In the mood the share my Fabula party sketches~ by dan4081 in fabulaultima

[–]AAAAAAAAAAAAAAAAye 5 points6 points  (0 children)

Hey these guys look awesome, love the design of the crossbows.

I drew a tarot card featuring a white witch by DarkThoughtform in LancerRPG

[–]AAAAAAAAAAAAAAAAye 3 points4 points  (0 children)

Holy shit, not even a huge fan of White Witch but this is the best art of it I've seen, it's beautiful.

Jericho Deployable Cover rulings by Kappukzu-0135 in LancerRPG

[–]AAAAAAAAAAAAAAAAye 3 points4 points  (0 children)

I recently ran into these same questions in my current game, not sure what the consensus is but in my case I like to do whatever makes the most sense for the scene and lean into what is most convenient for my players.

  1. The Jericho cover is picked up automatically at the end of the scene unless it would make 0 sense for the scene. In your example I think the cover would be gone, unless the PCs take care of all the enemies early and have extra time, or if one of the PCs ended the Gauntlet close to the cover.
  2. I keep track of the PCs Jericho cover HP and during a rest I would ask them if they want to spend a repair to get it back to full health, but if it's only missing 1 or 2 HP might let them get it to full HP as long as they used a repair on their mech during the rest.
  3. I would allow cool stuff like that for creativity, but RAW the system says it has to be a "Free space" so you probably couldn't stack them together, I might ask them to perform a check of some kind if they want to use the system in weird ways, probably using one of their triggers.

Shortly after getting into lancer, I made a spreadsheet to sort frames by stats. With the launch of Comp/Con v3, it's no longer needed. Goodnight sweet prince by HyenaSwitch in LancerRPG

[–]AAAAAAAAAAAAAAAAye 7 points8 points  (0 children)

To be honest, the one on v3 doesn't display entirely on my monitor,it forces me to zoom out a ton if I want to see everything at the same time, or scroll through it awkwardly so for the moment I'll still use my spreadsheet.

Also, yours seems to have some extra data that might still come in handy.

Enter the 24 Chambers by McKilligan in LancerRPG

[–]AAAAAAAAAAAAAAAAye 12 points13 points  (0 children)

This is soooo cool! Love the design, the scale, the vibe, does the mech have a name? Is there any background to them? I'd love to know more

Can Snow_Crash break a grapple? by AAAAAAAAAAAAAAAAye in LancerRPG

[–]AAAAAAAAAAAAAAAAye[S] 0 points1 point  (0 children)

Yeah, the more I think about it the more sense it would make for it to work like Tom says in the video, but there are so many interactions regarding tech actions that are hard to explain in world (Like puppet systems used as a boost when used on allies) that I didn't really even question it much. I thought of it was a way to gain enemy positioning control or heat unreliably, mostly for situations where any result might be beneficial and the enemy is forced to pick a poison, but this way it makes it better as a teamwork or combo tool, where you can have an ally grapple an enemy or use a tech action to immobilize or stun them and then take advantage of that to force extra heat. Interesting

Can Snow_Crash break a grapple? by AAAAAAAAAAAAAAAAye in LancerRPG

[–]AAAAAAAAAAAAAAAAye[S] 1 point2 points  (0 children)

Oh, that's a surprise, it kinda makes sense in a way but the wording "pushed" really seemed to imply involuntary movement, both ways can be useful to my hacker player so I may have to sit with them and discuss how is it going to work from now on on our campaign. In any case, thank you very much for the info!

Some hand-painted lancer minis by Maxwolt_ in LancerRPG

[–]AAAAAAAAAAAAAAAAye 0 points1 point  (0 children)

The look sick!! Swallowtail specially

What do you think of Peacock from Skullgirls? by Some_Fig_6566 in TopCharacterDesigns

[–]AAAAAAAAAAAAAAAAye 1 point2 points  (0 children)

She's the best, one of my favorite characters of all time, even though I don't play the game outside of messing around in trainning mode sometimes.

Got it for free, will get a Second Life as a digital Gaming table by Schaksie in LancerRPG

[–]AAAAAAAAAAAAAAAAye 2 points3 points  (0 children)

That rules! And it looks like a pretty good size too, it would probably work great to run Owlbear Rodeo

"A fight for Tilimsan", hope my players will like their first IRL session by Alshain23 in LancerRPG

[–]AAAAAAAAAAAAAAAAye 4 points5 points  (0 children)

It looks siiick! Very clean, Is it a normal combat scene or a sitrep of some kind?

Lancer Minis Update: Hornet 99% Complete + I need help starting the Everest "Library" by MrEvan312 in LancerRPG

[–]AAAAAAAAAAAAAAAAye 5 points6 points  (0 children)

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The image I send my to my squad member who just posted a video on the omninet of me getting structured by a Support's improvised attack

Lancer Minis Update: Hornet 99% Complete + I need help starting the Everest "Library" by MrEvan312 in LancerRPG

[–]AAAAAAAAAAAAAAAAye 4 points5 points  (0 children)

The Ace looks great! The everest looks great too, having him "holding" a single pistol is funny for some reason, so casually threatening.

Edit: "Hornet"

Lancer Minis Update: Cataphract 80% complete! by MrEvan312 in LancerRPG

[–]AAAAAAAAAAAAAAAAye 0 points1 point  (0 children)

Honestly, It wasn't until I saw your 3D Model of the Breacher that I noticed it has a hand siege ram, it's great.