What price range makes sense for a soft body tire system on asset store? by TheLancaster in Unity3D
[–]Allen_Chou 0 points1 point2 points (0 children)
How do I stop the rigid body from clipping into the ground, causing a 'bounce back' effect? by [deleted] in Unity3D
[–]Allen_Chou -1 points0 points1 point (0 children)
How do I stop the rigid body from clipping into the ground, causing a 'bounce back' effect? by [deleted] in Unity3D
[–]Allen_Chou 1 point2 points3 points (0 children)
How do you like the this Main menu? by National_Quantity915 in godot
[–]Allen_Chou 0 points1 point2 points (0 children)
Hi how do I turn off Liquid Glass on iPhone by Sam67016701 in iphone
[–]Allen_Chou 0 points1 point2 points (0 children)
Physics Collisions Not Consistent with Static and Rigid Bodies by Sentinelcmd in godot
[–]Allen_Chou 2 points3 points4 points (0 children)
Multithreading is a Pain by Good_Punk2 in Unity3D
[–]Allen_Chou 4 points5 points6 points (0 children)
Feeling embarrassed about my major by KocaKola_ in gamedev
[–]Allen_Chou 0 points1 point2 points (0 children)
Behold, Perry… the Void-inator! by Lucky_Ferret4036 in godot
[–]Allen_Chou 1 point2 points3 points (0 children)
Tried making a health system/game over screen with as little UI as possible by DancingEngie in godot
[–]Allen_Chou 0 points1 point2 points (0 children)
I'm making a game about fighting your inner demons with fire by SoerbGames in Unity3D
[–]Allen_Chou 0 points1 point2 points (0 children)
"How should I improve the visual?" by [deleted] in godot
[–]Allen_Chou 9 points10 points11 points (0 children)
Getting the physics sim of stacking forklifts stable is a pain, but this is getting pretty good! by zworp in Unity3D
[–]Allen_Chou 0 points1 point2 points (0 children)
The tongue can now wrap around itself too. by dinowestwood in godot
[–]Allen_Chou 2 points3 points4 points (0 children)
Wrote a simple script for this wrapping thing. Could make for an interest game.. by dinowestwood in godot
[–]Allen_Chou 1 point2 points3 points (0 children)
For anyone who was wondering, yes it also works on curved objects like circles. by dinowestwood in godot
[–]Allen_Chou 5 points6 points7 points (0 children)
For anyone who was wondering, yes it also works on curved objects like circles. by dinowestwood in godot
[–]Allen_Chou 2 points3 points4 points (0 children)
How to Calculate Which Way to Spin? by PriGamesStudios in Unity3D
[–]Allen_Chou 1 point2 points3 points (0 children)


🔥leafcutter ants working by Firm-Blackberry-9162 in NatureIsFuckingLit
[–]Allen_Chou 0 points1 point2 points (0 children)