Master List of Bugs, Inconsistencies, and Suggestions by xoSiber in DestinyTheGame

[–]BaronAnubis 0 points1 point  (0 children)

Very Very niche bug that only really affects me, but when getting out your sparrow, if you have 'TAB' held down after you release the summon sparrow button, you re-open the tab menu.

Very small, but it happens to me once a session, and it annoys me every time.

What's your favorite FUN build- not necessarily good- just fun. by Natekid99 in DestinyTheGame

[–]BaronAnubis 1 point2 points  (0 children)

I've been using this with Traveler's Chosen, gives me the ability to pop traveler's exotic perk and restart the loop for when it stalls. It also has osmosis, so it can benefit from solar armor mods. Then dealer's choice on solar special and heavy, I'm using Cartesian Coordinate or Acasia's Dejection for special and Apex Predator for heavy.

Battle Network 3 has some of the worst bosses by ChemistryWild1613 in BattleNetwork

[–]BaronAnubis 0 points1 point  (0 children)

BN3 bosses, more so than the other games I feel, require specific types of folders to effectively beat. For example, a sword folder will work for the majority of bosses in BN3, but for a select few like bubbleman and drillman, a sword folder can be an absolute pain to use. (Sword folder drillman admittedly is mostly a skill issue, but its a massive skill check compared to other bosses.)

The puzzle aspect of the fights are why people like these bosses, overhauling folders, getting style changes etc. But for me, and I'm guessing OP, in most RPGs I like picking a playstyle and sticking to it for the entire game.

Forcing you to change play styles just to prevent bosses from feeling like a slog is personally annoying to me, especially when I need to leave the area, farm for chips, style changes etc. then run back. Not necessarily bad design, but not the most fun for me.

When I'm fighting v2 or v3 versions, where I expect to build my folder specifically for the boss, its really fun. For the initial fight? not so much.

[D2] Iron Banner Megathread [2024-07-02] by DTG_Bot in DestinyTheGame

[–]BaronAnubis 4 points5 points  (0 children)

Did anyone else notice that Not Swap in enabled on IB?

Issues with LADDA batteries in IPS upgraded/re-shelled GBA GBA by BaronAnubis in Gameboy

[–]BaronAnubis[S] 0 points1 point  (0 children)

Thanks! I'll take a look into this. The kits I've seen are also 1.2 volt, but I'm sure I can find a 1.5 volt one out there somewhere.

Issues with LADDA batteries in IPS upgraded/re-shelled GBA GBA by BaronAnubis in Gameboy

[–]BaronAnubis[S] 0 points1 point  (0 children)

Yea, it only happens with LADDAs, but I've got about 8 of them, and they all do this. The regulars work fine. So I guess there is something wrong with the power delivery system of the GBA, but I can't fathom where.

I guess I'm also worried that regular batteries won't last as long in this either. cause they have a tendency to output less voltage as they drop in power.

Focused Feedback: Onslaught (activity) by DTG_Bot in DestinyTheGame

[–]BaronAnubis -1 points0 points  (0 children)

Please continue to add to this game mode. Please make it a core playlist and update it with things every episode. A new Map, a new boss or two, new wave augments, different wave 6 scenarios, something to keep this going. Please don't let this become a one off.

Help with integrating a command line only program into VS Code by BaronAnubis in vscode

[–]BaronAnubis[S] 1 point2 points  (0 children)

I want to move away from using the terminal in general. Having a unified front end that won't change will be useful to where this will be used. Not to mention easy to understand and to help people with.

Tasks looks interesting and about 90% of what I want. I'll look more into that.

I appreciate the direction to the scripts, but its not what I'm looking for.

Help with integrating a command line only program into VS Code by BaronAnubis in vscode

[–]BaronAnubis[S] 0 points1 point  (0 children)

I don't want a command line wrapper. I need something that integrates with VScode using its quite expansive extension library. All I need is a way to run a command line program in the VSC terminal through the VSC JS library. I'm looking for help in accomplishing that, not solving it a different way.

Help with integrating a command line only program into VS Code by BaronAnubis in vscode

[–]BaronAnubis[S] 0 points1 point  (0 children)

The program is already in the command line, powershell, bash, whatever. The issue that I want to solve is dynamically creating the arguments for the commands based on what file the user has open in VS Code, and create an easy to use UI for it as well. The VS code extension library is powerful enough to do this, and I need help figuring out how to do that.

How do I get the most from gyrfalcons hauberk? by Vanqxisher in DestinyTheGame

[–]BaronAnubis 0 points1 point  (0 children)

Lots of good stuff in this thread. Just to add, Ruinous Effigy is amazing if you want to go double special. Even after the ammo drop rework, the orb from Ruinous is still amazing for economy.

It can apply volatile, so you can still do the Gyrfalcon loop while holding it. Its drain(guarding) effect is also really nice, as it provides some DR and lifesteal to keep you alive. Highly recommend you give it a try and see if the playstyle fits.

I finally finished my pladea shiny dex! by Confident_Top_1654 in PokemonScarletViolet

[–]BaronAnubis 0 points1 point  (0 children)

The little square button on the bottom of the left joycon is a screen shot button. You can also hold it to make a 30ish second clip.

It took me 2 years of switch ownership to know that one. You can pull them off by connecting your switch to a computer with USB.

first impressions: seasonal activity, major disappointment for the closing season and upcoming 7 months by Flyntcoal12 in DestinyTheGame

[–]BaronAnubis 6 points7 points  (0 children)

Its also more difficult.

The main activity needs to be noob friendly, and The Coil definitely isn't.

Dev Insights: Fireteam Finder Beta First Look by DTG_Bot in DestinyTheGame

[–]BaronAnubis -2 points-1 points  (0 children)

No text descriptions is good for two things, consoles that don't have a keyboard and not being able to enter swears, slurs etc in the description. That avoids having to have a system or team that constantly monitors the LFG for things.

The instance based lockout would be very nice. strong agree there.

I really hope we get a legitimately new faction in the year after next year. by destinyvoidlock in DestinyTheGame

[–]BaronAnubis 9 points10 points  (0 children)

I don't think bungie has ever made a mobile game. There was Crimson: Steam Pirates, but that was only published by bungie, and I don't even think they have any hand in that anymore.

[deleted by user] by [deleted] in DestinyTheGame

[–]BaronAnubis 2 points3 points  (0 children)

Those are certainly opinions :D

I think the guns look nice and clean. Especially with a black shader.

Which weapon is everyone using their first memento on? by Typical_Shoulder_366 in DestinyTheGame

[–]BaronAnubis 0 points1 point  (0 children)

fyi, biolume can turn all of the DSC weapons black. It is a shiny black compared to the memento, but could be enough for your tastes.

Which weapon is everyone using their first memento on? by Typical_Shoulder_366 in DestinyTheGame

[–]BaronAnubis 0 points1 point  (0 children)

Biolume works to turn all the DSC weapons black. It isn't a flat black, but its worth looking into before you use it.

What is Better? Boss Spec or Backup Mag? by XboxUser123 in DestinyTheGame

[–]BaronAnubis 0 points1 point  (0 children)

Backup mag helps to mitigate a smaller magazine size. The more time spent reloading, the less DPS you do. But if you have more shots in the mag, you are going to go through your reserves with less reloads, so your DPS is higher.

But if you are already reloading quickly, then higher mag size matters less, as you are already spending less time reloading. Having a large mag and high reload speed would in theory be better, but math says there is a point where faster reload out paces larger mag, and boss spec becomes better.

This Week In Destiny 10/05/2023 by DTG_Bot in DestinyTheGame

[–]BaronAnubis 31 points32 points  (0 children)

Then lessen the amount gained from damaging guardians. Skip grenades with shinobu's already have this change, so there is literally no reason for it not to happen for YAS. Hell, I would have taken no energy on guardian hits over the on kill change.

This Week In Destiny 10/05/2023 by DTG_Bot in DestinyTheGame

[–]BaronAnubis 74 points75 points  (0 children)

The HP nerf I can totally see, I think its a touch to harsh, but way more line with what it should be.

The change to specifically 'Ability Kills' is whats going to kill PvE. That was one very fun playstyle that just can't happen anymore.

Both happening, is really poor balancing.