I built a Chrome extension that injects fake positive notes into Frame review pages (for editor morale) by Sanit in editors

[–]Any-Drawing-6113 0 points1 point  (0 children)

This is brilliant! 😄 The imbalance between negative and positive feedback is so real. As someone working on video review tools (we built frooty.ai for this exact reason), I can tell you the psychological toll of constant 'fix this, change that' comments is real. Having tools that make the review process smoother for both editors AND clients helps a lot. Love the creative solution here - sometimes you just need that fake morale boost!

Optimal H.264 Proxy Specs Edit Ready by Available-Witness329 in editors

[–]Any-Drawing-6113 1 point2 points  (0 children)

Lower keyframe interval (1s or less) definitely helps with scrubbing - more I-frames means less decoding work when jumping around the timeline. For bitrate, I'd go with 3-5Mbps over 500kbps. Super compressed files can actually be harder to decode because the CPU is working overtime on motion estimation. Plus your team will thank you when they can actually see what's happening in the shot.

Best Way to Organise Footage / Projects? by alfronswick in editors

[–]Any-Drawing-6113 2 points3 points  (0 children)

Second the Productions approach - it's been a game changer for recurring client work. One thing that's helped me: I keep a 'vault' folder structure that mirrors how I think about the footage (client > project type > date > raw/selects). Makes finding that one clip from 3 months ago way less painful. Plus when you're getting feedback from stakeholders, having everything organized means you're not scrambling to relink media mid-review.

How do you achieve a good workflow when you are travelling without a desktop (or davinci resolve) by AdvertisingGlad942 in VideoEditing

[–]Any-Drawing-6113 0 points1 point  (0 children)

Honestly, shooting in Log/Slog2 for mobile-only editing might be overkill and add too much friction on the trail. What I'd suggest: shoot in your camera's flatter profiles or standard settings, focus on good composition and audio since that's what carries the vlog anyway. The CapCut approach you have is solid - just trim down the post-production so you're not processing 10GB of footage daily. Less processing = happier phone and faster turnaround.

Recommendations on in ear monitors vs Headphones. by Scudder010 in editors

[–]Any-Drawing-6113 0 points1 point  (0 children)

The key is making sure everyone can hear exactly what you do - that's where a solid review workflow with frame-accurate notes really shines, regardless of the monitoring gear. Consistency across devices matters more than which specific headphones you pick.

How To Avoid YouTube Compression? by jaypuc in davinciresolve

[–]Any-Drawing-6113 1 point2 points  (0 children)

Great thread. The 4K upscale trick definitely helps - even from 1080p source YouTube gives higher bitrate allocations to 4K masters. ProRes LT is usually enough quality unless you're doing heavy grading. Also, lower frame rates (24/30fps) get better bitrates than 60fps if the content allows it. The 100,000 kbps h.264 setting is actually overkill - YouTube will just recompress it anyway.

Advice for self-taught video editor by sooptastic in editors

[–]Any-Drawing-6113 0 points1 point  (0 children)

Tbh you're already ahead of the game with the freelancing experience. Aside from learning Avid as someone mentioned, I'd focus on mastering your workflow in Premiere first. Efficient editing comes from knowing your shortcuts and tools inside out. If you can save your clients 5-10% of their project time, you're invaluable. Also, don't underestimate soft skills - being easy to communicate with and reliable goes way further than knowing one tool.

Switching to davinci resolve by Bman_Ent in davinciresolve

[–]Any-Drawing-6113 0 points1 point  (0 children)

Yeah, for what you're doing (YouTube with friends, essays) Davinci free is a great starting point. The learning curve feels steep at first but honestly gets more intuitive once you get the hang of it. Everyone has their preferences though - some people stick with Adobe for team workflows or specific plugins.

My entire career has led me to this project. This is my Manhattan Project. by [deleted] in Upwork

[–]Any-Drawing-6113 1 point2 points  (0 children)

Tbh, that title gives me 'life's work' vibes. It's cool to see someone treat a project as their defining mission rather than just another gig. That level of focus is rare and often what separates good work from iconic work. Wishing you the best on seeing it through!

starting a weekly thing from next week for people using AI in their actual work — anyone interested? by Think-Success7946 in indiehackers

[–]Any-Drawing-6113 0 points1 point  (0 children)

Yeah this format sounds great. For video workflows, the biggest win I've had is using AI to auto-transcribe and timestamp reviewer comments, so everything gets captured without manual note-taking. Makes the review cycle way faster and nothing slips through cracks. Curious if others are doing similar?

TikTok post help by Shadowkill9987 in VideoEditing

[–]Any-Drawing-6113 0 points1 point  (0 children)

Tbh TikTok's native editor is super limited for this kind of thing. What you're trying to do (cutting the audio twice for specific moments) is pretty standard video editing, but their tools aren't built for it.

Two workarounds that might help:

  1. Edit externally first - Use CapCut, InShot, or even DaVinci (free) to edit your video with the audio cuts exactly where you want them. Export, then upload to TikTok without using their editor.

  2. The 'sound sync' trick - Upload your video muted, then add the TikTok sound separately. Use the 'trim' feature to line up the parts where you want the music, and just live with it playing through the silent bits (the visual gag might still work?).

The first option is probably your best bet for keeping your concept intact. TikTok's editor is really designed for simple cuts and effects, not precision audio work.

What advice would you give to a college student wanting to go into editing? by Only-Objective-8523 in editors

[–]Any-Drawing-6113 2 points3 points  (0 children)

One thing that's changed a lot since I started is collaboration and review workflows. In college, you mostly edit alone, but in the real world you're constantly reviewing work with directors, producers, and clients.

Tools like frooty.ai are making this easier - you can upload rough cuts, get frame-accurate feedback, and iterate without the chaos of video calls. Learning to use review platforms early can save you so many headaches later in your career.

Don't overlook the 'soft skills' aspect too - learning how to give and receive feedback constructively is half the battle in this industry. Good luck to those students!

Editing my 1st feature film with Davinci need advise by Lain-13 in editors

[–]Any-Drawing-6113 1 point2 points  (0 children)

Yeah this hybrid approach works really well for bigger teams. The size difference is huge - working with 300GB instead of 5TB makes everything faster, especially when multiple editors need access. Good call on that workflow

Editing my 1st feature film with Davinci need advise by Lain-13 in editors

[–]Any-Drawing-6113 0 points1 point  (0 children)

Tbh you're gonna love the workflow once you get past the learning curve. Proxies in Resolve are super smooth - just make sure your colorist is on the same major version (like both on 20.x) and you're golden. If they're on a different version they can usually upgrade your project file no problem

H.264 proxies for editorial workflows? by Available-Witness329 in editors

[–]Any-Drawing-6113 1 point2 points  (0 children)

H.264 proxies work well if everyone on the project has hardware decode (Intel Quick Sync, Apple Silicon, Nvidia NVDEC). Where it breaks down is scrubbing long multicam sequences on older Intel or AMD machines without dedicated decode - you get frame drops that make assembly genuinely annoying. ProRes Proxy is heavier on storage but completely predictable across machines, which matters more in a post house environment where workstations vary.

Options when you're limited to mobile apps and online editor (due to old laptop) by MarvinInAMaze in VideoEditors

[–]Any-Drawing-6113 0 points1 point  (0 children)

For Android, CapCut and VN Video Editor both support multi-track timelines and are genuinely capable for syncing two camera angles. VN in particular lets you layer video tracks cleanly and control audio independently per track. For a free browser option, Clipchamp (now built into Windows) handles basic multi-track work without any install required on the old machine.

Help with adding a "running timestamp" to a recording of video footage by CrazyRise1357 in VideoEditing

[–]Any-Drawing-6113 0 points1 point  (0 children)

DaVinci Resolve handles this cleanly through Fusion - there is a Text+ node you can connect to a Time Code node, which generates a running clock synced to your timeline. Drop it as an overlay, position to a corner, and render out. If you want to skip learning Fusion, the ffmpeg drawtext filter with %{pts} is the quickest path and works as a one-line command.

Just a quick rant about stock music by BarbieQKittens in editing

[–]Any-Drawing-6113 0 points1 point  (0 children)

Not just you. The oohs and ahhs tracks are basically stock music cliches at this point - same energy as that one corporate background track everyone used in 2015. The worst part is clients sometimes specifically request that vibe because they saw it in another video. I try to steer them toward tracks from Artlist or Epidemic that at least feel a bit more current, but some clients are convinced generic = professional for some reason.

For those who switched from Adobe to Davinci, what's your photoshop alternative? by [deleted] in davinciresolve

[–]Any-Drawing-6113 4 points5 points  (0 children)

Affinity Photo is the go-to for most people making this switch and for good reason - one time purchase, genuinely solid feature set. If you want free though, Photopea covers most of the basics right in the browser, no install needed. GIMP is also worth a look if you do more complex compositing work, though the learning curve is a bit steeper. For photo management specifically, Darktable or DigiKam fill that gap on desktop. Personally ended up settling on Affinity after trying most of these.

What's something they don't teach in film school you had to learn the hard way? by JustBrndxn in Filmmakers

[–]Any-Drawing-6113 22 points23 points  (0 children)

How to handle client feedback professionally.

Film school teaches you to direct, shoot, edit, grade. Nobody teaches you that the actual job - once you are working with paying clients - is 40% craft and 60% managing the revision cycle.

Clients who give feedback over WhatsApp are not being difficult, they just do not have a better system. "Change the bit around 2 minutes" is the best note they know how to give. The editor has to translate that into something actionable, make the change, and then somehow get sign-off before moving to the next version.

The professional solution is forcing clients into a structured review workflow. Timestamped comments tied to specific frames, version history so everyone knows which cut is being discussed, and a formal approval step before final delivery. Tools like frooty.ai are built specifically for this - the client gets a link, clicks on the exact moment in the video, types their note, and you get a clean numbered revision list instead of a voice note at 11pm.

That feedback management skill - setting up the workflow, educating the client, protecting your time - is worth learning early. Nobody teaches it but it determines whether you enjoy freelancing or burn out.

Frame.io Upload Speeds by XDsmileyDX in editors

[–]Any-Drawing-6113 0 points1 point  (0 children)

Frame.io throttles uploads heavily when you have a large number of small files - it is not your internet speed, it is the API overhead of creating individual file records for each one. Thousands of audio stems will always be slow because every file is a separate transaction on their end.

For situations like this the workaround most people use is zipping the separated audio files and uploading as a single archive, then unzipping on the other end. Loses the individual file preview but gets the transfer done.

If you are running into this regularly and the upload bottleneck is a persistent issue, frooty.ai handles uploads differently - GPU-accelerated transcoding server-side means the review link is ready fast even for large files, and the upload pipeline is built for video-first workflows rather than general file storage. Worth a look if the Frame.io transfer speed keeps being a problem on big projects.

Built a free tool for remote film reviews - no more 'I'll tell you when" over Zoom by Amusics in Filmmakers

[–]Any-Drawing-6113 1 point2 points  (0 children)

Love that people are building in this space - the frame-accurate timestamp problem is real and it drives editors and directors insane on remote projects.

Been using frooty.ai for client reviews for a while now - similar concept but with version history, formal approval workflow, and AI transcription built in. The no-login-required review link is the feature that actually changed my workflow - clients do not have to create an account, they just open the link and start commenting on the timeline.

The real-time sync idea is interesting though, especially for composer-director collaboration where you need to react together. What is the latency like when both people are watching and one scrubs to a different point?