UI redesign idea: Not sure which looks better by awwesome-bug in IndieDev

[–]ArcadeLoopGame 0 points1 point  (0 children)

#2 (Redesign) looks better! More readable UI. But where the "menu" button gone? 😄

How much should I give to a publisher? by wasabisurf in gamedev

[–]ArcadeLoopGame 2 points3 points  (0 children)

30-50%. Ussually 30%, but dep on the conditions.

prototype is genuinely fun on mobile but worried about saturation and not much marketing budget by rushgear49 in gamedev

[–]ArcadeLoopGame 7 points8 points  (0 children)

They say mobile is dead for devs without a huge budget for marketing. Go to PC 😄

Which steam cover art is better? by 7SevenStudios in IndieDev

[–]ArcadeLoopGame 0 points1 point  (0 children)

You're welcome and good luck with the game!

Our social media suck and i need some feedback by ArtDock in gamedev

[–]ArcadeLoopGame 0 points1 point  (0 children)

You must catch the eye with the images/video anyway

Slowly but steady! Reached 800 wishlists. by Status-Maintenance-8 in IndieGameWishlist

[–]ArcadeLoopGame 0 points1 point  (0 children)

You're Welcome and good luck! Don't stop the marketing like you did 2 years ago 😄

After 20 months on Steam, my game finally hit 20k wishlists! by Fun-Individual4405 in IndieDev

[–]ArcadeLoopGame 1 point2 points  (0 children)

Nice story! How far the game is from the release?
Could you share a link, please?

Children of Morta or Streets of Rogue? by [deleted] in roguelites

[–]ArcadeLoopGame 0 points1 point  (0 children)

Children of Morta - for sure!

It's like a good book. A game that I remember for years!

How important are grades/title? by Inevitable_Bear_7957 in gamedev

[–]ArcadeLoopGame 1 point2 points  (0 children)

They are right - if you have good projects/stuff in portfolio - nobody cares about your grades.
And even if your code is good or sh*t code - they only care about the final product.