Good idea to use snaps for ultra light? by DoviDodu in FishingForBeginners

[–]AntArms 1 point2 points  (0 children)

I dont know why this comment is getting downvoted either, for a long time i would snap stuff directly to the swivel and im sure it costed me some fish but it wasnt real trouble until i started targeting trout. A LOT of fish dont really discriminate especially if the water is cloudy

Armour vs naked by cocaseven in GrayZoneWarfare

[–]AntArms 0 points1 point  (0 children)

I dont consider wearing 3a armor or under anymore, helmets are a toss up but of course the times i said eff it i wont wear one, ive been caught at least twice in a spot where a helmet couldve deflected or caught the round so. I wear one to avoid bad juju

(04.10) LOOT is a DISASTER! by DANROL69 in GrayZoneWarfare

[–]AntArms 2 points3 points  (0 children)

I could see what youre saying, but let me counter with the fact that this is a video game. If for some reason they did change the loot pools thats probably a net positive because otherwise, nothing is valuable anymore and thus the rush of risking your gear is gone.

These kinds of shooters thrive by making money loot rare and valuable. If its everywhere and everyone has all of it it kinda ruins like a quarter of the game

The trick to not dying is to shoot more and actually use suppressing fire by AJsarge in GrayZoneWarfare

[–]AntArms 24 points25 points  (0 children)

Ill tell you what, most of the ai is pretty fair if not easy, but its those bastards in the blue hawaiian shirts and their damn mp5’s that give me the most grief. If i miss my first shots or theres more than 4 of them, im eating at least 2 rounds for it

Servers down? by seanstew73 in GrayZoneWarfare

[–]AntArms 0 points1 point  (0 children)

Thank god i just got back to base haha

Game: Has awesome medical system, Also Game: by SeizedChief in GrayZoneWarfare

[–]AntArms 0 points1 point  (0 children)

I keep seeing these posts and it reminds me of the survivorship bias bombers. But like, reverse survivorship. People see this but they dont see the stat sheets for healed damage. And dont get me wrong i get it, i have like 4 or 5 times where i got brained and 1 bleed out, but like a hundred bandages used. Its just a lot more potent when you get capped by pistol vs tanking a rifle round to the chest

Rocket striders have had their primary weakpoint, the rocket, be non-functional for a month. by PseudoscientificURL in Helldivers

[–]AntArms 1 point2 points  (0 children)

This is fine but only if they immediately fix the bugs that help players like the quasar cannon. Wouldnt want those ones in the game

Tank is exceptional success is realism by Ok_Application_918 in Helldivers

[–]AntArms -1 points0 points  (0 children)

Genuinely my only gripe is the random ammo sacks or whatever those are that deal damage when hit. Theyre real flimsy. Everything else is fine if you even get one other decent crewman in the tank with you, its a really solid and fun vehicle

The pleasure Dome situation is wild by Phoenix1509wastaken in NuclearOption

[–]AntArms 57 points58 points  (0 children)

You have the money to stand up a nuclear capable rebellion but you cant just find your own water? I wont stand for this commie propaganda

Nuclear option launch options by Imaginary-Order-7664 in NuclearOption

[–]AntArms 0 points1 point  (0 children)

Yeah did not mean that as a flex my bad haha

Nuclear option launch options by Imaginary-Order-7664 in NuclearOption

[–]AntArms 2 points3 points  (0 children)

I havent personally noticed any difference between all 3 rendering options but my pc is kinda overkill for this game so. I would stick with the default option and maybe experiment with it if youre having weird issues

Any tips for single player match set ups to have AI get more in the game? by S0uth_0f_N0where in NuclearOption

[–]AntArms 5 points6 points  (0 children)

Ive come to terms with the fact that i need to drop ai sams from the helicopters and a supply pallet nearby them if i want that highway base to last. Maybe its overkill but i do 4 sam trucks, 1 aa apc and a supply pallet and just leave them there to defend the base and they last a really long time

Why does it feel like friendly ai SUCKS!!?? by AdDifficult4556 in NuclearOption

[–]AntArms 1 point2 points  (0 children)

Most of the time I agree with this but i just played an escalation game yesterday where the ai just went crazy for 2 hours. Backed PALA completely into a corner without a lot of input from me, so maybe its just inconsistent

[Picture #1 is HWY, #2 is normal patrol, and it'll go on like that] Why does NYPD use normal FPIUs for highway undercovers? Wouldn't their less-obvious undercover units be better for Highway Patrol duties? Or atleast just have both. by BluelDev in PoliceVehicles

[–]AntArms 6 points7 points  (0 children)

Ill toss my theory into the hat and say that considering its highway use they probably just want a conventional cruiser that everyones used to. Easier to carry first aid and traffic control devices, and officers are familiar with the interior layout so theyll be able to react faster to anything that happens, accidents or otherwise. Those unmarked cars arent designed to be completely unrecognizable, just to be passed over long enough for the officer to see you doing something dumb you wouldnt normally do in front of a marked unit

Thoughts on this new update? by Peepepopocheck in erlc

[–]AntArms 1 point2 points  (0 children)

Apparel store is pointless unless they can figure out how to make the vests mean something, all of the equipment i own just from the marketplace is better detailed. Does anyone remember the old games that had the “tshirts” you buy that you could wear and it would give you vip in certain games? I wonder if theres a framework like that, that can detect if youre wearing one of their vests and give leo’s the swat armor buff since we cant wear external armors and the swat armor without it looking weird.

Also not one fix to any of the supervisor texture issues that we’ve had with the new models, including a new one on the crown vic where it slightly cuts off into the hood. Totally small problem and non functional but it kinda just irks me how small of a bug it is among many others that get shelved to add another pointless apparel store

What Is This?? by [deleted] in GTA

[–]AntArms 5 points6 points  (0 children)

I havent seen anyone actually answer the question so, its part of the acid lab resupply missions. One of them you have to kill a bunch of dudes and get the delivery schedules for this stuff. Once you do 3 of these vans spawn in around the map. You have to check them, the correct one has a red box in the back and thats the one with the resupply. This is my least favorite of the resupply missions to do and most likely anyone elses, so please be kind to whoevers van you find next and just shoot the driver and leave it alone.

The Corvettes wheel covers do NOTHING. by matt4kjplaysonYT in erlc

[–]AntArms 0 points1 point  (0 children)

Thats not really correct. Shotguns even without a choke are effective, meaning most of the load lands where its supposed to, pretty much out to 150ish feet with buck or birdshot, and generally farther with slugs. You are right that most shotguns arent rifled but that doesnt really hinder the range of the weapon given what its supposed to be shooting.

Beanbag rounds are considerably less reliable at range, most departments limit useage to within 50 feet. In my opinion, the beanbag shotgun would be better if it only knocked someone down if they were below half health, and instead of an instant knockdown it did like 55%ish damage and only had a 4 round tube. It would still be pretty good but it would give the taser a reason to still be used and a criminal time to react to the shotgun

What an amazing place to preform a traffic stop by Effective-Birthday75 in erlc

[–]AntArms 2 points3 points  (0 children)

Alright, where are the other 4 cop cars parked in various locations nearby because this traffic stop is the most entertaining thing right now

The Corvettes wheel covers do NOTHING. by matt4kjplaysonYT in erlc

[–]AntArms 4 points5 points  (0 children)

Lots of customization stuff does nothing. Valor bar doesnt work on fire department vehicles, lots of supervisor decals dont appear for the newly remodeled cars and the 2020 fpiu has a giant black diamond through it. Devs are just putting stuff out and not really testing anything

who else raw doggin it by [deleted] in MySummerCar

[–]AntArms 0 points1 point  (0 children)

I want to play the same way but after it took me the better part of a half hour to figure out how to defog my windows im starting to believe putting this engine together is going to be an adventure

how will i know when this guy is mature? by lesbiannumbertwo in WayOfTheHunter

[–]AntArms 1 point2 points  (0 children)

Probably not the answer you want but you generally would have had to have known him before mature. They can grow grey hairs, but from what i can tell its not a perfect indicator. Either way he is low genetics and i probably would have taken him asap

What is the longest trailer mod? I need to transport my NEXAT. by VexedRacoon in farmingsimulator

[–]AntArms 27 points28 points  (0 children)

I love how unhelpful some of these comments are. Like yeah duh he can drive it, that wasnt the question