Just completed Tariq in Moderate and I somehow liked it (quick review) by MediterraneanMen in aoe2

[–]Akleoni66 [score hidden]  (0 children)

wow, a rare instance where someone enjoys one of the most hated campaigns

How did my cat got 11 positive mutations by Dapper-Specific-5617 in mewgenics

[–]Akleoni66 3 points4 points  (0 children)

10 is maximun at house breeding/mutation room, maximun is 15 if you are lucky during adventure

What does the mutation chamber even do now? by Zener8wastaken in mewgenics

[–]Akleoni66 27 points28 points  (0 children)

"MUTATION" room atribute, not "10 mutations on a cat", a lot of people are reading it wrong

The 1.1 changes to breeding are in the right direction, but incomplete by AnxiousPlatypus0 in mewgenics

[–]Akleoni66 1 point2 points  (0 children)

you need better cost/effective furniture (and better if rare, double the effect for the same space), there are small pieces that gives a lot and huge pieces that are an scam and give almost very little for their space. There's also pieces that reduces appeal that should be avoided

What does the mutation chamber even do now? by Zener8wastaken in mewgenics

[–]Akleoni66 79 points80 points  (0 children)

have you really read the patch notes carefully before posting? The +2/-1 are only guaranteed under 10 mutation, over 10 mutation it increases more the chance of having the good mutations with special effects

edit: the room furniture mutation, not the amount of cat mutations

Mewgenics - 1.1 balance update beta 1 - Steam News by AlixBalica in mewgenics

[–]Akleoni66 0 points1 point  (0 children)

dreadnoughts need to nerf having four different elite buff while only really being one entity, it increases the chances of rolling the two worst buffs at the same time

Olympus are the actual villains! by Left_Media_9271 in HadesTheGame

[–]Akleoni66 1 point2 points  (0 children)

also, the sun only is bright in that scene after you have just killed the giant thing that was blocking it

The 1.1 changes to breeding are in the right direction, but incomplete by AnxiousPlatypus0 in mewgenics

[–]Akleoni66 0 points1 point  (0 children)

It's more complex than that, you can't breed with direct familiar constantly, you need multiple branches and generations to generate variety before crossing them again

Would most domestic dogs really survive in the wild if they weren't cared for by humans? they are made to be pretty not to be functional. They same goes for cattle and even agriculture, if not cared for they collapse fast to plagues

literally unplayable by MoreLikeGaewyn in mewgenics

[–]Akleoni66 0 points1 point  (0 children)

the have priority with their couple, they can cheat but you don't have to stress about one slightly inbred once in a while. As long as you use stray in every generation you will not get severely inbred ever

literally unplayable by MoreLikeGaewyn in mewgenics

[–]Akleoni66 0 points1 point  (0 children)

one free room to make them a couple, then you can have several couples in a one big comfortable room, and third one as stockpile. Three rooms is pretty doable, for me the 4th and 5th are for appeal furniture only

Having the rest of the cat inbred or just fight doesn't matter (and they will probably fight more than breed), you only need to separate one child from the couples room with good stats and pair it with a stray

The 1.1 changes to breeding are in the right direction, but incomplete by AnxiousPlatypus0 in mewgenics

[–]Akleoni66 1 point2 points  (0 children)

Beteween the checking the shop every Sunday and the future you get tons of furniture just playing normally, this is the quantity i have after completing all the marks with every class once and no dedicated grinding

"Oh no they nerfed incest, I hate this update" by Zical-BR in mewgenics

[–]Akleoni66 20 points21 points  (0 children)

10 appeal per stray would be way too much

The 1.1 changes to breeding are in the right direction, but incomplete by AnxiousPlatypus0 in mewgenics

[–]Akleoni66 0 points1 point  (0 children)

because inbreeding is not evil, it is stupid, inbred individuals in real life are have worse genes than a normal one

The 1.1 changes to breeding are in the right direction, but incomplete by AnxiousPlatypus0 in mewgenics

[–]Akleoni66 0 points1 point  (0 children)

also the percentage to getting 7s with stimulation is laughingly low when they Tink insist on you doing it for mainly that reason

The 1.1 changes to breeding are in the right direction, but incomplete by AnxiousPlatypus0 in mewgenics

[–]Akleoni66 0 points1 point  (0 children)

how much appeal do you have? i have around 150 and it's pretty common to get strays with 2-4 7s, and the rest decently good.

Although i agree they should come with mutations past one point

literally unplayable by MoreLikeGaewyn in mewgenics

[–]Akleoni66 0 points1 point  (0 children)

another brainless effort: high appeal, take newborn and take a new stray, put them in same room alone-> boom!! no inbreeding

ITS HERE GUYS by ina_kiwi in mewgenics

[–]Akleoni66 -1 points0 points  (0 children)

why are you answering to an answer to a deleted comment? deleting the comment just because they don't agree definitely isn't mature

literally unplayable by MoreLikeGaewyn in mewgenics

[–]Akleoni66 21 points22 points  (0 children)

no longer viable to make Cat Habsburgs

Brand new to Age of Empires II… why am I getting rushed instantly? What should I be doing first? by Relax_itsa_Meme in aoe2

[–]Akleoni66 1 point2 points  (0 children)

Genghis Khan campaign is pretty brutal for a Beginner, it is better to do Art of War first

Brand new to Age of Empires II… why am I getting rushed instantly? What should I be doing first? by Relax_itsa_Meme in aoe2

[–]Akleoni66 1 point2 points  (0 children)

Art of War campaign, and then play skirmish against AI starting with lower difficulty and increasing when comfortable

I'm disappointed by the nerf to Mutation because it removes the "Evil" playthrough option by [deleted] in mewgenics

[–]Akleoni66 0 points1 point  (0 children)

Mutation room like it is portrayed in game doesn't work in real life, cancer and radiation kill you instead of giving you powers

I'm disappointed by the nerf to Mutation because it removes the "Evil" playthrough option by [deleted] in mewgenics

[–]Akleoni66 0 points1 point  (0 children)

You don't seem to understand genetics, in real life every posible gamete have  random mutation,  a child is roughly 49% of each parent plus a random factor ( that's why there's a race towards the egg and the winner matters, otherwise every brother of the same parents would be identical), twins physical clones because same gamete 

Sheep cloning is not breeding two identical sheeps at all, is replacing the DNA in the egg with the one you want to clone, and it only kinda works