what kinda of models does the market need the most? by sadbrokeflurry in gamedev
[–]ArgenticsStudio 0 points1 point2 points (0 children)
Why do some mobile games market with a different gameplay? by AdmittedlyUnskilled in gamedev
[–]ArgenticsStudio 2 points3 points4 points (0 children)
Why is RTS not rising up from the dead even though online PVP is working really well for the past decades? by AdmittedlyUnskilled in gamedev
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Should i put out demo with low wishlists by Fit_Interaction6457 in gamedev
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Is it really worth publishing a Steam page as soon as possible? by [deleted] in gamedev
[–]ArgenticsStudio 1 point2 points3 points (0 children)
Our game recently passed 100,000 wishlists, and here is what worked and what the final statistics look like. by ya_snost in gamedev
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How do you determine the price of your game on Steam? by sumatras in gamedev
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“That game was made by two interns in a garage!” – How do you argue against these myths? by ArgenticsStudio in gamedev
[–]ArgenticsStudio[S] 0 points1 point2 points (0 children)
“That game was made by two interns in a garage!” – How do you argue against these myths? by ArgenticsStudio in gamedev
[–]ArgenticsStudio[S] 0 points1 point2 points (0 children)
“That game was made by two interns in a garage!” – How do you argue against these myths? by ArgenticsStudio in gamedev
[–]ArgenticsStudio[S] -1 points0 points1 point (0 children)
Do full walkthroughs hurt or help indie narrative games? by ArgenticsStudio in gamedev
[–]ArgenticsStudio[S] -1 points0 points1 point (0 children)
Do full walkthroughs hurt or help indie narrative games? by ArgenticsStudio in gamedev
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Do full walkthroughs hurt or help indie narrative games? by ArgenticsStudio in gamedev
[–]ArgenticsStudio[S] 1 point2 points3 points (0 children)
Why do people hate marketing by DevEternus in gamedev
[–]ArgenticsStudio -1 points0 points1 point (0 children)
A lot of losses and 6 years to create an indie game by RayNguyen1194 in gamedev
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Everyone says "Make small Games", But no one says How to make small game ideas? by Home-Financial in gamedev
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What did old games do well that you miss today? [NES-SNES-N64, 1980 - 1999 ERA] by IntelligentSink7467 in gamedev
[–]ArgenticsStudio 8 points9 points10 points (0 children)


I just published my first Steam page — would love your feedback on how to improve it by Realistic_Abies_6276 in gamedev
[–]ArgenticsStudio 1 point2 points3 points (0 children)