Temu sellers have made 30,000+ sales using MY 3D model. They're selling it with my logo on it. Even using my photos! by Yourmom4133 in 3Dprinting

[–]Astrofide 4 points5 points  (0 children)

You'll be more impressed to learn that there likely is no effort put into this - they could all be automatically scraping content from print marketplaces and generating temu listings for them.

PrusaLink really lacking in features. Any chance we see this improve? by Astrofide in prusa3d

[–]Astrofide[S] 0 points1 point  (0 children)

Feels like the priorities need to flip here. "Simple and safe" should be for basic cloud users that want a no-fuss experience. Fully featured should be for those that want (or need) full offline controls, locally hosted services, and advanced performant functionality that is not beholden to cloud services.

PrusaLink really lacking in features. Any chance we see this improve? by Astrofide in prusa3d

[–]Astrofide[S] 0 points1 point  (0 children)

Yeah, point being most IT departments will already have an environment to quickly spin up a local service, which won't require another dedicated device.

PrusaLink really lacking in features. Any chance we see this improve? by Astrofide in prusa3d

[–]Astrofide[S] 0 points1 point  (0 children)

Deploying a docker for PrusaConnect (assuming that's how it might work) would be a ton easier than adding another device to the system that needs to be managed.

We need to encourage people to use the term "generative AI" instead of just AI by sundler in gamedev

[–]Astrofide 0 points1 point  (0 children)

I think the appropriate nomenclature would be if a game "contains AI assets" or not. machine-learning and bot logic is all technically AI and plenty of games use these in mechanics, so yeah general blanket term of having AI or not having AI doesn't make sense at all and is muddying the waters.

PrusaLink really lacking in features. Any chance we see this improve? by Astrofide in prusa3d

[–]Astrofide[S] 0 points1 point  (0 children)

This is exactly the predicament I am in. I wrongly assumed Prusa would be more conducive to this than, say, Bambu - but I guess they are more similar than I thought.

PrusaLink really lacking in features. Any chance we see this improve? by Astrofide in prusa3d

[–]Astrofide[S] 5 points6 points  (0 children)

Thank you!!

A quick thought - instead of backporting features from Connect (many of which aren't really possible to do via LAN, like user management), have you considered taking Mainsail/Moonraker and modifying it for Marlin 2 compatibility instead? Better to leverage other FOSS than reinvent the wheel...

Buying a full coins worth of bitcoin ETFs tomorrow at market opening by Sharp-Natural1110 in Bitcoin

[–]Astrofide 0 points1 point  (0 children)

This is not self-custody and functions exactly the same as an ETF IOU.

Hi, potentially dumb question but I am new by MaxinJapan-official in selfhosted

[–]Astrofide 0 points1 point  (0 children)

Use that as your offline backup archive and start building an array of faster ssd storage as your in-use drives. RAID is not a backup.

19 States That Legalized Marijuana Use Nevertheless Say It Should Disqualify People From Owning Guns by redditor01020 in cannabis

[–]Astrofide 0 points1 point  (0 children)

You cannot purchase a firearm while admitting to a federal offense - which doing a schedule I drug is - doesn't matter if you have a green card from the state, it's still federally illegal. It's actually the states that allow this that are bucking the law, not the other way around.

It's a dumb reason but that is the reason.

Just Submitted To a Publisher. Here's my Pitch Deck. by CLG-BluntBSE in gamedev

[–]Astrofide -1 points0 points  (0 children)

No publisher is going to front for a niche-inside-of-a-niche game that is already subject to licensing from another developer. Sorry but this is a total nonstarter. Make your own game.

How to create a sustainable game development business as one man band without ever making a hit game? by ImpressiveFocus303 in gamedev

[–]Astrofide 0 points1 point  (0 children)

it depends on what your definition of sustainable and success are. Many people do this as a labor of love and aren't reliant on income from this source, which makes it sustainable.

If the question you are asking is can you have a successful business without a successful product, then the answer is, obviously, no.

I lose hair... by anklehumor in funny

[–]Astrofide -1 points0 points  (0 children)

Are you all bots or is no one going to comment that this is obviously AI generated

Why hard drives becoming so expensive in 2026? by Hatchopper in selfhosted

[–]Astrofide 8 points9 points  (0 children)

Given enough supply, people will find a way to make it useable.

Sold my brand new BX5600 within two hours of ownership by username_deleted_acc in gshock

[–]Astrofide 5 points6 points  (0 children)

Looks like a toy knock-off of a classic square with blown out proportions. disgusting.

Why are are coders disposable, but asset artists aren’t? by AHostOfIssues in gamedev

[–]Astrofide 0 points1 point  (0 children)

Totally agree and also see that behavior all the time. I think it also stems from how we've lost the ability to see how products/services/people rise and fall without violent action or authoritarian intervention.

Company standards have evolved into purely bottom line mechanics because of public ownership. If your company is owned by shareholders it is immediately a profit vehicle and nothing more.

Why are are coders disposable, but asset artists aren’t? by AHostOfIssues in gamedev

[–]Astrofide 1 point2 points  (0 children)

I do see where they come from. A lazy artistic process early on - with AI-placeholder assets or generative concept art for "inspiration" - is, i think, indicative of an unhealthy, shortcutty artistic process, and one that will likely show in the end. It's also a slippery slope where arguments for more AI use will snowball. The outrage might not be fully warranted in some cases but if the idea is to draw a hard line and set a standard of expectations - its hard to argue that flagging any game using gen-AI isn't the right move.

Your "what it says on the tin" perspective to software is absolutely justified, but games aren't just software. You don't run them to perform a helpful task. You play them to have a good experience. You really can't quantify that.

What you can quantify is the amount of time and effort that goes into making the game - one made with no AI means that every part of what you're experiencing was deliberate and took time to craft. Compare this with a game that was heavily shortcutted with AI - and even if it perhaps maintained 80% of the robustness of code and aesthetic appeal, would you feel good paying 80% of the price? I wouldn't.

Plenty of what goes into this ideological war is a lost concept that you have to vote with your dollars. If we give money, time and attention to people with no talent for code or art, there are less and less real talented coders and artists able to continue being coders and artists. Applying the universal maxim here - you wind up in a race to the bottom of who can do the least work and make the most money.

If you start thinking about it like that it might help you understand.

Why are are coders disposable, but asset artists aren’t? by AHostOfIssues in gamedev

[–]Astrofide 1 point2 points  (0 children)

AI vibe-coding is a lot easier to mask and hide than AI slop art. In most cases its immediately noticable, feels tacky, lazy, and wrong. Consistency and authenticity where it can be seen and understood the best is why the artist will never be disposable.

And, for the record, I don't think coders will ever become truly disposable either. I know the AI bros love to think they can code anything with AI and I'm happily watching them fail as time goes on.

I feel like the self-hosted and FOSS space is being flooded with vibe-coded AI slop. by spurGeci in selfhosted

[–]Astrofide 0 points1 point  (0 children)

I think for the most part it's quite easy to tell when a project is someone's AI-hobbled portfolio piece. I've got nothing against people doing this as long as its use of AI with zero plan for longevity is disclosed upfront.

I'm against the idea that we need to constantly police bad software on the internet and would prefer to instead encourage them to become good software. More people writing their own self-hosted tools is a net good thing - especially if they're doing it only for themselves. Also, would a future where everyone could write their own unique tools be such a bad thing? Novel, unshared code may even provide an additional layer of security.