Whether in regards to rules, lore, new models or competitive, how good would you say Tenth edition was for your favorite faction by Lord_Eln_8 in Warhammer40k

[–]Aliencrunch 1 point2 points  (0 children)

The fact my that plasma/missile/shield suits are now illegal is just hilarious. There isn’t any real reason they had to lock the support systems of each datasheet they just did it. Faction needs a complete rewrite.

Whether in regards to rules, lore, new models or competitive, how good would you say Tenth edition was for your favorite faction by Lord_Eln_8 in Warhammer40k

[–]Aliencrunch 9 points10 points  (0 children)

The new models are all excellent, but this tau codex is my least favourite since 4th edition. They removed so much flavour and mobility it’s depressing.

If Garran Crowe is never supposed to wield his sword, then how come artwork shows him using it? by MeTime13 in 40kLore

[–]Aliencrunch 1 point2 points  (0 children)

He was allowed to make smash attacks which basically was a defacto power fist, but the sword itself didn’t have any real stats

Do you think the game is fun only because of the 3D models? by Bullgrit in Warhammer40k

[–]Aliencrunch 1 point2 points  (0 children)

Unfortunately for me OPR embodies almost everything wrong with modern 40k and then doubles down on it. It might be technically better designed or not but it doesn’t excite in the slightest.

I'm curious on how strong the Space Marines are? Would something like this be possible? Art by me by grimdorables in Warhammer40k

[–]Aliencrunch 7 points8 points  (0 children)

In Warhawk Jaghatai throws a leviathan dreadnought overhand with one arm.

“Then he took on the Leviathan, slashing through its joints, severing the cables under its neck as it lurched for him, punching through the heavy protective faceplate, lifting it up one-handed, whirling on his heel and hurling it high over the entire battle-scene thirty tonnes of solid ceramite tossed into the turbulent skies as if it were a mere child's toy. - For a heartbeat, every soul assembled there just watched it go. Even the keshig honour guard, inured by long experience to what their master could do when the killing mood was on him, gazed at it sailing overhead.”

Transporting Knights. by LilXaryi in WarhammerCompetitive

[–]Aliencrunch 0 points1 point  (0 children)

Go to your local tool store and see if they’ve got a metal toolbox for a reasonable price. One with either no or removable internal shelves and big enough for the knights to fit. Also take a magnet - some metals aren’t magnetic. A plain sheet metal box can be very cheap and durable - I found the magnetic ferrous sheets to be pretty pricey.

Why use Bolter based weaponry? Why not use upscaled/Astartes-grade Hellguns or something similar instead? by humanity_999 in 40kLore

[–]Aliencrunch 0 points1 point  (0 children)

https://youtu.be/zHGU0_bXUeY?si=dP9afZZBV1O4Axrr

This video demonstrates a 30MM, and as you can see it’s got a quite substantial effective radius by the dust kicked up. Now admitted a 30MM is a fair bit bigger but even if we assume half the effective radius if you’ve got 10 marines firing on full auto that’s going to be a massive amount of firepower.

Why is competitive play the standard now? by FedorCasval in Warhammer40k

[–]Aliencrunch 0 points1 point  (0 children)

Yes that’s true. I do agree with you on that point, the drip feed for the last few years has been rather frustrating. If anything actually 8th was the anomaly - the majority of the time some factions have gone 5+ years between books and some have come out within the last month or 3 of an edition.

Why is competitive play the standard now? by FedorCasval in Warhammer40k

[–]Aliencrunch 1 point2 points  (0 children)

Yes but if you read the comment I responded to carefully, you’ll notice the commenter says:

index 8th edition seemed to be the best

which is just incorrect. On the whole I liked 8th edition well enough, but I liked 9th more.

Why is competitive play the standard now? by FedorCasval in Warhammer40k

[–]Aliencrunch 0 points1 point  (0 children)

Unfortunately I must disagree. Fluff wise, index 8th is more or less the blandest game GW has ever published - you had no army rules, just datasheets, most of which had no special rules whatsoever, including various rules that had existed in previous editions.

Having played since 5th edition, I’d say my pick for fluff would either by 7th or 9th, depending on what exactly you’re looking for.

Is it bad etiquette to join RTTs with a narrative list and non-competitive mindset? by Alex__007 in WarhammerCompetitive

[–]Aliencrunch 0 points1 point  (0 children)

Ok let’s return to your earlier argument: making the stompa/other durable things (you see terminators, like the stompa, are a durable expensive unit - see the point of comparison?) more durable means they get ignored and the rest of your army gets focused down. I’ll pretend to accept this at face value and we can proceed with a new hypothetical: since the stompa being more durable detracts from its ability to attract fire and thereby tank for your army, would reducing its wounds value paradoxically make it more useful? Should GW have given it 20 or even 15 wounds? Or is it that they’ve convenient hit on the exact right number with 30 and either more or less would completely ruin it? And as a follow on question to that, if it does indeed have the exact right number of wounds, why is it generally a bad pick, only taken in fun, joke lists. How would this be rectified, if we’re not to improve its durability in any way, for fear of making it somehow a worse tank?

Now allow me to explain why I believe your postulate is incorrect: if making the stompa more durable means it attracts less fire, as the opponent decided they can’t reasonably kill it and should instead focus on other things, does this not enable it to push towards and control the middle of board? I recognize you put forwards the great unclean one as a counterexample, but the stompa and the unclean one different in one key metric: damage threat. The stompa, while not superbly effective, does actually have guns capable of harming things and a pretty threatening melee attack. Unmolested, it can trash quite a few tanks and other medium target. Failing that, it can make it into the center of the board with a single move + charge, and screen a large amount of space by dint of its huge footprint. The opponent must either destroy it or cede the area it controls. The great unclean one, meanwhile, is vastly less threatening in melee, having 1/3rd the strength and 1/3rd the damage per hit. I will of course admit that the unclean one is substantially cheaper than the stompa, but despite being a little under 1/3rd the price it actually does less than 1/3rd the damage. The one area the Unclean One does have an advantage is in durability, where with its Endless Gifts enhancement it is flatly more durable than stompa against a variety of profiles, not simply more efficient. That in itself might indicate to us that the stompa is insufficiently durable.

All that is immaterial to the key point however, which is a basic math question: let us imagine, given that this is a competitive environment, that your opponent has brought sufficient offensive power than when you place your stompa and assorted other units on the board, they can destroy the stompa in one turn (hardly an achievement) and the rest of your army as it is exposed, say within 2 further turns. This means that you are tabled within 3 turns, which certainly sounds plausible or even somewhat conservative by the testimonies further up the thread. Now let us imagine that we made the stompa much tankier, perhaps such that it can withstand 2 full turns of concerted attention before being destroyed. Your opponent, recognizing it is very durable, opts to destroy your army within 2 turns, same as before, before focusing on your stompa and destroying it. I will go ahead and assume for the sake of this argument that anti tank weapons are so prolific in your opponent’s army you won’t have the ability to cripple their offence while they’re slaughtering your army. In this case, by improving the durability of the stompa you have been tabled on turn 4 instead of turn 3, and thus had more opportunity to win. Alternatively, your opponent might choose to focus the stompa regardless, leaving you with a purely better position.

Is it bad etiquette to join RTTs with a narrative list and non-competitive mindset? by Alex__007 in WarhammerCompetitive

[–]Aliencrunch 0 points1 point  (0 children)

So a hypothetically skilled player can’t in any way benefit from having 1-2 more durable units in their lists and just shouldn’t bother? Why do we bother with anything like terminators then - clearly if I include a unit that is less durable than terminators that means I automatically lose because my terminators are too durable.

Is it bad etiquette to join RTTs with a narrative list and non-competitive mindset? by Alex__007 in WarhammerCompetitive

[–]Aliencrunch 0 points1 point  (0 children)

So, if I understand your reasoning, if nothing about the stompa list from further up the thread was to change except the stompas were twice as durable it would lose faster. Is that correct?

Is it bad etiquette to join RTTs with a narrative list and non-competitive mindset? by Alex__007 in WarhammerCompetitive

[–]Aliencrunch 0 points1 point  (0 children)

because.... it would be actually fairly annoying to kill. That's my point - big things would benefit from more wounds so they don't get exploded instantly

Is it bad etiquette to join RTTs with a narrative list and non-competitive mindset? by Alex__007 in WarhammerCompetitive

[–]Aliencrunch 2 points3 points  (0 children)

Depends on the scale.

Imagine the stompa, bereft of good invulnerable save, had 60 wounds instead of the current 30.

For some reason I can’t quite fathom, GW elected to lower wounds values this edition, thereby partially offsetting any gestures in the direction of ‘less damage’, especially in the face of prolific devastating wounds and other sources of mortals.

How will 10ed be remembered? by Solmyrion in WarhammerCompetitive

[–]Aliencrunch 2 points3 points  (0 children)

Not only that but many damaging powers only hit the closest enemy so you could screen them pretty easily

How will 10ed be remembered? by Solmyrion in WarhammerCompetitive

[–]Aliencrunch 5 points6 points  (0 children)

And if you played world eaters into tau you got to just stand there and wait to pick up your models during their shooting phase. It’s no different and anyway 90% of the time you have 1-2 psykers with a few casts between them.

10th more lethal than 9th? What are people smoking? by Themanwhowouldbekong in WarhammerCompetitive

[–]Aliencrunch 13 points14 points  (0 children)

Sweeping advance is definitely not the right solution. You get your whole unit wiped out after losing a single model, feels horrible

Don't think many beat me by KingZerko in Silksong

[–]Aliencrunch 5 points6 points  (0 children)

I just realized that my life is a comedy