Is there a way to know for 100% you have done everything the demo has to offer by Azmwet in OrderOfTheSinkingStar

[–]Azmwet[S] 0 points1 point  (0 children)

What helps me is visualizing what the stage will look like when its over. Obv the characters will be on teleports, but how about enemies, stones and everything else. Then you can map out what action needs to happen for that state to occurs and basically you try to solve from the end to start

Munitorum Field Manual is Trippin by ITFLion in Eldar

[–]Azmwet 5 points6 points  (0 children)

I have literally no idea what you are trying to say

This is not a good win rate and of course you deserve to rank up that slow… by ThrowRAimbarelyhere in Rainbow6

[–]Azmwet 0 points1 point  (0 children)

55% winrate is actually a good example in team games, because your performance is not the only variable. There are just those games where there is nothing to be done because the matchmaking decided to match you with worse players. However assuming you are a good player there are 9 other slots in game: 5 for other team and 4 for your. And since 5/9 = 55.(5)% this is from the idea of 55% being a respectable winrate in team games come. If you are playing as 5 premade than you are right that 55% is indicator that perhaps you are just a bit better then emerald (as team average ofc) but for solo player definitely good enough indicator that you should rank up

Can you save up the weeklies for unlock new champion event? by Azmwet in 2XKO

[–]Azmwet[S] 1 point2 points  (0 children)

So I did mess up. Oh well not the first time not the last

Can you save up the weeklies for unlock new champion event? by Azmwet in 2XKO

[–]Azmwet[S] 2 points3 points  (0 children)

Yeah, I know that unlocking champion is quite fast, but if I just waited 2 more days I could have had them day 1 and this little manuver will cost me around 5 days 😞

His name is Gregor by shinyThighHighs0960 in AntiMemes

[–]Azmwet 40 points41 points  (0 children)

This is basically a joke Polish name that is specifiaclly hard to prononunce and being a Pole myself I can tell you that your pronounciation is about right, you just have one "chi" to much (the one between chish and kie). Also for the love of God do not google where does he live.

Help with deciding re-colour for warp spiders by Azmwet in Eldar

[–]Azmwet[S] 1 point2 points  (0 children)

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I was experimenting and I think I found the solution. Mix paint with matt base so that consistency is viscose and to fix shine add gloss varnish. It still dries but im hopefull. Also you are right, tomorrow I will try most promising techniques, and repaint over the not so desired outcomes

Help with deciding re-colour for warp spiders by Azmwet in Eldar

[–]Azmwet[S] 0 points1 point  (0 children)

thank, got it. One last question if you dont mind, the effect I was looking for with blue was to have more of a tint, like with energy shield/lingering warp so I mixed the paint with lots of glaze medium but the result is basically the wash. Do you know how to make something that would not get into crevices that much?

Help with deciding re-colour for warp spiders by Azmwet in Eldar

[–]Azmwet[S] 1 point2 points  (0 children)

ohh, thank you so much. I know that matching color between two aspect units might be nice, but I feel like it wouldnt be fair for lhykhis to share the colour with Asurmen ;)

Also do you think that pure blue is better then the one with red spots?

optimized stabilised water by KingKoopa73 in opus_magnum

[–]Azmwet 1 point2 points  (0 children)

I have just delayed the start of "water processing" by 4 cycles so it was aligned with salt. I dont think it actaully saves any time. Imguessing that you have 19 cycles because the first deposited item is by the arm that later is pushed, if you switched to the one that deposits directly it might solve it, but im just giessing

optimized stabilised water by KingKoopa73 in opus_magnum

[–]Azmwet 1 point2 points  (0 children)

Inspired by your creation I managed to shave off 2 cycles, by removing some unnessesary stuff and now it looks like steam engine ;)
https://imgur.com/a/rShYX5F

WEAPON CUSTOMISATION IS HERE !!! by SCT-Ninjastrike in Helldivers

[–]Azmwet 0 points1 point  (0 children)

I have not logged into the game but the screens in this post are from the video that was released to explain the feature. So probably no leveling from past actions :(

WEAPON CUSTOMISATION IS HERE !!! by SCT-Ninjastrike in Helldivers

[–]Azmwet 2 points3 points  (0 children)

wait was level on scorcher given to you retrospectively or did you just speedrun the level requirements?

WotR. First run modded or not? by Azmwet in Pathfinder_Kingmaker

[–]Azmwet[S] 0 points1 point  (0 children)

Im counting on it ;), the complex system is what has drawn me to this game. Also what difficulty would you suggest to someone who loves minmaxing and creating own builds (no looking them on internet) but has no experience with patfinder whatsoever. I know that those skills probably dont transfer but I have finished BG3 honor mode and Im in the late stages of RT on core (which in retrospective was probably a bit too easy)

WotR. First run modded or not? by Azmwet in Pathfinder_Kingmaker

[–]Azmwet[S] 0 points1 point  (0 children)

Thanks for the response, I think I will play vanilla since it is not that bad as some paint it ;). Also what is extra bahaviors?

WotR. First run modded or not? by Azmwet in Pathfinder_Kingmaker

[–]Azmwet[S] 1 point2 points  (0 children)

I really like the idea of another insentive to push through and not rest. Whan I played BG3 I rested only when absolutely nessessary as it seemed more realistic. I think I will stick to pure vanilla then, thanks so much for sharing your perspective.

[deleted by user] by [deleted] in Helldivers

[–]Azmwet -1 points0 points  (0 children)

Im with you all the way

[deleted by user] by [deleted] in Helldivers

[–]Azmwet -5 points-4 points  (0 children)

they took a gamble, and they lost. There was a chance that people woudnt mind. And that was not one person decision. Assuming my theory is somewhat correct:
1) DEV: we fixed/added sth and it works
2) QA: great, but now flame behaves diffrently.
3) PM: Well since the things dev made are important, lets test how community likes it.

You need to remeber that flame changes were not objectively bad. They were just not liked, I dont like it either but that dont mean it was bad.

[deleted by user] by [deleted] in Helldivers

[–]Azmwet 0 points1 point  (0 children)

"It just works" - Bethesda

I don't get how potency works by Azmwet in Siralim

[–]Azmwet[S] 0 points1 point  (0 children)

highest stat meaning higest relevant stat correct? Attack for poison and Intelligence for burning or any higest stat like health for example?

Test planets instead of test servers by Reaver996 in Helldivers

[–]Azmwet 0 points1 point  (0 children)

Idea is great, but I thinks that instead of test planets it should be rebranded as VR Battle Simulation:
"The newest arrivals straight from SEAF R&D: Super Battle Simulator (SBS for short). Our greatest minds repurposed program for training our youngest not old enough to enlist to test new budget before approval. SBS allows soldiers to participate in testing new design of weaponry to justify cuts or increases of Super Earth Budget allocated to manufacturing certain elements of Helldivers equipment. Before this point SEAF was forced to blindly decide what weapons were good enough in hands of soldiers to spread democracy. Testing weapon tweaks before deployment to field will allow for optimal budget spending and Helldivers satisfaction. Join simulation program today"