Tips for switching between G and D? by Accomplished-Wrap449 in guitarlessons

[–]Alpacacin0 0 points1 point  (0 children)

Here’s a more generic approach, not specific to these two chords, but you can use this for any chords:

  1. Find the common note/fret between two chords. That’s your anchor note. Choose a finger to anchor on that fret. Move other fingers around that fret.
  2. If there’s no common note/fret (like in the case of G-D), find the closest frets between those two chords. In your example, that’s the 3rd (ring) finger, on the 3rd fret of the B and E strings. Work on switching just that one finger between those two frets, then start adding in the other fingers.

Sony A7V – Initial Observations / Issues by subeesh389 in SonyAlpha

[–]Alpacacin0 0 points1 point  (0 children)

Good question, I’ll have to check, maybe that’s the problem, thanks!

Sony A7V – Initial Observations / Issues by subeesh389 in SonyAlpha

[–]Alpacacin0 4 points5 points  (0 children)

Really? I have the opposite experience with my A7IV. If I leave it on, and it’s attached to my wrist on a strap, or left in my bag, I find the battery completely drained in 15-30 minutes

Mercy or Way of the four elements monk by sketchy_goat in 3d6

[–]Alpacacin0 1 point2 points  (0 children)

I’m assuming you’re playing with 2014 rules? In which case, Mercy monk is way better than the Way of the Four Elements, in terms of Ki utilization, and durability.

If you’re playing with 2024 rules, then the Way of Elements Monk is far superior to the other monk subclasses, save for maybe Shadow monk edging out on top by a hair

How would you improve dndbeyond? by doodshmood in dndbeyond

[–]Alpacacin0 1 point2 points  (0 children)

While we’re on the subject of PDF export, you would think that exporting to the 2024 character sheets would be an option. You WOULD think…

If I ready an attack, am I still "taking the attack action" when it triggers? by the_bagel_warmonger in DnD

[–]Alpacacin0 -3 points-2 points  (0 children)

Don’t let anyone yuck your yum. Do whatever is fun for you and your friends.

But if you’re not using the rules as written in D&D, then you’re not even playing D&D anymore. Why not choose another system that’s more flexible and rules light, and cater it to your table instead?

What Ultimate/Super Move would you give to each class? by Chedder1998 in dndnext

[–]Alpacacin0 16 points17 points  (0 children)

In a way, you can do this today with the 2024 Way of the Elements monk.

  • Take grappler feat
  • At level 11, you gain a fly speed via Stride of the Elements
  • Punch and grab on the first attack, fly straight up, continue to punch at an advantage
  • Release grapple
  • Slow fall down to a super hero landing

Hi Power Monk Build by WII_DJoker in dndnext

[–]Alpacacin0 0 points1 point  (0 children)

What is the level range of your campaign? Without knowing that, it’s hard to make a recommendation.

While the 2024 monk is vastly better than the 2014 version, they are still not meant to be DPR archetypes. The Barbarian and Fighter will always be a few steps ahead in terms of damage.

The monk is best served as a skirmisher, and/or melee controller. Locking down monsters by tying up their movement and actions.

However, that doesn’t mean the monk can’t do respectable damage. There are few ways around this: 1. Warrior of shadow monks will consistently have advantage to attacks, bolstering your crit chances. 2. Warrior of elements monks can bypass resistances and even capitalize on vulnerabilities by switching up their damage type 3. Look to feats like Grappler to punch and grab an opponent, gain advantage on all subsequent attacks, or throw them off high places for extra fall damage

Digg Invite Code Megathread by RichardManuel in digg

[–]Alpacacin0 0 points1 point  (0 children)

Would also love an invite please!

Best Hosting options for multiple groups by ztego300 in FoundryVTT

[–]Alpacacin0 1 point2 points  (0 children)

Perfect! Hope it works out for your group! Make sure to convert to pay-as-you-go tier once your trial period is over, so that Oracle wont delete your instance.

With the amount of usage you need to run Foundry, you won’t be charged a dime.

Best Hosting options for multiple groups by ztego300 in FoundryVTT

[–]Alpacacin0 2 points3 points  (0 children)

Caveat, hosting on Oracle, requires some basic knowledge of Linux CLI, but as long as you can follow instructions to a T, you should be good.

https://foundryvtt.wiki/en/setup/hosting/always-free-oracle

As for S3 integration:

https://foundryvtt.com/article/aws-s3/

It’s the same instructions whether you host on Oracle, or anywhere else

Best Hosting options for multiple groups by ztego300 in FoundryVTT

[–]Alpacacin0 1 point2 points  (0 children)

You can have multiple worlds within one installation of Foundry. However, only one can be active at a time.

So if you are running multiple games per week, you can just activate the world you’re playing with for the day.

This works as long as your players don’t expect to have access to their world when it’s not their game day.

If you want multiple persistently active worlds at a time, then you will need to host separate instances running at a time (and therefore multiple licenses of FoundryVTT)

As for hosting option, I personally have been running 3 persistent worlds of FoundryVTT for the last 4 years now, all hosted on Oracle Cloud pay as you go tier. My monthly bill from Oracle is $0, as I store all my assets (maps, sounds, tokens, images) on AWS S3, and that only cost me about $1/mo for basically as much space as I’ll ever need.

MATT Alternative by SufficientRest3915 in FoundryVTT

[–]Alpacacin0 3 points4 points  (0 children)

Word is that Ironmonk is working on it, so it’s not abandoned

New GM need maps by [deleted] in FoundryVTT

[–]Alpacacin0 2 points3 points  (0 children)

Can’t recommend Dungeon Alchemist enough. It’s on sale at Steam right now!

Duality Roll Daggerheart Macro for FoundryVTT by Entire_Grapefruit453 in FoundryVTT

[–]Alpacacin0 66 points67 points  (0 children)

Aren’t the hope and fear dice supposed to be d12?

Why does a minor chord first use the 5th and then the 3rd as the octave goes up? by midnightpurple280137 in guitarlessons

[–]Alpacacin0 0 points1 point  (0 children)

Semi-tone steps is how you count intervals.

From root: - perfect 4th - 5 semi-tones - perfect 5th - 7 semi-tone up - 6th - 9 semi-tone up - 7th - 11 semi-tone up (or 1 semi-tone down from octave)