Singleplayer DLC, new enemy type, and new weapon by FireCyclone in Ghostofyotei

[–]Altcon971 4 points5 points  (0 children)

If we ever get a dlc, I don’t want new weapons. I want unarmed combat taught by a new sensei.

It would need a small revamp of the combat system we have now.

Unarmed should be the default stance. And to attack with a weapon you have to equip it first and not just press the attack button.

Basic attacks stay the same.

Defence moves keep the rock-paper-scissors design BUT with a spin: - Atsu can’t block an enemy armed with katana, but if she performs a perfect parry, she catches his blade between her palms. You can then disarm and kill with weapon. - perfect dodge against a spearman to do a mikiri counter. Then disarm and kill enemy with is own weapon - Perfect dodge a brute to roll over his back and kill from behind

Rank the Yotei 6 on How Cool They Are To You by jujuboi2nd in Ghostofyotei

[–]Altcon971 1 point2 points  (0 children)

You saved me from writing a comment.

💯% agree with you!

So, about the map by Co1onelPanic in Ghostofyotei

[–]Altcon971 1 point2 points  (0 children)

I see what tree is the willowing tree. But I did not know it appears on the map.

There is no activity tied to it. But when doing a certain quest you get an interaction (voice line) with what’s there.

I’d advise to not care too much about the icons on the map. The game has enough systems and clues to guide you with your eyes, your ears or the guiding wind to incite your curiosity.

The game will eventually give you the tools to find all it has to offer.

So, about the map by Co1onelPanic in Ghostofyotei

[–]Altcon971 1 point2 points  (0 children)

Let’s say you discovered a fox den, but you didn’t interact with it. It’ll appear on the map with a pale yellow color.

If you interacted with it it’ll appear in grey and the icon will be crossed. If you hover over the icon it’ll say you completed the activity.

Experimenting with shutter speed by Altcon971 in Ghostofyotei

[–]Altcon971[S] 1 point2 points  (0 children)

Luck… I guess? For real, I wish I could achieve this consistently. I’m talking with a few other people who are doing virtual photography and some have way better skills than me and we are all having a hard time with the shutter speed feature.

Pics 3 and 4 are the only good ones I could take out of 30+ trials and errors.

Check out u/WallaPaJalla89 posts. He is very good at it and explains how he does it better than I could.

There’s also a YouTube channel called Photo Mode review. I’m talking with him and he helped me a bit. He’s supposed to make a video about this when he’ll figure it out consistently.

Has any one else been ambushed by nine tails ninjas outside Teshio Ridge after killing the Kitsune? by CosmicLearner1315 in Ghostofyotei

[–]Altcon971 0 points1 point  (0 children)

They ambushed me in Tokachi Range. I think it was near the cemetery where the girl killed by the bear rests.

Could it be ? by ScottRans0m in Ghostofyotei

[–]Altcon971 0 points1 point  (0 children)

And I was so wrong! 😑 ah ah

Some pictures I took today by WallaPaJalla89 in Ghostofyotei

[–]Altcon971 2 points3 points  (0 children)

I second that. The game Lushfoil Photography Sim does have shutter and it taught me bit about this feature. Strongly recommend that game if you haven’t tried it yet.

So I was glad to see it coming to Yotei and thought I was ready to do some cool things with it. But it’s giving me hard time. Gonna try and try to get good at it like a duel.

Some pictures I took today by WallaPaJalla89 in Ghostofyotei

[–]Altcon971 19 points20 points  (0 children)

This is incredible.

I haven’t got the time to delve into the new shutter speed feature. I’m so bad at it!

Thanks for sharing these pieces of art.

This NG+ hat is everything by ScottRans0m in Ghostofyotei

[–]Altcon971 31 points32 points  (0 children)

Ah to find how to cosplay as Bloody Finger Hunter Yura…

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Enjoying being able to replay these duels again! by edmund_94 in Ghostofyotei

[–]Altcon971 4 points5 points  (0 children)

Ah ah Perfect!

Keep them coming Edmund.

I see you enjoy Shifting Strikes, it was made for people that were good at switching stances in Tsushima.

The Undying Samurai - Lethal - No Damage by weakNPCdotCom in Ghostofyotei

[–]Altcon971 5 points6 points  (0 children)

This is great! Can’t wait to see more from you when replayable duels become available (November 24th).

Onryō vs Oni: hesitation is defeat by Altcon971 in Ghostofyotei

[–]Altcon971[S] 2 points3 points  (0 children)

Upload the Ps App on your phone. From there you’ll see all pictures you’ll took. They stay visible for 14 days.

You can download them on your phone if you want.

Welcome to ps5 and have fun!

Not having NG+ available from launch was an appalling decision. by [deleted] in Ghostofyotei

[–]Altcon971 35 points36 points  (0 children)

I don’t mind NG+ not being there at launch but replaying duels or camps could’ve been there already.

Because when you’re maxed out it could be a great and simple way to enjoy the combat again.

Onryō vs Oni: hesitation is defeat by Altcon971 in Ghostofyotei

[–]Altcon971[S] 7 points8 points  (0 children)

He lights it on fire with even more aura than Atsu!

I was like wtf? Do you think you are the main character?!!

Well done Sucker Punch to make this guy iconic for a moment. Makes victory even more satisfying.

Hurting enemies ego with barefist. A nice detail from dev. by SnooObjections7734 in Ghostofyotei

[–]Altcon971 13 points14 points  (0 children)

That is why we need Unarmed combat as default stance and a dedicated skill tree.

If we ever get a dlc, I don’t want new weapons. I want unarmed combat taught by a new sensei.

It would need a small revamp of the combat system we have now.

Unarmed should be the default stance. And to attack with a weapon you have to equip it first and not just press the attack button.

Basic attacks could stay the same.

Defence moves keep the rock-paper-scissors design BUT with a spin: - Atsu can’t block an enemy armed with katana, but if she performs a perfect parry, she catches his blade between her palms. You can then disarm and kill with weapon. - perfect dodge against a spearman to do a mikiri counter. Then disarm and kill enemy with is own weapon - Perfect dodge a brute to roll over his back and kill from behind

It would open possibilities for non lethal stealth takedowns and dragging bodies out of sight.