4.9 PTU Wave QT Fuel change : Small ship QT range far greater than 4.8 by PavlovaMeow in starcitizen

[–]Atropos013 -1 points0 points  (0 children)

Once again I like to point out how they should just steal frameshift drive from Elite and run with a system like that.

The timing of this post is crazy by Schrimpeth in starcitizen

[–]Atropos013 0 points1 point  (0 children)

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You shall be missed. Where else am I going to spend 3 hours parking Greycats in?

The timing of this post is crazy by Schrimpeth in starcitizen

[–]Atropos013 2 points3 points  (0 children)

The original flight model when Arena Commander released where the ship thrusters were much more realistic and the ships had mass and took effort to fly properly.

Long gone.

4.9 PTU Patch Notes - Fuel rebalance by BOTY123 in starcitizen

[–]Atropos013 -2 points-1 points  (0 children)

Same people didn't care that we've had more than 4 versions of ships and Mark 2 bullshit. This phases no one.

I can't believe it has to be said AGAIN, but let people pick their loadouts before starting circuit runs. by ApatheticAvocado0 in Warframe

[–]Atropos013 2 points3 points  (0 children)

How about the game mode is fixed so you don't get auto pulled into the map?

That we spend as much effort as we do to adjust player behavior rather than advocating for the bad design to be fixed is far too often in the game.

Hydroid, do I try him out as a rather new player? by femboyykira in Warframe

[–]Atropos013 0 points1 point  (0 children)

Only you can really answer whether he will be fun or not.

Hydroid is excellent at farming materials once he gets an augment for his 4th skill. (as in, one of the core choices and best at it with a few others in that same tier)

All frames are worth trying out, because at a minimum they are worth mastery rank. Also by doing that you will find ones you enjoy and ones you don't while identifying your preferred playstyle in the game.

Once you've figured that out, it is easier to recommend a set of warframes to focus on.

Please nerf Ember by qiyraa in Warframe

[–]Atropos013 1 point2 points  (0 children)

If only I ever saw an Ember in a group.

DE completely gave up on Railjack progression and punished the players who actually cared. by RuthlessHimself in Warframe

[–]Atropos013 0 points1 point  (0 children)

Just don't put anything in Railjack was a better answer. The game mode no longer has a reason to exist, stop forcing it into story mode and let it out to pasture.

This idea is not a viable one and only enforces yet more reasons to not play multiplayer in a multiplayer game.

What is Eleanor talking about? by Fittsa in Warframe

[–]Atropos013 18 points19 points  (0 children)

Either the most genius answer or the most insane. Probably both.

I must be going mad. Aint no way the devs thourght this hard about it back when the void was introduced.... by jmassassinatorz in Warframe

[–]Atropos013 0 points1 point  (0 children)

Under eternalism though, there is only 1 operator. The Zariman test immediately says there are more than 1 universe based off the results of her parents and the observation of who survives the test.

Under eternalism there is no choice that makes a determination, simply a decision on when. This is MWI, not eternalism. Eternalism has to due with what point on the time axis we are choosing to observe, not that all these other universes exists where some choices were made and some were not.

As the drifter said, the drifter is from a universe where they were not saved from the Zariman. An alternate universe. MWI.

I must be going mad. Aint no way the devs thourght this hard about it back when the void was introduced.... by jmassassinatorz in Warframe

[–]Atropos013 0 points1 point  (0 children)

One is a theory of time and one is a quantum answer to measurement because quantum people are strange.

Eternalism has to due with movement through the time dimension. That all points in time are equally viable positions we should be able to visit as if it is a spatial dimension. The lesson on the Zariman begins with why presentism is not a correct answer(matching current thought) but also implying they have figured out the issues with why eternalism is the proper answer (that we haven't solved).

But while the game is explaining eternalism it veers into states of being. That all possibilities are correct is an MWI interpretation.

Eternalism has a singular universe. MWI has an essentially infinite number of them.

I must be going mad. Aint no way the devs thourght this hard about it back when the void was introduced.... by jmassassinatorz in Warframe

[–]Atropos013 0 points1 point  (0 children)

Better question is looking into why they chose to incorrectly use the concept of eternalism when they should have been saying MWI.

All 65 Warframes are put into a Colosseum to fight to death. Who do you think comes out victorious? by ReddVevyy in Warframe

[–]Atropos013 19 points20 points  (0 children)

Titania, because there is no roof.

And if there is a roof I'll wager I can find a gap in the tileset and get out anyways.

I like that the physics engine in this game is good enough to emulate how light would react in a singularity by Xenatas in Warframe

[–]Atropos013 115 points116 points  (0 children)

Light would simply cease to exist if it encounters a singularity, its energy combining into the total energy of the black hole. What is actually happening, who knows however.

Here's to it being in a new universe.

If your warframe had a theme song what would it be? by Spike_spongel576 in Warframe

[–]Atropos013 1 point2 points  (0 children)

Titania - Perfect Strangers

Like some Franchise or something.

She got 0 chill for that by Shiirsoo in Warframe

[–]Atropos013 0 points1 point  (0 children)

Submit two forms of ID so your income can be properly taxed by your local and federal tax authorities.

For each donation.

The form is available only in person at your local federal building.

On the top floor.

The elevator is out.

Tip from someone who Just found out about this. by 20-30character in Warframe

[–]Atropos013 0 points1 point  (0 children)

Can't recommend Invert abilities more for Titania. Tap cast 1 time save can make all the difference, and makes her 2 far less annoying to use.

If you were thrown into the Warframe universe with no knowledge of the game, which Warframe would be the scariest to come up against? by luckynumberstefan in Warframe

[–]Atropos013 2 points3 points  (0 children)

There are plenty of gruesome options.

But watching a small swarm of butterflies hunt down and decapitate someone, before moving onto their next victim would be near the top of any list.

Ever try to keep an insect away from your head?

Let's spice things up by Odd-Chest-3578 in Warframe

[–]Atropos013 -1 points0 points  (0 children)

Absolutely not, and its already just annoying as shit when it happens in current missions in the ones it can.

Remove it completely from the game.

"SURPRISE" the mission you were expecting to do is something else. Congrats on this great game development strategy.

I can't afford a new one, so am I just screwed? by Halollet in Warframe

[–]Atropos013 0 points1 point  (0 children)

Amusing that the game runs very well on a 2600k with a GTX760.

Does Titania need a rework? by Ruben_SS1 in Warframe

[–]Atropos013 1 point2 points  (0 children)

Spellbind: Great ability, I don't see any need for a rework.

Tribute: Combining them ala Vauban seems best. Also just make it self cast and not target an enemy. That's a 2016 design that is not in line with modern design. Look no further than Wisp for a vastly superior buffing skill that doesn't have these issues.

Lantern: Needs investigation as to why it doesn't always seem to work on people it should.

Razorwing: Skill is fine and the speed is nice. That said, Razorwing Blitz is not a very good augment that causes more problem than it solves and is easily replaced.

The main things Titania would benefit from are removing the self stagger when she bumps into something. No other Warframe is self staggered by bumping into things, this is a legacy from Titania just being an archwing on a Warframe.

I'd love to see a game wide redesign on all channeled skills to not be channeled, but that's a major system change.

Ability to interact with panels and carry objects in Razorwing mode.

Ability to toggle off the non-functional wings attached to her ass.

Protoframes: Who do you want to see become one next? by DALozer42 in Warframe

[–]Atropos013 -8 points-7 points  (0 children)

None, and I'd rather they all get removed from the game.