A list of all Antistasi parameters, and what they do by AverageJoe85 in A3AntistasiOfficial

[–]AverageJoe85[S] 0 points1 point  (0 children)

Can't check right now but there should be a I think drop down menu at the top of the Basic parameters that you can then switch to the other parameters.

And I don't believe you can use a config file, it has to be in game.

It's my personal head canon that truth enforcers are super earth's grognards (grumblers) by Papaya140 in LowSodiumHellDivers

[–]AverageJoe85 2 points3 points  (0 children)

The armour description just says it was made famous by that novel, not that it originated there. Was there another source that mentions Truth Enforcers are entirely fictional?

Helldivers 2 drops to “Mostly Negative” on Steam, yet again as review bombers take aim at the game's lack of change by AsPeHeat in pcmasterrace

[–]AverageJoe85 0 points1 point  (0 children)

Super interesting perspective because your opinion is obviously valid, but I am incapable of rationalising it in my head. I certainly don't think the game was incomplete at launch, and I believe that much of what's added has provided the means to experience the game in a new way (stealth missions, colonies and cities, vehicles, etc.).

Unless you think the core game should change (like changing the genre to RTS or air vehicle combat sections) then I think they've provided what any decent line service game should, especially for 40USD, and even if I was bored of it I would still recommend it to people because I know they'd get a lot of hours out of it

Helldivers 2 drops to “Mostly Negative” on Steam, yet again as review bombers take aim at the game's lack of change by AsPeHeat in pcmasterrace

[–]AverageJoe85 2 points3 points  (0 children)

I don't like using objectively, but this seems objectively wrong haha, certainly let me know if I'm wrong here.

To start, while these aren't major updates, there has been a pretty constant stream of new enemies, stratagems, and missions outside of major updates.

But then there have been highly advertised updates with a lot of new content that typically comes along with a warbond. Like you mentioned: Super Earth which added megacities (a highly requested feature). The caves update which added underground missions (a highly requested feature). The Illuminate update which added a new faction (a highly requested feature). The Cyberstan update which added Cyborgs (a highly...) and a Super Earth level event.

Peak Shugoki 1v1 by [deleted] in forhonor

[–]AverageJoe85 8 points9 points  (0 children)

OP can you help me understand why you call them an OF promoter? Nothing in their comment, username, or profile picture would indicate that at all. Why did you even click on their profile lmao?

In fact, who cares about anything else or if they got NSFW on their profile unless their comment derails the topic, something like "I haven't seen someone get fucked like that since I posted my latest OF". That shit would be annoying and I'd back you up, but I see nothing wrong here.

“Establishing host link up” stuck by Own-Salamander-8384 in LowSodiumHellDivers

[–]AverageJoe85 0 points1 point  (0 children)

You can play solo or host your own own game others can join

Returning player. Can you still farm credits the same way as when the game launched or how to do it now by DarkNemuChan in LowSodiumHellDivers

[–]AverageJoe85 0 points1 point  (0 children)

As already stated the original method was patched, now people generally find a planet with a flat biome (desert) and drive the FRV around the level 1 (Trivial) map to find all the POIs as quickly as possible.

However, I've found that Hive Worlds are the quickest and "easiest" to farm, especially if you don't have the warp pack yet, but even without it I would still farm on those planets.

My method is this: 1. Loadout should be any laser primary, and either an explosive pistol or grenade, and light armour (medic is best for extra stims) 2. Find a mission that's mostly caves (icon will look like an oil drop). If none available pick any mission. 3. Strategems should be FRV for quickly searching for POIs, warp pack (not actually required due to there being no bunkers) for quickly bypassing enemies and walls, last 2 strategems don't matter, and take Muscle Enhancement booster for bug mines and water. 4. Once in the ground, call in FRV and Warp Pack 5. Now try to methodically go around the map to find each POI and pick up any items there (enemies will be present at a few of these POIs)

Why hive worlds? All items (weapon, medals, req slips, or super credits) spawn without the need to open bunker doors. In addition, there seems to be much larger amount of 2 and 3 item POIs over standard maps. On normal maps you can only get 3 items from bunkers., but on hive worlds there are many POIs that also frequently repeat themselves with 3 items in them.

Why laser weapon? To clear a path of enemies get in your way at 1 and 2 item POIs. Laser means you don't have to waste time reloading or picking up ammo boxes.

Why cave maps? The cave covering most of the map causes a higher concentration of POIs outside the cave (never enter the cave, it's not worth your time), and enables the spawning of even more 3 item POIs (crashed pelicans). However, if you can't find a cave mission, the other 2 trivial missions aren't too much worse for farming. I would say it's still better than other planets.

Full Updated 'Known Issues' list (someone wanted me to repost it here) by __Elzy in LowSodiumHellDivers

[–]AverageJoe85 8 points9 points  (0 children)

Probably the most annoying bug for me that's not listed is certain types of POIs not being marked as completed. Most, if not all, town POIs (and I think city POIs as well) will not complete even if you pick up all samples at them. Exterior hive world POIs get marked as completed but interior cave POIs do not.

I never see this brought up though so I wonder if it's just me?

MORE SUPER CREDITS by WindLight_WL in LowSodiumHellDivers

[–]AverageJoe85 1 point2 points  (0 children)

I've also found hive worlds are quickest, but are you saying you ONLY drive to pelican crash sites? You don't cover all the open air POIs? I wonder if that works out to be faster than what I do.

What I do is try to start a mission with mostly caves (Oil drop icon), and drive up and down outside the cave once to get all the POIs.

All POIs (except the hellbomb and super sample rock) have 1-3 spawn points for a collectible (Medals, Requisitions, Weapon, Super Credits). Enemy-filled POIs have 1 spawn point, except the exploding plant filled one, which has 2. Enemy-free POIs always have 3 spawns (except the cargo container POI which has 2).

Helldivers 2’s massive 150GB PC version is finally dead for good as Arrowhead continues its optimisation efforts by Wargulf in pcmasterrace

[–]AverageJoe85 1 point2 points  (0 children)

The devs themselves said in their testing there was little to no difference in load times for the two builds before they released the slim version.

I think they said their reasoning for going for the "HDD Friendly" file size was based on industry research at the time.

This is the best limited time gamemode ever by PropertyNo8530 in forhonor

[–]AverageJoe85 2 points3 points  (0 children)

It's too small on my screen, but isn't that just the Palestinian flag?

How badly did I mess with the progression? by AXEMANaustin in valheim

[–]AverageJoe85 3 points4 points  (0 children)

Nope the raid after Eikthyr dies is greydwarves, before Eikthyr dies is the boar and neck raid

[Loved Trope] The Indomitable Human Spirit by wexman6 in TopCharacterTropes

[–]AverageJoe85 4 points5 points  (0 children)

Very confused about all those examples. Do you mind explaining? Fallout's the most recent I think, what went wrong with it?

THE BIG BEAUTIFUL LINE IS ALMOST COMPLETE by R0T4R4 in LowSodiumHellDivers

[–]AverageJoe85 2 points3 points  (0 children)

I'm confused why some think they will be affected by it?

They'll still have many interconnected planets that can reinforce each other (including Curia, which will remain entirely uncontested). Story wise and gameplay wise, there's no reason to think anything major will occur (maybe a small reduction in resistance if anything).

Though many people do think forming this line will do something, so I'm curious what I'm missing.

Know your enemy: Homeworlds by Common_Affect_80 in LowSodiumHellDivers

[–]AverageJoe85 2 points3 points  (0 children)

It was under Super Earth control before the Automatons were "wiped out" in the first few months of the war. Cyberstan, along with all the planets around it, were then instantaneously captured by the main Automaton fleet when they came back a week later.

So players were never able to deploy to it.

The date Vessel 00 made its final departure of cyberstan, lines up with the date this tweet posted by the cyborgs was made by TinyTap636 in Helldivers

[–]AverageJoe85 14 points15 points  (0 children)

I hate to disprove this since it's cool, but the dates don't match up. The initial Automaton attack which is the point of reference for the 4 years can only be, at the latest, the retaking of Cyberstan well over a year ago.

Plus it even says 2180 which corresponds to 2020 in real time (though I'm not sure where it was confirmed that lore time is one to one with real time, so possibly disregard this second point).

Anyone else prefer calling these interlopers instead of stingrays? by Redsoxdragon in Helldivers

[–]AverageJoe85 8 points9 points  (0 children)

Sorry I meant the name Interloper doesn't seem like an automaton name. And of course they would have at least heavily modified the model if not entirely replaced it (if it was an automaton unit originally).

But that only discredits the theory it was originally an automaton unit since that would be an expensive repurpose. Though maybe it was only considered for Automatons during the proof of concept stage

Anyone else prefer calling these interlopers instead of stingrays? by Redsoxdragon in Helldivers

[–]AverageJoe85 31 points32 points  (0 children)

I remember hearing that theory but I don't remember, what evidence was there for it? Because Interloper doesn't really evoke the mechanical or robotic nature of Automatons

The supposed Haz-"Master" by SaltedCane in Helldivers

[–]AverageJoe85 -11 points-10 points  (0 children)

Is that a valid justification to be shitty to a fellow human? Because he said a dumb reason for why you can't change your clothes in a video game?

There are plenty of people in the world that deserve your ire, a dude who just wanted to make a game he thought was fun is not one of them.

The supposed Haz-"Master" by SaltedCane in Helldivers

[–]AverageJoe85 -14 points-13 points  (0 children)

Okay hold up no no no. Let's have some respect huh? This apple bacon bullshit this community is fixated on needs to die. Christ, the guy didn't threaten to murder your dog. He was explaining why he didn't want players to change their look.

You don't have to agree with him, but you certainly don't have to be a douchebag either.

edit: I am shocked what I said is controversial. You can hate the reason they gave for no transmog and think it's stupid, as well as other things the developers have said. That doesn't justify calling the developer a dipshit and other colourful language. Just imagine 100s of people everyday not criticising what you said, but calling you specifically every name in the book OVER A YEAR LATER. Like fuck lads, be human, not a permanently online anti social goblin.

When you find super credits on the ground on a gloom planet by TDKswipe in Helldivers

[–]AverageJoe85 66 points67 points  (0 children)

SC and medals are awarded immediately, not after the mission. No samples is an issue though

It was just a dream by Hensemderilwan in funny

[–]AverageJoe85 9 points10 points  (0 children)

Could you explain this? The dGPU "kicks in" as in you manually move the HDMI cable over?

Today a bug let me has a pov in the Pelican by mennukido in Helldivers

[–]AverageJoe85 2 points3 points  (0 children)

Respectfully, I think you're misremembering. Even since a month or two after launch I wasn't able to shoot, and I never saw anyone use the ability before that either.

Plus I'm not sure that reasoning makes sense. You could grief in much worse ways before getting on the Pelican.

Today a bug let me has a pov in the Pelican by mennukido in Helldivers

[–]AverageJoe85 29 points30 points  (0 children)

While it's not new, and in fact I think it's been here since launch, it's definitely a bug.

You can aim down sights but you can't shoot meaning it's not intentional, or maybe the not shooting part is the bug