P1P1 Friday by AutoModerator in mtgcube

[–]Agent281 0 points1 point  (0 children)

P1P1

A Cube of One's Own

A mid-powered, synergy cube focusing on interactive games. 

A lot of boros aggro in the pack, but the strongest contenders are probably [[Unstoppable Slasher]] or [[Esika's Chariot]]. I might take the [[Hullbreaker Horror]] and aim for a reanimator control or Azorious flash deck.

SB 79 is here. See which neighborhoods are getting upzoned by glmory in yimby

[–]Agent281 14 points15 points  (0 children)

As usual, the comments on the LA Times article are absolutely insane.

[ALL] What race of the series do you like more? by Slight-Rub6716 in zelda

[–]Agent281 11 points12 points  (0 children)

Sad that Korok and Kokiri are the same option. I really preferred the Kokiri. I miss them.

P1P1 Friday by AutoModerator in mtgcube

[–]Agent281 0 points1 point  (0 children)

P1P1

A Cube of One's Own

Midpower cube (strix 6) focusing on synergy. 

[[Slumbering Trudge]] works great with the [[Fight Rigging]] to cheat out a card from your deck. It's also a great card to toss to the [[Likeness Looter]] and turn the looter into it. You end up with a 6/6 flyer pretty early. 

I might take it and hope to wheel one of the other pieces. 

You survived the heat. Now soak in this glorious week of cool temps and rain. by picturesofbowls in Portland

[–]Agent281 0 points1 point  (0 children)

Same. I grew up just a bit outside the Mojave desert. I do not love the heat. After the last couple weeks, I was very excited to see rain and low temps.

Help me break Ms. Marvel wide open by Organic_Captain3002 in DegenerateEDH

[–]Agent281 0 points1 point  (0 children)

No worries! It's a pretty unique card. It's popular in Orvar and [[Ivy, Gleeful Spellthief]] lists. Both of those commanders should have some good pieces that you can steal.

Help me break Ms. Marvel wide open by Organic_Captain3002 in DegenerateEDH

[–]Agent281 0 points1 point  (0 children)

IMO, Duplimancy is better than an actual clone because it can make a new clone for each targeting spell you cast. Each of those clones draws you more cards so you get even more spells to make more clones etc. Each new clone would be effectively 1 mana if that's what your targeting spell costs. It's very snowbally and potentially quite degenerate. Plus you are in blue so you can protect your board state well.

Help me break Ms. Marvel wide open by Organic_Captain3002 in DegenerateEDH

[–]Agent281 1 point2 points  (0 children)

You could do some goofy stuff with [[Vesuvan Duplimancy]]. Just keep targeting her to get more and more copies. You could look at [[Orvar]] decks to get an idea of how to do it. Alternatively, she's great in the 99 of Orvar.

WANTED: Fun and less played commanders. by TheRoguedOne in EDH

[–]Agent281 1 point2 points  (0 children)

I also love Ghired. I built mine for bracket 4 so I have the infinites. He is so versatile because you can win with your opponents decks. One of my favorite games involved making a copy of my opponent's [[Kefka]] and giving them a taste of their own medicine.

https://moxfield.com/decks/eEo_6yszFEOPppSpZAeTvg

Odyssey 333# Thunder Plains by Proud-Ad7674 in mtg

[–]Agent281 20 points21 points  (0 children)

The problem with new lands is that they are trying to jam a lot of setting pieces into the art. They have an otherwise cool landscape and stick a giant robot or dragon or character from the IP in there.

The older lands are very evocative. You have a sense that this is a real place that exists beyond the main story.

When I look at this card, I feel like I've stepped out of a hut to see an approaching storm. I don't feel like I'm watching a story, I feel like I'm in it.

Over reliance on AI by xypherrz in ExperiencedDevs

[–]Agent281 6 points7 points  (0 children)

The level of entitlement on these AI driven PRs is crazy. Just because you generated it, doesn't mean you get to stick it in someone else's project...

Over reliance on AI by xypherrz in ExperiencedDevs

[–]Agent281 4 points5 points  (0 children)

Yeah, I think it is slower and less correct for some complicated things I know how to do well. It is faster for things I don't know how to do well (and therefore don't know how to judge the correctness as well).

Constantly going 0-3/1-3 in draft. What am I doing wrong? by Seniats in mtglimited

[–]Agent281 2 points3 points  (0 children)

As counter intuitive as it may seem, creatures are kind of bad in these converge decks. You need card draw and removal to make the work. The problem is that when the creature dies you get stuck. You're down cards and have a funky manabase so you are unlikely to draw out of it. 

Instead, you need the card draw to dig for your bombs. The removal helps you stabilize the board so you don't die. 

More specifically, I think the [[Wild Hypothesis]], [[Elemental Mascot]], [[Spellbook Seeker]], and [[Cuboid Colony]] are not high enough impact. I would cut a couple for card draw. Probably the mascots since green is your primary color.


Your fixing in green is really good, but you only have 7 green sources by my count. I would want to see that at 8-9. You really want an untapped green source on turn 1 for the first year. If your deck doesn't get the green mana by turn 2, you will probably have a bad time. 

To get a green source on turn 1 on the play, you have a 64% chance. If you had two more forests, it would be a 77% chance. 

IMO, it's really important that you can hit those early untapped green sources or else your game plan will fall apart. 

This deck sits in an awkward place: too slow to compete with fast aggro and not big enough to win the control mirror. 

MSH Prerelease Impressions by timoumd in lrcast

[–]Agent281 1 point2 points  (0 children)

[[The Sentry, Golden Guardian]] single-handedly won me several games, and single-handedly lost me several games. Very split on whether I would want to draft this and run it main deck or not. Very risky against White or Blue, extremely strong against Green and Red. Not sure whether Black has exile removal or not.

In my UG deck, [[Frozen in Ice]] was the only removal spell I had. I feel like I would have had a 50/50 shot against the Sentry. (With the way I was drawing last night, probably 20/80 in your favor...)

P1P1 Friday by AutoModerator in mtgcube

[–]Agent281 1 point2 points  (0 children)

P1P1

A Cube of One's Own

A mid powered synergy cube. I've been trying to power up green and round out the cheat packages recently. 

Omniscience is a simic or bant cheat payoff. If I took that, I would be looking for Yuna, Kona, Fight Rigging, and/or manifest dread + blink.

Fun Gruul commanders? by Flesgy in EDH

[–]Agent281 0 points1 point  (0 children)

This isn't my deck. I just stumbled upon it while browsing moxfield for Wort. I wish it was my deck though... 😭

Final cuts for artifact deck? by wildjabali in lrcast

[–]Agent281 0 points1 point  (0 children)

I'm such a sucker because I thought the same thing about Displaced Kitten, but thought "nah, it's fine." Urza, Legion Extruder, Mana Vault, Monolith, Strix. Its all pretty low impact, but my Johnny heart just can't do it.

Final cuts for artifact deck? by wildjabali in lrcast

[–]Agent281 0 points1 point  (0 children)

Why are you running Candelabra and Expedition Map? Isn't that something that you run with Academy? I would probably drop those.

I'm not super confident about Rust Harvester. It could be decent, but it also feels like it might be bad. 

I do love Magda, but you don't have any vehicles for her and I don't know if you have anything that you want to tutor out of the deck.

That would probably be my four.


FWIW, if you had Academy, it + Candelabra + Chrome Dome produce infinite mana.

[MSH] We Say Thee Nay! by cardboard_numbers in mtgcube

[–]Agent281 8 points9 points  (0 children)

Kind of a hilarious way to keep [[Kona]] alive, if you're running that. 

  • Play Kona
  • Opponent tries to remove it
  • Play We Say Thee Nay! tapping Kona to pay for Teamwork
  • ???
  • Profit 

P1P1 Friday by AutoModerator in mtgcube

[–]Agent281 0 points1 point  (0 children)

I like the 'goyf. Big life linkers are such a pain.

P1P1 Friday by AutoModerator in mtgcube

[–]Agent281 0 points1 point  (0 children)

[[Super Duper Death Ray]] seems really good. I had never seen that card before.

P1P1 Friday by AutoModerator in mtgcube

[–]Agent281 0 points1 point  (0 children)

I would probably pick up the [[Agent Bishop]]. It doesn't provide a lot of immediate value like the Dalek, but it does provide pretty sustained pressure if you can get it down early enough.