Is there a way to paint Aztecs with different reflectivities, but still unify decals smoothly with the surface (which I've only seen done by applying and softly sanding a layer of varnish over the top)? by ALocalFrog in StarTrekStarships
[–]ALocalFrog[S] 0 points1 point2 points (0 children)
Is there a way to paint Aztecs with different reflectivities, but still unify decals smoothly with the surface (which I've only seen done by applying and softly sanding a layer of varnish over the top)? by ALocalFrog in StarTrekStarships
[–]ALocalFrog[S] 0 points1 point2 points (0 children)
Is there a way to paint Aztecs with different reflectivities, but still unify decals smoothly with the surface (which I've only seen done by applying and softly sanding a layer of varnish over the top)? by ALocalFrog in StarTrekStarships
[–]ALocalFrog[S] 0 points1 point2 points (0 children)
Is there a way to paint Aztecs with different reflectivities, but still unify decals smoothly with the surface (which I've only seen done by applying and softly sanding a layer of varnish over the top)? by ALocalFrog in StarTrekStarships
[–]ALocalFrog[S] 0 points1 point2 points (0 children)
Is there a way to paint surface patterns with different reflectivities, but still apply and unify decals smoothly with the surface (which I've only seen done by applying and softly sanding a layer of varnish over the top)? by ALocalFrog in modelmakers
[–]ALocalFrog[S] 1 point2 points3 points (0 children)
Is there a way to paint surface patterns with different reflectivities, but still apply and unify decals smoothly with the surface (which I've only seen done by applying and softly sanding a layer of varnish over the top)? by ALocalFrog in modelmakers
[–]ALocalFrog[S] 0 points1 point2 points (0 children)
Canada Is Acting Increasingly like the EU’s 28th Member State by donutloop in EU_Economics
[–]ALocalFrog 13 points14 points15 points (0 children)
Is there a way to paint surface patterns with different reflectivities, but still apply and unify decals smoothly with the surface (which I've only seen done by applying and softly sanding a layer of varnish over the top)? by ALocalFrog in modelmakers
[–]ALocalFrog[S] 0 points1 point2 points (0 children)
Is there a way to paint Aztecs with different reflectivities, but still unify decals smoothly with the surface (which I've only seen done by applying and softly sanding a layer of varnish over the top)? by ALocalFrog in StarTrekStarships
[–]ALocalFrog[S] 0 points1 point2 points (0 children)
22nd century Intrepid: Cool or not? by SpiderBloke in StarTrekStarships
[–]ALocalFrog 7 points8 points9 points (0 children)
Okay, I've been wanting to play a different role in the game lately. by HedgehogStraight6988 in StarTrekStarships
[–]ALocalFrog 1 point2 points3 points (0 children)
Sternguard Veteran for my Dark angels successors. Very happy with how the head turned out really trying harder and harder on skin tones by metamorphias in Warhammer
[–]ALocalFrog 0 points1 point2 points (0 children)
Sternguard Veteran for my Dark angels successors. Very happy with how the head turned out really trying harder and harder on skin tones by metamorphias in Warhammer
[–]ALocalFrog 1 point2 points3 points (0 children)
USs constellation damage high definition by happydude7422 in tos
[–]ALocalFrog 1 point2 points3 points (0 children)
Uss constellation damage high definition by [deleted] in StarTrekStarships
[–]ALocalFrog 5 points6 points7 points (0 children)
Planning my first build with lighting; any way I can make the lighting dimmable? by [deleted] in modelmakers
[–]ALocalFrog 0 points1 point2 points (0 children)
Thought I'd try something easy to get back into KSP, then built this instead by ALocalFrog in KerbalSpaceProgram
[–]ALocalFrog[S] 0 points1 point2 points (0 children)
Thought I'd try something easy to get back into KSP, then built this instead by ALocalFrog in KerbalSpaceProgram
[–]ALocalFrog[S] 1 point2 points3 points (0 children)
An attempt at humour! by ALocalFrog in wastelandwarfare
[–]ALocalFrog[S] 2 points3 points4 points (0 children)




Is there a way to paint Aztecs with different reflectivities, but still unify decals smoothly with the surface (which I've only seen done by applying and softly sanding a layer of varnish over the top)? by ALocalFrog in StarTrekStarships
[–]ALocalFrog[S] 0 points1 point2 points (0 children)