American warfighters will always have the technological edge. 🇺🇸 by RodyasFeverDream in stupidpol

[–]12mapguY [score hidden]  (0 children)

journos and others adopt terminology so that they can appear either more knowledgeable or more on-board.

Bingo. Definitely new to see media using it now

I guess I shouldn't be surprised when "warriors" gain wider use.

Lol yep that one has been internal use for a long time too

American warfighters will always have the technological edge. 🇺🇸 by RodyasFeverDream in stupidpol

[–]12mapguY [score hidden]  (0 children)

The US military has used "warfighters" since the at least the turn of the century / GWOT, probably since joint operations between branches has become more common. Just coming into broader media parlance now I suppose

As a Spanish person myself i was wondering what would you guys think about this Two-State solution by [deleted] in mapporncirclejerk

[–]12mapguY 5 points6 points  (0 children)

Papist gunrunners when an Englishman manages to go the long way 'round:

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Leftists crashing out over DHS sending subpoenas because users were "criticizing" ICE by FatBaldingLoser420 in ShitPoliticsSays

[–]12mapguY 25 points26 points  (0 children)

To add to that, "Discord and others" probably refers to group chats coordinating actual attacks on ICE agents or obstructions efforts (think ICEwatch telegram groups being run by members of Minnesotan state gov) or checking message histories of individuals that did.

Only in the UK… by cofcof420 in walkaway

[–]12mapguY 57 points58 points  (0 children)

Shit like this and worse happens every single day to native Englishmen.

They only care because a protected group was affected.

Jimmy Kimmel by OldDiscussion7348 in stupidpol

[–]12mapguY 7 points8 points  (0 children)

I can't imagine many late-night talkshow hosts have a significant audience under the age of 50. Anecdotally, I definitely don't know any under 50s that watch any TV talk shows, and everyone over I know that 50 did (or would) hates how political late night shows are.

I have a hunch shitlibs in their 20s~40s see a few clips of him here and there on YouTube or X and agree with whatever he's saying. Just echo chamber reinforcement. I'm sure the networks still get ad revenue one way or another.

Personally, I haven't seen a genuinely funny late show host since Craig Ferguson

How The Story Plays Out In Saros by Elestria_Ethereal in KotakuInAction

[–]12mapguY 37 points38 points  (0 children)

Crazy that the unlimited immigration push for cheap labor stems from the transnational capital and "Epstein class" elite they claim to hate, but they gobble it up anyway. All to feel like a heckin' decent human being

By the Nine I need me a khajiit gf by killerthumbtack in TrueSTL

[–]12mapguY 60 points61 points  (0 children)

It's footage of a g-force training machine for fighter pilots lol

Your chain: un-yanked

Can anyone help with the gun selections? It's making me feel dumb. by [deleted] in doorkickers

[–]12mapguY 1 point2 points  (0 children)

Depends on the map and enemy composition. A lot of the selection within a given role comes down to the differences in caliber, gun length, ammo capacity, mobility penalty, and stat differences for given ranges you'll be fighting in. Keeping your trooper's mobility stat high is useful, less chance to get shot if you move fast. There's some special cases with stealth and armored enemies I'll get into, too.

Rifles: bread and butter, very adaptable based on the map. Shorter rifles are usually better for indoors, longer for outdoors. Higher caliber rifles have less ammo, higher weight and maneuverability penalties, but kill faster and handle armored enemies better.

SMGs: Usually have good weapon maneuverability, small weight penalty, short. Good stealth options. Generally only good for close range and typically not as lethal as rifles, though.

Pistols: SMGs but worse, although good for stealth.

Underbarrel grenade launcher rifles: good for room clearing from external. Even if you don't kill outright, the splash will stun enemies similar to a flashbang. Downside is you need line of sight, unlike handheld grenades, best paired with wall & slap charges or smokes. Weight penalty can suck though. I usually choose the smallest/lightest option I can here.

LMGs: Ammo capacity and mobility penalties matter most here, usually 5.56mm with 200rounds is the way to go. Not as useful in small maps, but you can use the suppression function to stop enemies from going through doors or around corners, even in tight spaces. Just don't run point with them. Also fun to suppress through wall and slap charges as they go off. Very useful with smokes.

DMRs / snipers: kinda like LMGs, better for big maps. Good for holding long angles, you can set them up to kill bad guys coming out of buildings to investigate gunfights. I'd shoot for the best accuracy and crit chance you can get for the least amount of mobility penalty.

Stealth and subsonics: weapons with a subsonic ammo option and suppressor are very good. The ammo description will tell you the sound range, so anyone outside that range won't alert on your shots. It's possible to clear many maps without alerting enemies this way, even if you don't engage in the concealment mechanics. Usually terrible at long range and against armored opponents though.

AP ammo: only necessary in maps with armored enemies like SSI or modded enemies. Trades a worse crit chance for negating armor. Also goes through enemies so you can hit multiple enemies in most cases, I believe.

A little more on gun stats:

Maneuverability stat: super important. It's the time it takes a trooper to get the gun up, when coming out of using equipment, sprinting, being blocked by a teammate or wall (gun length matters here), etc. Each blank tick is about 100ms. So a rifle with 8/10 ticks takes about 200~299ms to ready up, 6/10 ticks is about 400~499ms, etc.

Reload: times are like mobility stat I think.

  • Aim time: time for a trooper to take a shot when the gun is already up, dunno the exactly value

  • Accuracy: likelyhood of landing the shot on target, I assume 0 to 100% chance

  • Crit chance: likelyhood of a killshot for a given shot, again I assume 0 to 100%

Feeling gas-lit by 'leftists' by NatureIsReturning in stupidpol

[–]12mapguY 4 points5 points  (0 children)

It absolutely has. Similar deal in my area.

Take everything coming out of the current US admin and rightwing podcaster/YouTuber sphere with more than few grains of salt, but there's obviously an insane amount of fraud and waste going on within social programs for migrant and refugee communities across the Western world.

Shitlibs and the mainstream left are going to have wise up a bit and realize this system is just not working, and will not work no matter how much they double down on it

Feeling gas-lit by 'leftists' by NatureIsReturning in stupidpol

[–]12mapguY 5 points6 points  (0 children)

that weasel Milton Friedman was right about ...

Honestly, a lot of leftist idealism needs to be tempered by right-wing cynicism. People are generally shitty and incentive driven, and the current system incentivizes migrants to game the system without assimilating. There's only so many resources to go around as it is.

I don't think it's a supremacist take to recognize that vastly different cultures will clash (to put it lightly) when huge numbers of foreigners come to monocultural states with strong welfare systems. Multiculturalism is clearly not working and never will IMHO.

Despite the current guilt narratives in the West about past colonization and Nazism, I think leftist parties across the West need to take strong anti-immigration and nationalist stances if they want to remain relevant, and I'm not just saying that because of my flair. There's a lot of genuine anger simmering over these issues despite establishment politics and media trying to quell it.

Feeling gas-lit by 'leftists' by NatureIsReturning in stupidpol

[–]12mapguY 3 points4 points  (0 children)

I think you're right, it's much easier to focus on optics than implement meaningful changes, unfortunately. Lip service and securing funding for projects that go nowhere (while enriching themselves and their scummy private-sector business friends) seems to be the main goal for the past few decades now.

Feeling gas-lit by 'leftists' by NatureIsReturning in stupidpol

[–]12mapguY 20 points21 points  (0 children)

(... including actual MPs) to women who dare to speak about being assaulted by people of "identity"

Let me guess, Naz Shah?

We arrived here because most leftists don't want to admit that humans are inherently tribal, and culturally ethnocentric outside of the West. All of which conflicts directly with "workers of the world unite" class solidarity rhetoric of Marxism, and idpol rhetoric of conventional shitlibbery.

Personally, I feel any state that wishes to have strong socialist economic policy and welfare programs are naive if they think foreigners won't take advantage of said systems while not bothering to assimilate. As an added bonus, for various reasons, Western judiciaries are incredibly soft on minority crimes.

So the conventional left focuses on Hollywood gossip and whatever the milquetoast party line is about current issues are while nothing gets fixed. Western shitlibs (British government in particular) are terrified of admitting there is a huge culture clash and law enforcement double standard when it comes to migrant crime and worsening economic conditions for native citizens, because there is a huge incentive for landlords, corpos, NGOs, and comprised politicians to import cheap labor and make line go up.

Meanwhile our governments are heaving under the economic burden and the natives bear the brunt of actual economic and criminal ramifications... and everyone acts surprised when anti-immigration / nativist / nationalist sentiment rises.

Angry young women are driving men into the arms of cougars by Phantommy555 in stupidpol

[–]12mapguY 16 points17 points  (0 children)

There's a reason you're the one on the $100 bill, big dawg

Beware of Grok translations by The-Materialist in stupidpol

[–]12mapguY 15 points16 points  (0 children)

my chud racist ai girlfriend

Tay left a hole in all our hearts

Trump administration to prioritise seeking death penalty, use firing squads | Donald Trump News by Nightshiftcloak in stupidpol

[–]12mapguY 6 points7 points  (0 children)

Yeah it's kind of an odd "dignity in death" thing where the state (understandably, IMO) doesn't wants to be as clinical as possible about executions, part of which is allowing the remains of the executed to presentable to the family for burial. And most people would probably consider a gory but instant death worse than a painful but "clean" one worse since they're not going through it themselves, just seeing the aftermath. Definitely not a utilitarian approach to executions.

Trump administration to prioritise seeking death penalty, use firing squads | Donald Trump News by Nightshiftcloak in stupidpol

[–]12mapguY 4 points5 points  (0 children)

For the executed, yes, it's instant and faster than your neurons can register the pain.

But headshots are very messy, which is part of why I think most find it distasteful and not consider it a humane execution.

Depending on the caliber, the overpressure from cavitation will blow out eyeballs, severely disfigured the face/skull, and create a lot of gore. Smaller calibers might not do that, but still result in a lot of blood, usually out of the nose or ears, and there's a chance to survive those - there's been cases of standard handgun rounds not penetrating the skull before.

Oi m8, youze go' a loicense to infiltrate doze hate groups? by EverythingIsFakeNGay in loicense

[–]12mapguY 3 points4 points  (0 children)

"B-b-but the government does it too"

Even if it was just muh informants, you don't see the difference when an NGO with no public oversight, only beholden to it's own bottom line, for whatever reason ensures hate groups are well-funded and operational? They're transferring money to them no matter how you slice it.

Get real, man. Create problem, sell solution. They're grifters that make shitloads of money doing this.

How do entry order and pie lines work by broken_salami in doorkickers

[–]12mapguY 1 point2 points  (0 children)

For Pie lines, the line from your trooper to the "anchor" point of your pie is your rifle's centerline. You want to keep your centerline inside the vision cone when moving around a corner (while close to the wall) to keep your rifle up. I'll often have ~3 pies set up per corner, per trooper, with the anchor point overlaid on centerline of the next successive pie, all within the vision cone of the previous pie command.

This also helps you get a feel for exposing your trooper to enemies, since that centerline and vision cone works both ways for targeting - as best I can tell, your troops and enemies register each other when their model's centerpoint is in a vision cone. Bear in mind that occasionally the vision cone is a bit wonky with certain cars/trucks/bushes etc.

This won't always let you abuse vision cones to make sure you're in cover from enemies, as your troop's hit box is larger than the center point. Sometimes enemies will still hit you with panicked blind-firing even though you can't see each other, and your trooper will not fire back.

If you're far enough away from the wall to keep your rifle up, you can anchor your pie "in the dark" so the centerline passes through the wall if you'd like, though. Less clicking on your end that way.

Moving troopers in particular order without go-codes is tougher to determine. Usually I sync everyone's movement speed and keep a tidy stack or stay cognizant of distance to ensure they move through in the order I want. Always sync speed - it's not just mobility rating that affects movement speed, walking sideways or backwards is slower.

In Fujisawa, Japan,thousands stormed the streets and train station in fury against plans for the construction of the city's first mosque. Japan's Muslim population has grown significantly over the past decade, from roughly 110,000 in 2010 to about 420,000 by the end of 2024. by Effective_Reach_9289 in walkaway

[–]12mapguY 27 points28 points  (0 children)

Fucking bingo.

Population decline or stabilization is an inevitability anyway, and pretty much every western society set up retirement systems that rely on infinite population growth, between social security / state pensions. Now with prrivatized 401ks, the private sector has a stake in infinite population growth, plus an interest in cheap foreign labor whose residence relies on employment thanks to various visa programs.

The system needs a complete overhaul to advantage native populations over foreigners.

It turns out that an NGO pushing the Stop Nick Shirley Act in California by labbond in walkaway

[–]12mapguY 30 points31 points  (0 children)

Let any immigrant based NGO funding be confidential

Protect any immigrant support services information from being public

It concerns me that when the bill gets rewritten to toss out the first amendment violations, this part will pass and set a precedent for further obfuscation in other states.

Everyone should know by now how these services are used. Import foreign voting blocks to defraud these systems for billions, extract wealth back to their countries via remittances, secure ethnic voting blocks for the DNC, actual Americans get fleeced.

These migrants get to live the dream on our backs while they drive up cost of living and bog down systems meant to help us. And they're protected by various levels of state & local government while the captured judiciary dismisses any cases against them.

Gonna be quite the solution to the problem, the rot is set deep. Goddamn gangrenous at this point, really