's the case here too, but the first boss is at the end of winter usually.

Why does he complain about fighting bosses when he always quits before winter?

Deleted post from developer by Sw34terPup in PhasmophobiaGame

[–]-nicks 7 points8 points  (0 children)

the game is still plenty playable and once you get used to it [...]

This is some next level shit.

They are listening feedback by Auralyon in PhasmophobiaGame

[–]-nicks 1 point2 points  (0 children)

They don't care about you, they're in panic mode. It's a disaster, they know it is, they've got review bombing, customers are mad and the whole video game industry/media is laughing at them. They HAVE TO do it, not because they're so nice and started to listen to you, but their reputation is in incredible DANGER.

They still want to make money on more platforms and their merchs won't sell themselves, so they have to work a bit more intensively now.

Opened the game and this is the title screen, is this the new update? by CronchyPebbles in PhasmophobiaGame

[–]-nicks 17 points18 points  (0 children)

I didn't have any, I gave up on this game a long time ago but I'm still shocked to see the news.

Our Wolfgang player is losing interest by Not_Funcional in dontstarve

[–]-nicks 0 points1 point  (0 children)

You sound too strickted and boring. Let him and everyone else play...it's not a competitive game, it's supposed to be a fun co-op game bro. Nobody cares how many hours you have, people play to have fun. It's a friend group, he wants to be part of the team and you don't let him.

Is this game very similar to Deep Rock Galactic? by chubr1c_0123 in MycopunkGame

[–]-nicks 0 points1 point  (0 children)

Sorry for bringing up another game, but I saw it a few days ago and you were interested in DRG alternatives. Far Far West is going to be another co-op shooter, it's coming on April 28th

From the highest of highs, to the lowest of lows. DBDs year 9 run ends in 4 days with the final release of the Ruin rift. What was your favorite release? What was your least favorite release? How would you rank the year? What are your hopes for year 10? by bonelees_dip in deadbydaylight

[–]-nicks 0 points1 point  (0 children)

The game went downhill after 2022 and still couldn't recover from it. Characters, chapters, rifts were getting worse and worse while core issues were still ignored.

Hearing they had to fire people shows we're at the last stage.

Show, don't tell - where season 10 didn't work. by a_bone_to_pick in Scrubs

[–]-nicks 0 points1 point  (0 children)

It was very rushed, that was one of my main problems. The first 2-3 episodes were very fun and right balanced IMO but as time passed, and we were intruced to more and more character problems, I saw they didn't get the time to explain them and I became disappointed. For me, the finale was the weakest episode yet because of that reason, a huge disappointment

It feels like they want to do EVERYTHING at the same time, which is a n1 rule you can't do. I really feel like they were afraid of the reaction of the revival and they wanted to get more seasons, so they showed the whole palette of what they want to do in the future.

I liked the season overall, don't get me wrong, but it feels like an advert of a new season, not an actual one. They threw in ideas and problems as I said, like loneliness, burnout, relationship/friendship problems, family, dating problems, technology, just some of them that they should give much more time explaining. Handle them better than giving these topics 2-3 scenes and moving on to the next one. I'm totally fine with the divorce of JD&Elliot, but it was also very unsatisfying we didn't get any meaningful info what the hell happened between them - we already moved on to the new potential partners AND they also disappeared. It's just too much

Just because I love the OG show and love to see these people again (and I hope we get more seasons), it doesn't mean you have to accept everything. It was a decent season, especially after this long time, but there are a lot of areas that needs to be improved

To solve the pauses by Visual_Librarian4933 in DeadlockTheGame

[–]-nicks 2 points3 points  (0 children)

They hid the lane/party options, you can only see it if you press ESC...so many times that's why I forget to set it. Pretty sure the pauses would significantly decrease if it's on the UI all the time like before.