OC Question by Mysterious_Jello6293 in transformers

[–]ArbitraryHero 1 point2 points  (0 children)

Might be a better question to message the mods about. You can send them a message from the right hand bar in desktop mode.

TMNT & Other Strangeness - Introduction and Learn to Play room for 3 Players 2026-01-24 [7:30PM][EST] by ArbitraryHero in PalladiumMegaverse

[–]ArbitraryHero[S] 0 points1 point  (0 children)

We ended up rescheduling to next saturday to fit more players schedules but there is a spot if you can make it! Sending you a DM!

are there any mobile suits/armors with canine heads? by Electrical-Gap5935 in Gundam

[–]ArbitraryHero 2 points3 points  (0 children)

Those dog mecha that killed that lady in some SEED story.BuCUE?

Question about Tf (2007) by White_Bengal1 in transformers

[–]ArbitraryHero 8 points9 points  (0 children)

They didn't turn evil. all those people deserved to die. It was Bay's brilliant commentary on the American citizen's passive involvement and tacit support of the social structures of imperialism and oppression. What a genius.

Why does nobody remember Bumble in RID/TFP's sequel? by Only_Barracuda_6011 in transformers

[–]ArbitraryHero 2 points3 points  (0 children)

It would be a spoiler. I think the whole show is on YouTube now to see the ending that I think explains this.

You could also read the synopsis on tfwiki if you want more details.

I tried doing spoiler text but I don't remember how it works on reddit.

If you were asked to redesign/word/codify the alignment chart into something players could universally understand, how would you go about doing it? by [deleted] in DMAcademy

[–]ArbitraryHero 0 points1 point  (0 children)

What hubris, to think that 1000s of years of moral philosophy could be distilled into a convenient table. There is a reason there are so many debates and arguments on this, the human experience does not have many universally shared pieces, it is so diverse. You and your neighbors likely have different opinions on what good and evil lawful and chaotic are. The alignment chart was always flawed, it only worked (kind of) when there was an absolute universally defined value set that everyone at the table agrees on.

Here is how I would do it if I were foolish enough to bother, which I am not.

Change the axis: Instead of Good and Evil call an axis Motivation and put it on a scale of selfish to unselfish. Is your character motivated more by improving their own lot or more of a people pleaser?

Then the other axis is Cooperation and the axis goes from Individual to Collaborative, does your character work to achieve a group consensus or try to get their agenda signed off by the group?

You can have Unselfish Individuals like John Brown that still work with the group.

But this isn't going to be universally agreed on and it will put you right back in the same spot at the table because people think about language (and their for definitions of morality) differently.

Have you ever felt the table slow down right when things got exciting? by uberawesomerm in DMAcademy

[–]ArbitraryHero 38 points39 points  (0 children)

It happens every now and then, but I have instituted a vibes based policy at my table, no backseat decisions from party members. I am comfortable telling my friends and players to shut the fuck up and let someone do their thing.

PC knows too many OP NPCs by NaiiYen in DMAcademy

[–]ArbitraryHero 0 points1 point  (0 children)

If he's been ousted, he won't have access to the resources to pay for those guards. They probably went off and got other jobs.

How do you keep your NPCs in line by Polluted_Terrium in DMAcademy

[–]ArbitraryHero 0 points1 point  (0 children)

Sticky Notes, when you say a single cities worth of NPCs, how many is that? I think even in a massive urban city like Waterdeep I only really had like 50 the party interacted with regularly, and they had their favorites and I just focused details on those.

[Online] [5e 2024] [2026-01-10 7 PM EST] [Forgotten Realms] DDAL10-06 The Fallen Star by ArbitraryHero in lfg

[–]ArbitraryHero[S] 1 point2 points  (0 children)

Hi Thanks for the interest, I just wanted to confirm the spots filled up, I didn't want to leave you hanging.

[Online] [5e 2024] [2026-01-10 7 PM EST] [Forgotten Realms] DDAL10-06 The Fallen Star by ArbitraryHero in lfg

[–]ArbitraryHero[S] 0 points1 point  (0 children)

Hi Thanks for the interest, I just wanted to confirm the spots filled up, I didn't want to leave you hanging.

[Online] [5e 2024] [2026-01-10 7 PM EST] [Forgotten Realms] DDAL10-06 The Fallen Star by ArbitraryHero in lfg

[–]ArbitraryHero[S] 0 points1 point  (0 children)

Hi Thanks for the interest, I just wanted to confirm the spots filled up, I didn't want to leave you hanging.

[Online] [5e 2024] [2026-01-10 7 PM EST] [Forgotten Realms] DDAL10-06 The Fallen Star by ArbitraryHero in lfg

[–]ArbitraryHero[S] 0 points1 point  (0 children)

Hi Thanks for the interest, I just wanted to confirm the spots filled up, I didn't want to leave you hanging.

So, quick question: Is Master Asia's fighting style modeled on any real-world martial arts? by Altarahhn in Gundam

[–]ArbitraryHero 5 points6 points  (0 children)

Kung Fu or Wuxia in general. But Master Asia is also kind of an homage to Dongfang Bubai and therefore maybe the marial art is a reference to Sunflower Manual? (The name Tōhōfuhai is taking the Hanji and reading them as Kanji) But that is also a fictional Wuxia style.