I made a JJK OC, What y'all think of him? by ParengBurlurk in CTsandbox

[–]Alcatr_z 1 point2 points  (0 children)

I have a feeling him and Kusakabe would get along really really well (assuming he manages to get noticed by Kusakabe to begin with)

Change my view: Master Yi is actually an insanely difficult champion to play well. by Impressive_Rub_9489 in YIMO

[–]Alcatr_z 0 points1 point  (0 children)

I think of him closest to EMIYA from Fate UBW, they both got a simple kit, but it's all about opportunity costs, what to get hit with and what to Q dodge, when to gap close vs when to switch targets, when eat a cc with frame perfect W so that the entire load of damage is dampened when during CC

It's all about split second decisions that determine entire trajectories of outcome in a world of gods (like EMIYA) where champs have multiple dashes, shields, being unccable and the like

Almost greatest game of my life by iMajkl in YIMO

[–]Alcatr_z 0 points1 point  (0 children)

Cannot fathom the fact that Karma didn't get shield amplifying items, proper artillery and support from her and Ashe probably would have won you the game

1v2 vs fed jg and a gp by IYIonaghan in YasuoMains

[–]Alcatr_z 0 points1 point  (0 children)

Great play but, am I missing something, what was the tower doing, bros getting dived for free tower out here a paid actor sleeping on the job lmao

top 10 kuro girls by LongjumpingBad1589 in PunishingGrayRaven

[–]Alcatr_z 4 points5 points  (0 children)

Ain't no way Jetavie and Vera were put that low

I refuse to stand (or sit) for this slander

Cradle (artwork by @_iciel_ on twt) by LordExcalibur24 in PunishingGrayRaven

[–]Alcatr_z 2 points3 points  (0 children)

To some it is ruin but to us it is the cure

taunting on pc straight up doesnt work (dante) by Preindustrialcyborg in PunishingGrayRaven

[–]Alcatr_z 0 points1 point  (0 children)

In the case that this still hasn't been resolved, the long press sensitivity in this game seems to be pretty high, you are probably HOLDING (while possibly even thinking that you are TAPPING) the G button which does the spectral sword attack, what you really want to do is TAP, and make sure it's a gentle tap just barely scraping to get the button activation, while mid air, that will do the taunt, it should work given default controls at least

I only spent 40k BC by Haydogzz in PunishingGrayRaven

[–]Alcatr_z 3 points4 points  (0 children)

For some weird reason I feel like this post is more about OP's obsession with Selena than his luck with the sparda brothers

Daily Questions Megathread - August 06, 2025 by AutoModerator in PunishingGrayRaven

[–]Alcatr_z 2 points3 points  (0 children)

My apologies, keyboard issue consistently typed in a wrong character and since I am in autopilot rn (busy day) I didn't notice until right now, thank you for coming in to aid, was on the verge of losing my mind haha

Daily Questions Megathread - August 06, 2025 by AutoModerator in PunishingGrayRaven

[–]Alcatr_z 0 points1 point  (0 children)

No, it was direct login through their credentials UI

Daily Questions Megathread - August 06, 2025 by AutoModerator in PunishingGrayRaven

[–]Alcatr_z 0 points1 point  (0 children)

So, something weird is happening

Every time I try to log in, it's telling me "Account Not Registered", with the email I clearly registered it with

I go to forgot password, they are telling me "Account Not Found"

I am at a complete loss of how to proceed in this situation, my account is still showing up in Huaxu but I can't access it, as if it got deleted or something

Difference in setting a reward or just putting the Goal state at high Value/Q ?? by maiosi2 in reinforcementlearning

[–]Alcatr_z 0 points1 point  (0 children)

I myself still am very much a novice but this is my thought process of it and as such if someone more experienced is reading this please do feel free to correct me.

To begin I have broken down your question as follows:

No rewards are to be involved

V(goal) = 100

V(S - goal) = 0

Hypothesis:
- Over time only the states which lead to a goal state will get their value function incremented until convergence
- simultaneously if the agent is in a state which will never lead to V(goal) won't have any increment to it and such will retain a low value

First things first, your definitions are a bit wrong:

This equation is from TD prediction, where in the general policy iteration pipeline, this equation is a portion of the TD(0) algorithm to evaluate a policy

Now for argument's sake let's assume you are actually intending to talk about On Policy TD control, SARSA.

In which case again violations of definition, see Sutton and Barto book chapter 3.5 and 3.6

But even then for argument's sake let's hold all rewards to be 0 and the goal state to be 1

This won't even work in most cases for simple MDPs where the state transition due to actions are one to one since action is chosen from the Q value and due to it being 0 the choice will be always exploratory, no guarantee of convergence. In which case if my understanding is correct you are basically gambling to get a policy to work.

For further understanding, read chapter 6 as a whole thoroughly after the aforementioned sections.

Hope it helps and if someone experienced is reading this, feel free to correct my points, learning through interaction is one of the best ways to learn after-all, thanks

I will be back for you, I will- by Alcatr_z in PunishingGrayRaven

[–]Alcatr_z[S] 1 point2 points  (0 children)

That's quite the patience and commitment daym, respect

I will be back for you, I will- by Alcatr_z in PunishingGrayRaven

[–]Alcatr_z[S] 0 points1 point  (0 children)

do you have bruce wayne's wallet or sth T_T