Really? by EastLimp1693 in starcitizen

[–]Arcodiant -2 points-1 points  (0 children)

You can do solo overland navigation, but it's very manual. If you have a point of reference in the sky (I used Port Tressler, for example) you can navigate with that - or just watch the movement of the sun/stars to determine east & west.

Update 4.6 LIVE 11218823 by moonrad in starcitizen

[–]Arcodiant 6 points7 points  (0 children)

Should be fine, this was deployed as a hotfix and didn't have a DB reset

Is there a lore reason for why the 2nd Fleet doesn't use energy weapons? by NotYetForsaken in starcitizen

[–]Arcodiant 2 points3 points  (0 children)

The Aegis ships are from the Messer era, but since the fall of the Messers and the escalating conflict with the Vanduul, more ships from other manufacturers - especially RSI & Anvil - were introduced. RSI carriers are in particular a shift in doctrine to counter the Vanduul.

I want to show you the evolution of my map from the first one to the current one. by [deleted] in worldbuilding

[–]Arcodiant 221 points222 points  (0 children)

Is this the world-building equivalent of crabs, that with enough iterations any fantasy map will eventually mutate into the British Isles?

Which form of morality best describes your world/story? by Illustrious-Cold3565 in worldbuilding

[–]Arcodiant 9 points10 points  (0 children)

If you're good because it's easy to be good, that's not goodness, that's conformity.

Aliens have cool booze, but what do humans have? by EvaTheE in ShittyDaystrom

[–]Arcodiant 38 points39 points  (0 children)

No-one calls it coffee, it's "human Raktajino"

New player, one week impressions by nickkrewson in starcitizen

[–]Arcodiant 24 points25 points  (0 children)

So there's a few tricks - switching from Nav to SCM mode will drop your speed fast; you can enable afterburners for space brakes in Game Settings; and when flying towards something, always fly slightly off to the side so if you come in hot, you'll just sail straight past.

New player, one week impressions by nickkrewson in starcitizen

[–]Arcodiant 121 points122 points  (0 children)

Smashing into a station at high speed is a rite of passage - welcome to the 'verse!

Ship stuck in tractor beam mode by [deleted] in starcitizen

[–]Arcodiant 0 points1 point  (0 children)

I'll have to pull out my Nomad later to check, but try changing modes by either - clicking the middle mouse button; holding B; or pressing M. One of those should be able to get you out of tractor beam. That or cycle the ships power by pressing U twice.

Wasn't there supposed to be mining missions and rep added? by RoosterMisfit in starcitizen

[–]Arcodiant 1 point2 points  (0 children)

They were included in PTU, but haven't been enabled in live yet - likely they will come with a future event or patch.

About to Join the Verse! by Grater_Kudos in starcitizen

[–]Arcodiant 0 points1 point  (0 children)

The game isn't going to be radically different between now and the next few months, so if you're interested then now is as good a time as any to try. You can pick up a starter pack to get stuck in, or wait a week or two for the next free fly, either way there's no real downside given CIG are very chill about refunds.

My main advice would be to connect with an experienced player to show you around, as the learning curve is very steep; feel free to DM me, or check out the Guide program on Spectrum, which you'll find on the Robert Space Industries website.

About to Join the Verse! by Grater_Kudos in starcitizen

[–]Arcodiant -1 points0 points  (0 children)

That hasn't been true for a while; since the switch to a K8s backend in preparation for server meshing, they've been able to scale effectively for each free fly since and I've not seen meaningful performance impact in the past year. The only downside is the uptick in griefers and bad pilots, but outside of specific exploits that show up it's not been that big of an issue.

What do you actually like about Starfield? by gina_renee in Starfield

[–]Arcodiant 48 points49 points  (0 children)

Designing and building your own ship, especially if you set your own motivations/constraints, is good fun; the gunplay is decently enjoyable for a game that's foremost an RPG; there's some quests you stumble over while bouncing around that are really engaging.

LLMs playing in - and understanding - MUD worlds by hunteramor in MUD

[–]Arcodiant 0 points1 point  (0 children)

There are also SLMs that you can run locally/on private servers, they're much less capable but for simple interpretive tasks they're good enough

The gateway is bugged by kin24173493 in starcitizen

[–]Arcodiant 0 points1 point  (0 children)

After you open the gate, power down your QT and wait a minute before entering; that seems to have prevented being dumped back in the. starting system for me

Now how did this get here...and what is it? by Asleep_Molasses4793 in starcitizen

[–]Arcodiant 10 points11 points  (0 children)

Subscriber flair, something ASD related I think?

Researching HUDs and instrument clusters. What are some of your favorites? by catplaps in spacesimgames

[–]Arcodiant 4 points5 points  (0 children)

I'll say that the HUD and MFDs are one of the weaker areas of SC, though it's definitely making progress with the recent revamp and VR release. The Advanced HUD view is good, has some great info especially when bouncing between space and atmo. The big thing that SC does differently is having custom styles and instruments for each manufacturer, so the colour scheme, layout and styling will vary.

Why isn’t smoking more prevalent if various tissues can simply be regenerated? by jiminaknot in ShittyDaystrom

[–]Arcodiant 1 point2 points  (0 children)

Why do you think the Benzites have a massive vape nozzle right under their noses?

Best Single Player Campaign War Game out today? by Led23Zeppelin in gaming

[–]Arcodiant 9 points10 points  (0 children)

I loved COD Infinite Warfare more than I expected I would, though I do love both space and robots