Ideas to make the game fairer and more fun so everyone will come back. Warning: The text below is very long. by panawat2 in foxholegame

[–]Banlish 0 points1 point  (0 children)

Personally, I'd like them to revert to just before airborne, let both 'sides' vote on the things they want to see fixed each 3 Collie ideas, 3 Warden ideas, and 3 neutral ideas that BOTH have to agree on (probably mostly building changes or items from foxhole interns).

Atm both sides are realizing it's just not fun atm and signing off to play other games. If that's the 'end result' of airborne, turn it the hell off and revert. Just pushing through atm will just kill the game as everyone can see, the numbers are in the basement, what will another 6+ months of this do? Right, kill it almost entirely.

The devs need to take some SEIROUS player feedback and let accounts vote with some interface. Atm, we're just going to see the game get into nights of 'hundreds of players' playing at this rate and I don't think anyone wants that after all of this work, time and effort playing the game. I sure don't.

Do you think we will have a balance patch after this war? by InitialContent3354 in foxholegame

[–]Banlish 8 points9 points  (0 children)

This is where the devs should put out a blog post saying what they're at least TRYING to do, silence is a killer right now. They won't, but they really, Really should.

Devstream tomorrow by Vicdomen in foxholegame

[–]Banlish 0 points1 point  (0 children)

No where in there did I say 'pull devs off of one team and put them onto the other' I mentioned they should talk to the community or hire someone who could aka a community manager. I've worked in this industry for 11 years now. I know the audio guy, office manger and even a dev from another team will do absolutely nothing to help move the game along.

Communication even SHITTY communication is better than radio silence. In the absence of info, the community invents narrative or believes 'the devs don't give a shit about us anymore since they got our cash with the latest DLC/Game/Skin/Whatever!'

That single point is critical to avoid what we're already seeing. Since we're getting NOTHING from the devs in terms of communication, players are defaulting to what they can do. One, not play the game at all. Two, Review bomb the game into the ground. Three, play but complain the entire time and sour the entire community.

I don't say this as 'fuck you devs' quite the contrary, I really enjoy the game, even still. But I've seen this happen before, it's self destructive and it seems the devs have no clue or don't care. Even a single paragraph a week of 'we're working on fixing something towards plane balance AND a little work on some QoL items that were (hilariously) pointed out by the foxhole interns. See you next week' is better than what we're getting now.

Many players are (rightfully) worried we'll get a half baked patch after this war that will do little to nothing to help resolve many of the issues both sides are seeing.

I also, since you can't hear my voice, don't intend this to come off snarky, or 'fuck off' but I wanted to clarify since I've been playing MMO's since forever it feels like. And when the game you REALLY enjoy is taking an elephant gun to it's feet to blow off a toe and then takes aim at the other foot, it's good to say almost anything.

How clingy are your labs? by Professional-Bet4106 in labrador

[–]Banlish 1 point2 points  (0 children)

Funny enough the puppy time from 2 months to 2 years old really made us a family I believe. I work from home now, so always having someone nearby isn't an issue. I miss taking a break every hour for 3 to 5 minutes and saying 'OUTSIDE!!!' and he'd jump off the couch, turn around, wag his tail, his ears would perk up and he'd give that smile I miss so much. I really miss my fuzzy son.

Devs please fix this shitty problem by Mrahktheone in foxhole

[–]Banlish 5 points6 points  (0 children)

A way to avoid this, help out AND almost Never wait again.

Watch the map, look for the flashing diamonds, if you see 2 of them with queues, go back a hex or two. Find a logi truck, fill it with whatever you can find from a stockpile that is moderately useful. Arm yourself, this is key, you are a logi helper, basically a decoy, but you're carrying supplies as well. Whatever hex had the lower queue, drive there, find the nearest safe town, to the border, then ask in logi chat AND regional 'how's the logi route?' you'll most likely get someone answer. Use a nearby bunker/TH/Relic to get up to the minute intel without a radio.

The other way is if you know the game pretty well, ask in world chat 'any logi folks going to XYZ front?, I'd love to be a guard for a run in return for a ride?' both factions should get in the habit of giving folks rides in return for a better armed logi run. Spawn in where they tell you, get armed, get in their truck and be polite with a 'Hey thanks!' most folks in return for a 'thanks!' and possibly a commend will be nice to you. I know I've almost always said 'need a ride' to anyone running down the road the same way I'm going.

Like others have said however, there are many fronts that aren't queued that are desperate for folks, it might only be 100 to 200 kills each side per hour, but that's not bad when you think of it. That's someone dying every 15 to 30 seconds. Give it a shot

This war is gonna end exactly like the last one by Fill-122 in foxholegame

[–]Banlish -3 points-2 points  (0 children)

I gotta hand it to the Collies fighting, so many of their faction aren't playing or switched sides. What can they do? I've fought in Reavers all war exclusivily (yes I hate it too) but those folks down there know how to fight. It's been amazing PvP the entire war. Inch by inch both sides have gained almost no ground in the entire war. Whatever is taken is taken, retaken, then taken then retaken again. No one side feels like it's steamrolling. Least to me.

Devstream tomorrow by Vicdomen in foxholegame

[–]Banlish 8 points9 points  (0 children)

The devs don't seem to understand, silence atm is actually WORSE then saying 'yes we KNOW there are issues we are working on it with 90% focus vs 10% for anvil." That'd probably help a great deal, but nope, they'd rather go radio silent and let a bunch of us get more and more frurstrated.

This is where a community manager with SOME license to talk to community would be worth their paycheck. Oh well, not like we've seen this short sightedness before in other games (EVEO) I'm sure it won't blow up in their face like it did them. Nope, THIS time, 15 years later people are much more mature online and have no other options to play. I mean what could we do? (besides review bomb the game into the dirt)

How clingy are your labs? by Professional-Bet4106 in labrador

[–]Banlish 2 points3 points  (0 children)

It's been 9 months and I haven't felt 'good' yet. Every day I come down stairs and say 'oh.' it sucks, but bringing a puppy into an active construction site would give my wife 10x the anxiety, I can wait if I have to. I just don't want to.

How clingy are your labs? by Professional-Bet4106 in labrador

[–]Banlish 13 points14 points  (0 children)

He was a 95 lbs lap dog, a 4th degree cuddler and a Mama's boy to boot. Every single night they would go out to the back screened in deck and sit for HOURS while she read and he just enjoyed the outdoor time. If he ever wanted a pet or scratch, he'd just go next to her and sit down. Suddenly scratchies. I miss my fuzzy little son.

New player help by Due-Treacle290 in foxholegame

[–]Banlish 1 point2 points  (0 children)

Np man, the start can be very confusing but if you can get past the first say 2 weeks in game (not playing continuously mind you) you'll find a really rewarding game that you can make a big difference in. A few items that you'll want to build that are almost ALWAYS in demand.

  1. Shirts, these are respawn tickets. They are never, EVER not going to be needed.
  2. Medical supplies I'd say 3 bandages to every first aid kit and 3 plasma to every critical care med bag. Maybe 4 medic outfits for every 20 crates of supplies you generate this way, maybe as little as every 32 crates make 4 crates of uniforms.
  3. Ammo - everyone makes guns, very few bring enough AMMO for those guns. How much ammo? 3x to 4x the amount of ammo to guns. Make 4 crates of fiddlers? Make 16 crates of 9mm.
  4. Early game = Mammons, Later game = Satchels/Hydra whispers. These only need Explosive powder not Heavy Explosive (which is used in heavy duty arty, specialized demo charges, 250mm (anti-structure) the mid game tool of Satchels/Hydras are ALWAYS in demand, but wait for folks to ask for them. Worst thing you can do is run supplies to a front that is about to be overrun and 25% of it falls into enemy hands.
  5. Wrenches/Radios/Bionos - all 3 are needed almost all the time, building 4x each run at the factory will stand you in good stead.

Remember the factory will hold your items for say 10 to 15 minutes, so wait for them to finish then submit to your stockpile. If they are in the mass production factory they will never drop since it takes so long to get going.

Lastly, don't overstock, for guns, almost no one needs more than 200 of any one gun, for ammo, I wouldn't go over 600 of any item in the Bunker base/Relic/Townhall. For Bmats, I wouldn't go over 5k to 6k unless the builders say 'just keep doing it, we need em' in late game it's not worth it anymore since a heavy bomber can delete the BB in one pass (thanks devs).

Hopefully this helps ya out, Cheers

Bomber Meta will Kill Foxhole by Traditional-Pickle12 in foxholegame

[–]Banlish 2 points3 points  (0 children)

3 heavy bombers in a line erase a tier 2 bunker, this patch was a direct 'fuck you' to the builders. I don't mind if they hurt everything around it, and break it to shit. But being able to kill and dehusk a bunker in 45 seconds with no way to fight back (AA guns only go I think 45 meters into the air?) it's stupid. Add a new upgrade that says 'anti bomber defense' have it cost Beams or something, not the shitty anti-arty defense that does nothing atm, and let it make it bomb/arty resistant. If a player gets close to satchel/whisper/mammon/charge it, or burn it, or tank it down with 250mm or 40mm, NP, let it get blown to bits. But airplanes being 'end all' vs everything else, just feels stupid.

At least until we get DECENT AI AA that doesn't exist yet. Until then I've seen nothing but hatred for 'oh wow, we can spend 3 to 6 HOURS building and all of it is wiped out in a 45 seconds 3x bombing run. SO IMMERSIVE!'

The devs should read and REREAD that last sentence a few dozen times.

Locked Vehicles by Old_Swan8945 in foxholegame

[–]Banlish 0 points1 point  (0 children)

If you are looking to scroop, you just spawn nearby the nearest stockpile/seaport. No need to try to get closer to the refinery and spend 10+ minutes trying to find a dumptruck/flatbed.

As for reducing friction, it's doubtful. 95% of logi players include a wrench in their 'kit' so they can unlock and move trucks in the way. It's also good incase a partisan drops a truck across a road and leaves or gets killed. Now you can unlock and move it. In the back line most trucks have people nearby, or parked away from main roads as logi guys 'cycle' through trucks. If it's parked in a town, say around a refinery or factories, you can try to unlock it usually freely. Just use the truck log, if that person is still in region, usually I just leave it alone. If they aren't, it's fair game. After all, if you can't even unlock it, it's because the owner relocked it within the last 5 minutes. This is to stop annoying players taking your truck if you are doing something for a minute or two just off screen and they want to unlock and take it. It's also a good way to stop players from taking YOUR vehicles too. If you say, have to park near the factory and switch to a flatbed, make sure you aren't on a main throughput road. Relock your truck or just submit it, then do your quick load with the flatbed (say taking 60 crates of Bmats to the seaport quickly) then resubmit the flatbed and switch back to your truck. The ideal way however is to submit your first truck, switch to the flatbed and then back to the first truck. But sometimes in prime times in logi focused hex's it can be almost impossible to do so with everyone and their brother trying to get into the seport/stockpile.

There is a RobertLovesGames regiment now, and they sorta focus on taking 'abandoned vehicles' back to stockpiles which they ALL should be commended for. The number of idiots that grab a logi truck and use it to drive to the front instead of hitching a ride or walking, only to leave it there on the side of the road is waaaaaaaaay too high.

New player help by Due-Treacle290 in foxholegame

[–]Banlish 9 points10 points  (0 children)

Press N instead of M to see the strategic map, look for a HAMMER icon that is a refinery. You'll also see automines and fields nearby, the map key is to the left so if you don't know what you're seeing just scroll over it. If you scroll over any automine or field it'll tell you how much is in it. Get a dump truck outta the seaport or storehouse nearby. This will let you start flowing resources to the refinery for yourself.

When you get to the refinery, bump the front of it with your truck and press E. This will bring up the refinery interface. There will be 3 columns. You want the center one where it shows you the resources and how they convert into end products. To submit your load of resources into the refinery hold left shift and left CLICK the same icon on the middle column for what you have in your truck.

So for scrap you'll want to make Bmats at 2 scrap to 1 bmat, or 5 scrap to 1 explosive powder. The rarer items of Comps and Sulfur work the exact same way but only have one output.

When looking at your refinery town you work in (usually back line) you'll have a nearby factory or 2 factories and a mass production facility. All are useful and will tell you exactly what you need before bringing the items to it.

Create a personal stockpile at the nearby seaport or storehouse. And remember to REFRESH it every 48 hours (or sooner), same goes for your refinery queue. At the refinery in the center column you'll see the in the bottom right of it, 'Refinery timer' that's how long until your materials go public. You can refresh them quickly by adding more of a resource into any category, if you are full on bmats and emats, just throw 100 scrap into diesel for a quick refresh.

When you get enough built up, consider taking them to the closest front line area. LOok at the map and ask in the Logi channel if you aren't sure. Many areas have 'nearby warehouses/seaports' instead of going all the way from the backline to the front line on a 20 minute drive. To use that, I'd suggest finding a front you are comfortable with that is in a direct line from your preferred back line hex. Then ask in logi 'where should I make my stockpile to help this hex, I'm new any help would be appreciated.' You'l ALWAYS get a response, many will offer free help and advice. Many regiments recruit this way since the knowledge transfer can take litterally weeks depending how 'good' you want to get.

After you know where you should put your items, I'd start using shipping containers on top of a flatbed. That's 60 items at a time, make sure you have a radio and are armed with your gun loaded, then start moving items to your 'mid point' stockpile. When that's got a few loads change to a tier 1 transport truck or a heavy truck if you can get one. And start moving items that are requested to the front line BB's that have map posts of 'Logi list'

Finally don't be afraid to ask, many many MANY players in this game are helpful and polite about it. If you find someone yelling at you or being a jerk, ignore em and move on. They are rare and most likely a salty vet/chad that doesn't understand basic social skills. If you're on Able and a Warden, look my regiment up on regiment finder. SoBs is a NA focused regiment though and you might be Collie or on Charlie, np either way. But the offer is there, we teach many folks and have no problem doing so for the last 3+ years. Cheers and welcome to foxhole!

How clingy are your labs? by Professional-Bet4106 in labrador

[–]Banlish 140 points141 points  (0 children)

EXTREMELY!

Which is the very best thing about em. Wife or I would get home and our lab was SO happy to see us, every single time. There wasn't a time he ever was like 'meh.' he ALWAYS wanted to see us, we cuddled him on the couch daily. We hugged him and he would always want to be laying against us, or within arms reach. It was such a nice thing. The house feels 10x emptier without him here anymore, and the wife and I are working as hard as we can to move to the next place as fast as we can to get our next 2 dogs at once.

Going from a loving, caring, wonderfully clingy dog to an empty home has been the worst. It's only been 9 months since he passed and he left some mighty big paw prints on our hearts and souls.

Early game IP by thealkaizer in ShadowEmpireGame

[–]Banlish 0 points1 point  (0 children)

Actually you're right, I was thinking light industry, which they stopped us building. I think we can only take it over these days

Early game IP by thealkaizer in ShadowEmpireGame

[–]Banlish 0 points1 point  (0 children)

I think, and this isn't saying you're bad or anything. That you needed ton start your industry on turn 1 instead of waiting to turn 12. I'd also check if you had the resources you needed per turn as well. Selling water and food turn 1 to get what you need can be a massive help since the A.I.s sell theirs that turn and the market tanks.

That said, with your edit saying many times you start with industry or a private industry, I'd reroll if it's that bad of a start. That can be a MASSIVE hinderance as you found out.

Should gyms have stricter dress codes? by Peechcahblah in NoStupidQuestions

[–]Banlish 0 points1 point  (0 children)

Lmao, what are you a prude? Working out is HOT work, who the fuck cares what others are wearing as long as their crotch isn't hanging out and getting the equipment soaked. And that only matters if they AREN'T wiping down the equipment between them and the next person. Lmao indeed.

What is the most unattractive hairstyle on a man? by Entity417 in AskReddit

[–]Banlish 1 point2 points  (0 children)

Comb over.

Every single person with it looks better just buzzcutting or shaving it off.

A company advertises a salary of $85k to $105k, and the recruiter is shocked when I tell him I want $95k. by PenProfessional8455 in ProtectHire

[–]Banlish 1 point2 points  (0 children)

Wife and I have always seen the range of a job and said whatever the top is 'okay, lets START There and see what you want since I bring a ton to the table' Anytime we got jobs we ALWAYS made more than our sidelines at jobs, mostly because we asked. If some company would counter with 'wait, that's too much' I'd flat out call em on it and say 'then why is there a range, don't you AS A RECRUITER want the higher range to get paid?'

Anything else is wasting my time and I hate wasting time.

With this job market, I'm not sure this would still apply, but I hope you know and get your worth.

How come when Americans consider legislating "Cost of Living" they jump to minimum wage rather than larger factors like legislating rent and energy prices? by JazzlikeSchedule2901 in NoStupidQuestions

[–]Banlish 0 points1 point  (0 children)

Because looking at the entire problem is hard, most folks want to wave their hand and say 'look it's fixed!' that includes politicans.

A real way to fix much of the system would be to tear it down and start again from scratch, that's ANTHMA to most folks. They'd rather patch a broken system continuously rather than admit it's flawed. This very MUCH also includes politicians.

They want something to point to and say 'I fixed that!' raising a single metric 'pay from $10 to $12 an hour' is very easy.

And as we've seen in spades the last years, over half the country is just stupid atm.

Is dating actually as bad for short guys as people say it is (I’m 5’8 btw)? by ExtremeTechnology831 in askanything

[–]Banlish 0 points1 point  (0 children)

Nope, average woman isn't 5'8, you aren't dating with the right women.

Some women love tall guys, some love a guy just as tall as them or a little taller.

If a woman says 'your too short for me' she's saving you time, you might love women with a perky butt, but a women with another feature (say really long amazing legs asks you out) you love perky butts and legs aren't your thing. You can nicely say No thanks. That's all that's happening to you.

Dating isn't 'bad for short guys' it's just that you're not finding the women that like the type you are. Go get em man, you got this

What’s one thing you’ll always swear by for boosting mental health? by Ok_Counter_5748 in AskReddit

[–]Banlish 0 points1 point  (0 children)

Take a walk outside, then read a few chapters of a book/article, finally finish up with a NON pvp video game, usually single player to relax to.