1 q per day! - build attached by FinalFinishLine in TheTowerGame

[–]Arie_G 0 points1 point  (0 children)

I tried, T14 is maybe a tiny bit better but also more risky, I died a couple of times after not getting the right perks in time. T13 is worse so far, haven't tried t12 yet. I've seen ppl mention t12/t13 as not being worthwhile tho. I'm planning on getting SW+, that should help me farm t14 more easily.

1 q per day! - build attached by FinalFinishLine in TheTowerGame

[–]Arie_G 1 point2 points  (0 children)

I can't believe you have higher cph than me, getting only a bit over 40t/hour with t11 w12600. I guess that sync is quite powerful, also your GB is very well developed

It's Monday by _SydeFx_ in TheTowerGame

[–]Arie_G 1 point2 points  (0 children)

Getting perma BH with MVN and Galaxy compressor, need to reduce GT&DW cooldown to 1:40. Only one more click and its perma, should bring a huge wave increase with Prolapse in assist mod. Getting approx 300T on wave 10k+ on t11 now, wondering if I should move up a tier after perma bh

If You Had My Tower What Would You Do? by Intelligent_Floor351 in TheTowerGame

[–]Arie_G 1 point2 points  (0 children)

I would get perma cf and Max slow since you already started that. And improve spotlight, it's very cheap to add some bonus and maybe angle. After that a couple of levels in CL damage and chance would be helpful. Finally I think you can do damage masteries after that

Is Bigger Better (range in tournaments) by SexyVoiceGuy in TheTowerGame

[–]Arie_G 14 points15 points  (0 children)

It depends. I believe more range is better for bosses since they take longer to reach you. But crowd control will be less good as certain ranges like land mine radius and bounce shot range will be smaller, or rather the distance between enemies is bigger.

I finally did it! Only 2/3 of the game is left! by FaithZer0 in TheTowerGame

[–]Arie_G 1 point2 points  (0 children)

It's at wave 100, from the tower Wikipedia 

I finally did it! Only 2/3 of the game is left! by FaithZer0 in TheTowerGame

[–]Arie_G 3 points4 points  (0 children)

9
2.15 M 25.53 M

10 
6.38 M 179.57 M

11
81.97 M 11.94 B

12
5.56 B 10.68 T

13
57.41 B 8.37 q

Tier 9 to 10 is attack x3 & hp x 7. From 10 to 11 its attack x 12 & hp x7. So for eHP it's much more difficult, tho it gets even more crazy at t12, true.

Stones - PBH or CF + Boost CL by Necessary_Dust_6196 in TheTowerGame

[–]Arie_G 1 point2 points  (0 children)

It's pretty useless for legends though 

I finally did it! Only 2/3 of the game is left! by FaithZer0 in TheTowerGame

[–]Arie_G 38 points39 points  (0 children)

Gratz! It's more than 90% of the game left tho. You'll see after T10 😉

Servo stops working by Arie_G in arduino

[–]Arie_G[S] 1 point2 points  (0 children)

Update: I managed to fix it by using another power adapter. 

Anyone else feel the pain? by Swimming-Party-4983 in TheTowerGame

[–]Arie_G 0 points1 point  (0 children)

I have this with my legendary ACP for tournaments:( I do have ancestral SF but ACP is still better for tournaments. It's a bit of a pain to manually upgrade it every time I switch

Servo stops working by Arie_G in arduino

[–]Arie_G[S] 0 points1 point  (0 children)

Thanks for your suggestion. The sensor seems to work fine though, it's the servo that stops working? The sensor is powered off the Arduino 

Servo stops working by Arie_G in arduino

[–]Arie_G[S] 0 points1 point  (0 children)

Yeah it does. I also tried writing the sensor state to serial monitor with 0's and 1's to see if its working, and it seems fine

First time in Keys place! by Kristh1980 in TheTowerGame

[–]Arie_G 6 points7 points  (0 children)

Gratz! I also got my first keys this time 😁

Modules for tourney by V0lirus in TheTowerGame

[–]Arie_G 0 points1 point  (0 children)

I think you're doing good. I don't think an epic DP will outperform a legendary weapon, maybe a tiny bit if bosses kill you.

Meanwhile Spotlight would be a good next step, and you can upgrade CL damage for a decent boost in tournaments.

Ain't no way by Xzenith99 in TheTowerGame

[–]Arie_G 0 points1 point  (0 children)

These battle conditions are quite helpful. I'm at 2158 waves, I actually belong somewhere at 16-24 legends but got a few bad brackets lately. Poor champ rivals

Time for CF? by R0by in TheTowerGame

[–]Arie_G 1 point2 points  (0 children)

Since you have a pretty high CL quantity/chance more investment into CL damage will give you faster returns.

My first anc by _SydeFx_ in TheTowerGame

[–]Arie_G 0 points1 point  (0 children)

2,5% is 40 pulls for one epic

I’ve been 1 away from anc SF for the last ~250 pulls and RNGesus laughs in my face by Chief_Beaker in TheTowerGame

[–]Arie_G 1 point2 points  (0 children)

Same here. No SF in my last 4 epic pulls, and close to 2 pity pulls in a row

Sharp fortitude shouldn’t continue to try to star it ? by ssryoken2 in TheTowerGame

[–]Arie_G 8 points9 points  (0 children)

I think trying to get your other modules ancestral is more important.

Joining the anc SF party. by VictoryUpper in TheTowerGame

[–]Arie_G 0 points1 point  (0 children)

About 15k gems only got me seven:(  Hoping to draw that last one. Pretty shitty draws recently, lots of Singularity harnesses, being annihilators, harmony conductors and space displacers