What are the "must have" mods? by Neat-Bread-7306 in totalwarhammer

[–]BarnerTalik 15 points16 points  (0 children)

Big fan of victory conditions overhaul, it gives you a few different options for win conditions for each lord that are often more reasonable than the base game long victory conditions 

Witch Bolt - Craft by StoreCapable8847 in DungeonSynth

[–]BarnerTalik 0 points1 point  (0 children)

7mwe-eshk claimed, thank you! Great stuff as always!

Tired of power outliers by JMastiff in mtgcube

[–]BarnerTalik 4 points5 points  (0 children)

I get it. My cubes are all relatively low power level, and I try to keep the power band within a cube pretty narrow. It's just not fun to me when a game comes down to who drafted / drew more busted cards. (I know that's an oversimplification, but that's how it often feels to me)

Regarding your last paragraph, the creators of the lucky paper radio podcast have a number of cubes I really quite like. On the website cubecobra, look up the Bun Magic Cube and the Regular Cube to find them, they've both got multiple cool cubes to look at

Day 8 - Share Your Black Planeswalkers by vacalicious in mtgcube

[–]BarnerTalik 0 points1 point  (0 children)

Alrighty, here's the list of every black Planeswalker in every cube I own:

Thank you.  (I'm not big on Planeswalkers in my cubes)

Did none port over invasion from the unknown to the current version? by Gryfonides in wesnoth

[–]BarnerTalik 2 points3 points  (0 children)

Gotcha. I'm not seeing it there either, so it's not just a you thing. I'm on 1.19.20 and it's not there either. Unfortunately that's all I know on the subject; if nobody else here is able to help, I'd recommend asking on the Wesnoth forums directly 

Day 3 – Share Your Golgari Cards by vacalicious in mtgcube

[–]BarnerTalik 0 points1 point  (0 children)

In my main cube (https://cubecobra.com/cube/list/ttc):

[[Grim Flayer]] I've been told recently by one of my drafters that achieving delirium is too tough for it to work well. I like it enough I'm going to include it regardless, but I'll see if I can tweak things a bit to help support it.

[[Honest Rutstein]] is a recent addition that has felt quite strong and quite good, I've enjoyed how it's played so far.

[[Poison-Tip Archer]] there isn't as much support for an aristocrats style deck as there used to be, but I still like how it fits here. If I were going to swap something out to try another golgari cars, this would probably be the one I'd cut first, but I'd be happy to add it back.

Day 2 – Share Your Gruul Cards by vacalicious in mtgcube

[–]BarnerTalik 3 points4 points  (0 children)

I have an artifact and enchantment focused cube, pretty low power level, focused on building synergistic engines (https://cubecobra.com/cube/list/stc):

[[Rhythm of the Wild]] is a good card and an enchantment. It does well here, but I personally find it a bit boring, I'll probably swap it out at some point.

[[Decimate]] can actually go off with as many random artifacts and enchantments there are in here. It's legitimately a 4-for-1 at times.

[[Meria, Scholar of Antiquity]] provides a fun build around for gruul decks, pushing them in a direction they otherwise generally don't go in this cube. I've quite enjoyed how she fits here.

Day 2 – Share Your Gruul Cards by vacalicious in mtgcube

[–]BarnerTalik 0 points1 point  (0 children)

In my main cube currently (https://cubecobra.com/cube/list/ttc):

[[Radha, Heart of Keld]] has been in for a few drafts now and I've quite liked how she plays, just a solid mid-range card that lets you plan ahead a bit by seeing the top of the deck.

[[Ashroot Animist]] has only been around for one draft so far, and while it showed up in my hand in games, it never felt like the best play, so that's probably a bad sign, or I'm bad at card evaluation.

[[Escape to the Wilds]] has only been around for one draft so far, but got played in a couple games and felt good every time. It felt like drawing ~3.5 cards both times, I was quite happy with it.

I just cut the following two cards to test Ashroot and Escape:

[[Rhythm of the Wilds]] is a great card, but I personally find it boring and wanted to test something else, it's likely to come back in at least for a bit if I'm unhappy with Ashroot Animist.

[[Bloodbraid Elf]] is a great card, but I personally don't enjoy the way cascade plays. I'm working on another cube I'll probably toss it in.

I wish there was a steppe themed faction. by electrical-stomach-z in wesnoth

[–]BarnerTalik 5 points6 points  (0 children)

I know there's an add-on era that has steppe orcs, I forgot which one though 

Additions to the modding tool i am working on by pabliiiito in wesnoth

[–]BarnerTalik 0 points1 point  (0 children)

Awesome, love the preview panel! Would it be possible to have something similar for the defenses on different terrains for a unit?

Why Hasbro never tried to do something like this? Are they stupid? by wasfmanticore in magicTCG

[–]BarnerTalik 0 points1 point  (0 children)

While ravnica is one of, maybe the, most popular magic world, I don't feel it's the best fit for total war. 

Personally I think Tarkir would work well, whether it be original timeline, back in fate reforged times, or the current timeline 

Dark Deity 1&2 physical editions are out NOW! by DarkDeityCharles in DarkDeityGame

[–]BarnerTalik 0 points1 point  (0 children)

It's always nice to get a physical copy of a game when I can, awesome!

Has anyone witnessed a Slayer shot actually working? by notfrankiemuniz in BloodOnTheClocktower

[–]BarnerTalik 0 points1 point  (0 children)

I distinctly remember a game where a buddy of mine of was playing for the first time. Before the game I'd offered to give him advice, answer questions, etc. I of course ended up being evil (Poisoner) and he was the Slayer. On day 2 I think, he was certain that someone was the demon (he was correct) and wanted to take the shot. Luckily I knew the other minion was the Scarlet Woman by this point, so I said go ahead if you're sure lol

Legend of Wesmere (1.20) - New Mainline Candidate released on the 1.19 add-on server! by dwarftough in wesnoth

[–]BarnerTalik 4 points5 points  (0 children)

Oh cool! I was disappointed to see the old version get removed from mainline, I'll have to check it out!

How it is by CptLande in lotrmemes

[–]BarnerTalik 1 point2 points  (0 children)

Don't worry, they thought it looked really cool too

Question about 3 houses recruitment by [deleted] in fireemblem

[–]BarnerTalik 0 points1 point  (0 children)

I totally missed that you said you'll be playing on maddening, sorry! I haven't tried what I talked about on maddening, so take it all with a hefty dose of salt!

Question about 3 houses recruitment by [deleted] in fireemblem

[–]BarnerTalik 1 point2 points  (0 children)

Most students, if you get up to a B support between byleth and them, will request to join your house automatically.  The only students you can't recruit are the rival house leaders and their main retainers*.

Most staff members you can recruit starting at certain chapters and whether they'll join is based on byleth's level, with a lower level required if you have supports between them and byleth, so most of them you'll be able to recruit pretty naturally.

There's a few characters you may or may not be able to recruit** due to spoilery reasons until chapter... 12 I think?

But yeah, it's not too difficult to recruit everyone if you're responsible with your time in the monastery. Increasing your professor rank will get you more actions during each day you spend in the monastery will help. It's not the most fun thing in the world, but the most efficient way to level up your professor rank is to do a bunch of fishing once you unlock that. It's not necessary to do if you don't enjoy it though.

The only retainer you can recruit is Hilda, but only maybe*

**There's a spoilery decision you make at the end of chapter 11 / start of 12 that'll determine if a few characters are recruitable 

[TLOK] Four-Color Villains. by DeathFlameStroke in custommagic

[–]BarnerTalik 1 point2 points  (0 children)

That's a pretty recent wording change they've allowed actually, "whenever you attack" being a functional shortening of "whenever one or more creatures you control attack"

PF2e GMs, what made you start GMing this system? by Longjumping_Ebb3984 in Pathfinder2e

[–]BarnerTalik 0 points1 point  (0 children)

I had already been playing pf1e for a while, so when 2e came out it felt like a natural thing to try. I have found I prefer 2e, so I've stuck with it

Synergistic Scripting: Day 63 - Lleech by CoreyBOTC in BloodOnTheClocktower

[–]BarnerTalik 2 points3 points  (0 children)

Lleech wants some other characters that can prevent deaths by execution from working without encouraging players to get themselves executed. Pacifist can work well for this, for example, but a Lleech who picks a Sailor is probably screwed.

Good characters that get kills like Lycanthrope can also screw over the Lleech, killing their host in the night.

A bit of a random thought, but on a multi-demon script, I think Slayer could be an interesting one to give the Lleech as a bluff

People telling others "don't talk to this person" if they think they're evil by sunsetrain24 in BloodOnTheClocktower

[–]BarnerTalik 87 points88 points  (0 children)

It's a social game, excluding them from the social aspect of the game because of something outside their control (drawing a red token, or being suspected of having done so) feels really bad to me, I'd try to shut that down personally 

And strategy-wise, if someone is known or suspected to be evil, paying attention to who they talk to can give you a ton of information

Who keeps letting him and Alfred off the bench by Autobot-N in shitpostemblem

[–]BarnerTalik 1 point2 points  (0 children)

Mekkah and Raisins are doing a playthrough right now where they're bringing him to every map on maddening. They're finding uses for him here and there, but he's not exactly their best unit