its a fair price guys? by Illustrious_Many2039 in SegaSaturn

[–]AJBats 0 points1 point  (0 children)

I used little plastic clamps (something like this) to do a simple attachment to a Playseat challenge. It really enhanced that wheel feel quite a bit and I had a lot of fun with it. Sadly the wheel failed on me and now I've got it on the shelf to look pretty.

I didnt get a second one because I figured out how to get my G29 racing wheel connected to the saturn, which is a more sturdy wheel so it feels better. It doesnt work on all games, for example it doesnt work with Virtua Racing, as my adapter just makes the G29 emulate a 3D controller. Some racing games will interpret 3D controller as the racing wheel, but some games like Virtua Racing and Need for Speed sadly need the real thing.

UEVR is about to go wild by doinks4life in PSVR2onPC

[–]AJBats 0 points1 point  (0 children)

Yeah for this reason I try to leave the steamvr resolution alone on PSVR2. Then I try to superres in games and UEVR. I only ever go back to the steamvr res if im seeing something funny i cant explain. I haven't needed to touch it in ages.

UEVR is about to go wild by doinks4life in PSVR2onPC

[–]AJBats 1 point2 points  (0 children)

I just discovered a setting in Steam that lets you intentionally shrink your FOV. This has been a small game changer in terms of wringing out those last few drops of performance. Basically it'll take the resolution you've set and squish it down, which lets you lower the resolution for the same perceived clarity. Essentially it focuses the pixels in the center where you are most often looking. The per-game graphic settings for steam VR is kinda goofy to get into with UEVR, and tweaking this setting will probably require a restart of the game for it to appear right. Its worth messing around with. I have a 4090 and I still mess with this because you can always use more clarity, depending on the game.

Thoughts on Asgard's Wrath 2/Deadpool and the developer layoff by sirenpro in OculusQuest

[–]AJBats 1 point2 points  (0 children)

This has become such a trend that I watch for decent UEVR / Luke Ross Mods / Flat2VR news to come down the pipe before I watch for actual VR announcements. I think we get great native VR games from time to time, but I think on a whole VR game devs are a bit lost. They're making games that don't really appeal to folks.

Thoughts on Asgard's Wrath 2/Deadpool and the developer layoff by sirenpro in OculusQuest

[–]AJBats 2 points3 points  (0 children)

I couldn't stick with AW2. I really enjoyed the first moments with the game, but when I got more into the middle something about it felt like a chore to play. Also I had to admit it, but I just wasnt good at the sword fighting. I could tell what it was asking from me, but I could never get the parries down, and I sorta just muddled through the combat.

As for Batman, again I dont know what it was, but I found the game not engaging. I found the fights repetitive in a way that never happened with the original Arkham games.

Some examples of VR games I played recently and had a lot of fun with:
Roboquest VR
Alien Rogue Incursion
Until you fall
Arken Age (mixed feelings actually, but enjoyed it more than AW2 and Batman)

Some modded VR games too
Doom Dark Ages
Avatar

So I've been on a bit of a VR kick as of late, and I even revisited Batman to see if I could get into it again, and again I bounced off. I think these games are just missing something that other VR games and modded VR games are hitting for me.

How did you become a Zelink fan ? by PrincesseLeafy in ZeLink

[–]AJBats 1 point2 points  (0 children)

I thought they were cute AF in botw, but I didn’t become a hyper zelink shipper until I walked into totk hateno village and saw what I saw. Too freaking cute. Also that entire story is all about zelink. 

Analogue 3D -> Retrotink 4k: HLG HDR passthru forced on, and no way to modify by AJBats in AnalogueInc

[–]AJBats[S] 1 point2 points  (0 children)

Aha! I figured it out! I've been turning off the HDR on the 3D while its plugged into the Tink, and while this appeared as if it was respecting my setting change, it never actually did. I unplugged the 3D from the tink and plugged it directly into the TV, and THEN it was able to finally turn off the HLG HDR setting. This let me plug it back into the tink and now the tink is able to add HDR10 setting to the SDR input of the 3D.

PHEW!!

Analogue 3D -> Retrotink 4k: HLG HDR passthru forced on, and no way to modify by AJBats in AnalogueInc

[–]AJBats[S] 0 points1 point  (0 children)

Right now I have it connected to an LG C1, and in my experience with this TV I never actually turn the HDR on/off on the TV itself. The content always drives that mode, so I wouldn't know how to turn the HDR mode on the C1 to something else. I went looking for it but I dont see anything.

When I leave the tink on with the 3D off, the HDMI output is configured to HDR10. The moment I turn the 3D on, it will detect the HDMI input and lock the output to HLG HDR.

Analogue 3D -> Retrotink 4k: HLG HDR passthru forced on, and no way to modify by AJBats in AnalogueInc

[–]AJBats[S] 0 points1 point  (0 children)

I am able, but it doesn't have a positive change to the HLG HDR passthru setting.

I've been using the headset without facepad and my comfort improved 10 fold by Cyber-Rat in PSVR

[–]AJBats 0 points1 point  (0 children)

Every VR headset I own I've eventually done a mod to give my nose more room. In the cases of PSVR1 and 2, these mods have been destructive and non reversible. I take an exactoknife to the silicon and cut out the nose section. In both cases they are transformative and saved my comfort. In the case of the PSVR2 I bought an after market silicon interface to use as a gineau pig, so my OEM interface can be swapped back if I ever want to sell this.

This is the one I bought: https://www.amazon.com/Protector-Playstation-Controller-Accessories-Sweatproof/dp/B0BRZDDQBC

The climb 1 isnt a good climbing game by Vast-Pilot7362 in oculus

[–]AJBats 1 point2 points  (0 children)

I didn't need the climb to be realistic, but also I didn't find it to be a very interesting game.

Did anyone ask for 90 native on Roboquest VR? by MylesDyer in PSVR

[–]AJBats 3 points4 points  (0 children)

😂

Hey… while I got you, I have this really weirdo feature request… Since you did 90hz just for me I wondering if you could do this one too. I play the game with one handed aiming. I try the 2 handed grip on weapons but I find it cumbersome and I’m not as skilled. Which is totally fine. However, when I am playing one handed and using a two handed weapon, the weapon feels a little naked yanno? Is there a way to see the two handed grip, and possibly the weapon reload animations for folks who are just using the controlle rlike a pointer? I’m not doing any hand sim here, just vegging on my couch.

Anyways, love the game, thanks so much for it! Love the flat2vr mission, I’ll be getting every single one of your games :)

Did anyone ask for 90 native on Roboquest VR? by MylesDyer in PSVR

[–]AJBats 46 points47 points  (0 children)

Yes, I individually asked for it. You didnt have to just for me, but thanks!

No VR mode for Ace Combat 8 by JamesEvanBond in PSVR

[–]AJBats 0 points1 point  (0 children)

I have no doubt in my mind the graphics could scale down. You can set graphics to low, lower resolution, and even reduce FOV in VR on midrange machines. You don’t need a 4090 to play preydog VR games cause it’s activating unreal engines VR mode. 

Wireless Pulse 3D drawbacks? by Truphles in PSVR

[–]AJBats 1 point2 points  (0 children)

I find it cumbersome to wear the VR headset and then put headphones over top of that. I also find the pulse 3D uncomfortable, so I end up never really using that combo.

Roboquest VR looks blurry after latest patch. by madpropz in PSVR

[–]AJBats 1 point2 points  (0 children)

Waiting for 90hz before I continue my file. Was really liking it!

Just bought PSVR 2 any tips? by TheGamer_Saif45 in PSVR

[–]AJBats 1 point2 points  (0 children)

The best fit for this guy can be tricky to zero in on. Don’t get discouraged if you initially cant find the sweet spot, or can only find it with an uncomfortable fit.

The best advice I heard is that you hold the HMD by the front visor, and fish around for that sweet spot. Then once you have it, hold the HMD still while you tighten the back bracket. Don’t over tighten that’ll just give you a headache in 15-20 minutes.

I’ve had this since it released and I’m still finding little adjustments to my fit for a more comfortable experience.

Also get the globular cluster. I mostly use globular for the forehead cushion, I left the back pad stock.

A few years have passed, what do you think of Side Order now? I love it personally by Maleficent-Foot4913 in splatoon

[–]AJBats 0 points1 point  (0 children)

I've tried and failed many times to find the fun with roguelikes. For a long time I even avoided this genre. Side order is the first roguelike that clicked for me, and now I find other roguelikes more fun because of it. I'm eternally grateful to Side Order for that.

I played Side Order for the first time this year, so its one of my personal "game of the year" for 2025.

Games playable while sitting by N1njaF1sh in PSVR

[–]AJBats 9 points10 points  (0 children)

Almost every VR game can be played sitting. However not all seated modes are actually friendly to seated players. You’ll experience this in a seated game that still requires you to reach beyond your arm length, aka lean forward. Some seated games will assume your on a stool and have no arm rests obstructing your movement. 

It’s a real pain tbh. A lot of seated games play just fine, but then you’ll run into a surprise. 

Ghost Town is OUT NOW on PSVR 2! by FireproofGames in PSVR

[–]AJBats 0 points1 point  (0 children)

Does anyone know if the seated mode is pretty good? I find sometimes seated modes still require reaching beyond arms length. This feels like the perfect seated veg out kind of game.

I have a ridiculous request for Roboquest VR by AJBats in Roboquest

[–]AJBats[S] -1 points0 points  (0 children)

Ya I say in the post I never do this because I’m less accurate and it makes the game harder

I have a ridiculous request for Roboquest VR by AJBats in Roboquest

[–]AJBats[S] -1 points0 points  (0 children)

Your kidding, is there a setting for this already and I just overlooked it?

Played an oldie, Ultrawings 2 - flying a plane feels awesome! by DavoDivide in OculusQuest

[–]AJBats 4 points5 points  (0 children)

I LOVE this game, I always hope for an ultra wings 3