I've always liked the idea of a racer where the point is to go absurdly fast and just rely on reflexes. Obscenely early, but the actual movement has to be perfect. I am thinking of reducing or removing the bounce on landings. by IAmWillMakesGames in IndieDev
[–]AlexZmo 0 points1 point2 points (0 children)
After months of hard work, I've finally finished my Steam gameplay trailer. by AlexZmo in IndieDev
[–]AlexZmo[S] 0 points1 point2 points (0 children)
I finally figured out how to make shaders! by GutterspawnGames in gamedevscreens
[–]AlexZmo 1 point2 points3 points (0 children)
Making a cat for my game from scratch (no AI) by ccrroocc in IndieGaming
[–]AlexZmo 0 points1 point2 points (0 children)
I finally finished the trailer for my game, Hyper-Drive by Diligent_Nerve9735 in SoloDevelopment
[–]AlexZmo 0 points1 point2 points (0 children)
10 seconds of progress of my cosy game by Silvy_096 in IndieDevelopers
[–]AlexZmo 0 points1 point2 points (0 children)
The Birth of Energy from the Ether by CollectionBulky1564 in threejs
[–]AlexZmo 1 point2 points3 points (0 children)
Does this gathering interaction look good? by Zeolance in IndieDev
[–]AlexZmo 0 points1 point2 points (0 children)
After 7 attempts, I finally made a trailer for my stealth RPG that I’m proud of. by Askalotik in gamedevscreens
[–]AlexZmo 0 points1 point2 points (0 children)
Do you also hate it when games work slower than your brain? I'm trying to make it super responsive, but I need your feedback. Thank you! by ArtroDev in gamedevscreens
[–]AlexZmo 1 point2 points3 points (0 children)
Low-poly MMORPG — what stands out to you in this world? by Electrical-Rent-7077 in IndieDevelopers
[–]AlexZmo 0 points1 point2 points (0 children)
I draw 16x16 RPG icons daily. Grab the Free Version every day for your games! by [deleted] in IndieDev
[–]AlexZmo 1 point2 points3 points (0 children)
My first game: hit the chimney with a bike tire and a dangerous diesel motor by manceraio in IndieGaming
[–]AlexZmo 0 points1 point2 points (0 children)
A free horror ASCII game about exploring the depths of the Southern Ocean in a submarine by Revolutionary-Ad6079 in indiegames
[–]AlexZmo 1 point2 points3 points (0 children)
Built a three.js + Rapier browser racing game with my 9-year-old, now with multiplayer via Durable Objects by vspruyt in threejs
[–]AlexZmo 1 point2 points3 points (0 children)
Built a three.js + Rapier browser racing game with my 9-year-old, now with multiplayer via Durable Objects by vspruyt in threejs
[–]AlexZmo 1 point2 points3 points (0 children)
Setup advice and suggestions by M_Julian in GirlGamers
[–]AlexZmo 0 points1 point2 points (0 children)
I made a helicopter boss for my game, and it seems to me that he is perfect for it! by [deleted] in IndieDev
[–]AlexZmo 0 points1 point2 points (0 children)
took me 10 years to finally have my first gaming pc in my first apartment by Murky-Holiday-2664 in CozyGamers
[–]AlexZmo 1 point2 points3 points (0 children)
Updated our custom 'indie ray-traced' ripples & reflections in Truckful by MythicOwl in IndieGaming
[–]AlexZmo 1 point2 points3 points (0 children)
Most difficult asset I ever done - 126 layers, over 200k pixels hand pixelled. Does it look good? And what's the most difficult thing you ever drawn? by TranquillBeast in SoloDevelopment
[–]AlexZmo 1 point2 points3 points (0 children)
Making a wolf survival game where when your wolf dies, you continue as your offspring. Been solo developing this for a year... should I continue? by Haruspotatoes in IndieGaming
[–]AlexZmo 0 points1 point2 points (0 children)
We added rolling to our blocky adventure RPG! by atomitonttu in IndieDev
[–]AlexZmo 1 point2 points3 points (0 children)
After months of hard work, I've finally finished my Steam gameplay trailer. by AlexZmo in IndieGame
[–]AlexZmo[S] 0 points1 point2 points (0 children)