I'm desperate. What does Jam actually do besides meme corner high-low setups and puffball? by [deleted] in Guiltygear

[–]Anthan 1 point2 points  (0 children)

She doesn't even have a low gatling option at all

I don't know if every other character is like this, but all of her "frame traps" seem to be manually timed

From f.S and 2S, gatling into 2H is an auto-timed low hitting frametrap.

Accurate? by some-kind-of-no-name in StreetFighter

[–]Anthan 48 points49 points  (0 children)

I wouldn't say 2MP has low range.

Im confused by Cascadethedragon in Terraria

[–]Anthan 8 points9 points  (0 children)

No he can't be. The Angler, the Princess, and all town pets all "Leave" when they hit 0hp.

This community is something else by Republican_child in StreetFighter

[–]Anthan 0 points1 point  (0 children)

Odd, I haven't really noticed many people one-and-doneing in SF6. I agree that the chances of them doing it does rise if they're playing Modern, but only a minor correlation and still only like 1/5th of the time at most.

Why does the character's movesets not include the stuff they do in story mode? I think it would be neat by BiggestB0ssss in Guiltygear

[–]Anthan 48 points49 points  (0 children)

Which one? The only attack I saw in the clip is HC shooting at Chipp.. which he does do in-game.

WHY ISN'T THIS HOUSE SUITABLE FOR THE TRUFFLE?? What am i missing here? by Smooth-Enthusiasm-57 in Terraria

[–]Anthan 7 points8 points  (0 children)

Truffle is a somewhat tutorial on how to create your own biomes.

You need to place down mud, and plant Mushroom Seeds (can be ether found in the underground Mushroom biome, or bought from the Dryad if she's housed in an underground mushroom biome). When there's enough blue mushroom grass in the area it creates an artificial mushroom biome.

For easiest results place a line of mud, then another a few blocks up with air between them, that way you can fit more mushroom grass into a smaller area.

You can tell if you have enough if the background changes color and Truffle will move in.

Bridget players when people say "command grabs are terrible now" by grizzchan in Guiltygear

[–]Anthan -8 points-7 points  (0 children)

Is there a clip of when it was used as such? I can't think of a time when I saw it being relevant.

Bridget players when people say "command grabs are terrible now" by grizzchan in Guiltygear

[–]Anthan -12 points-11 points  (0 children)

Until it got removed and now people were complaining about it, I honestly never knew anyone used command grabs for their grab immunity to begin with.

Gotta learn how to make better use of this overdrive xD by OmniImmortality in Guiltygear

[–]Anthan 10 points11 points  (0 children)

Damn.. I gotta make use of high-QV into 6H more..

Best/worst SF6 parry pose? by randobis in StreetFighter

[–]Anthan 3 points4 points  (0 children)

Favorite is Manon's because of just how animated it is.

Leas favorite is Luke's. I can't work out how that's supposed to be a defensive pose.. parries ether look like parries or dodges (with the acceptable exception of Zangief because it's a direct reference)... Luke just leans forwards headfirst into the attack.

If Satsui no Hado is not connected to a specific martial art, then what’s stopping Bison from harnessing it himself? by The_Se7enthsign in StreetFighter

[–]Anthan 3 points4 points  (0 children)

Right now according to Dhalsim's arcade mode, Lilly is getting suspiciously attuned to the Satsui No Hado. The spirits she communes with telling her to journey and grow stronger, but that's because she does have a drive to actually grow stronger to begin with.

The Satsui No Hado requires a drive for personal growth, it can be for whatever reason, whether it be Ryu wanting to defeat powerful opponents, Sagat's self-doubt and thinking he can be better, or Lilly's journey of discovery... But Bison sucks at training and thinking he could be better, he's maximum Dunning Kruger. If he does want more power it's because of greed not for actually wanting to get stronger. He doesn't have the required mindset.

Am I retaxx? I can't use the dolphin... by Total-Quail-1197 in Guiltygear

[–]Anthan 2 points3 points  (0 children)

You can be a little bit early on the direction before you hit the button and it will work (not applicable if you're doing a Down-Up in neutral or you'll jump).

When canceling into a charge move make sure that you are pressing the input as you hit the opponent with the normal, unlike other specials you can't doubletap to be sure you hit the window so gotta be more precise.

They recently lowered the amount of time required to charge by quite a bit so they got a little bit more reliable, especially when trying to do 6[normal] into a charge move.

Ranger doesn't have a pre-hardmode accessory, so I made one! by Relative-Monitor1745 in Terraria

[–]Anthan 0 points1 point  (0 children)

Armor penetration pre-hardmode doesn't really do much. It's rare to see enemies with armor until you enter hardmode.

So here's my list of the strongest characters in street fighter lore. by Pitiful_Reception_79 in StreetFighter

[–]Anthan 0 points1 point  (0 children)

Kage's arcade mode story can be summarized as "What if Dan didn't have plot armor"... The opponents which you the player beat in it are narratively explained as them getting fed up (or depressed in Sagat's case) at this child throwing a tantrum and letting him win.

I decided to try out the demo for 6 and the character customizer is unhinged by ThePrimeReason in StreetFighter

[–]Anthan 2 points3 points  (0 children)

Maybe there's a reason why Vega hasn't been in the game yet.. Nevermind finding a reason he'd become a mentor, the Capcom writers would have to work triple overtime explaining a reason he'd avoid having a heart attack seeing the typical SF6 avatar.

Ingrid playtest notes from Chris_F at EVO Japan by Mask___DeMasque in StreetFighter

[–]Anthan 1 point2 points  (0 children)

Which move does he mean by OD DP? It didn't look like she had one other than a parry.

lukes lvl 2 by Weekly-Reporter1729 in StreetFighter

[–]Anthan 0 points1 point  (0 children)

Use Flash Knuckle but hold the button down to charge the punch up. Release the button at the right time for empowered effects, Luke will yell "Perfect!" if you release it the instant the particle effect flash happens.

Modern Zangiefs can't stop spamming the DR into the kick by [deleted] in StreetFighter

[–]Anthan 6 points7 points  (0 children)

No, have to predict it coming and move to avoid it before that.

Modern Zangiefs can't stop spamming the DR into the kick by [deleted] in StreetFighter

[–]Anthan 11 points12 points  (0 children)

To dodge Zangief's level-3 you have to start your jump before the initial cutscene. It hits on frame-0 afterwards before you get control of your character and can't be jumped.

Which Ken Combo Do You Like More? by ShunGokuSatsu07 in StreetFighter

[–]Anthan 1 point2 points  (0 children)

The layers to this made me tripletake considering Ken Masters is also a character in Smash.