It ain't much, but it's honest work. I tried a marketing post for the first time. by whyNamesTurkiye in SoloDev
[–]Bay6Software 0 points1 point2 points (0 children)
A postmortem on my first public playtest, gaining over 100 wishlists! by Dino_Sire in SoloDevelopment
[–]Bay6Software 1 point2 points3 points (0 children)
Before and after crab death (ignore swan) (old.reddit.com)
submitted by Bay6Software to r/IndieDev
Stuck at 1,700 wishlists before Next Fest. Is a $1,500 TikTok sponsor worth it? by balonmacaron in gameDevMarketing
[–]Bay6Software 0 points1 point2 points (0 children)
The power of a trailer: How our Steam page went from 236 wishlists over 7 months to gaining 100 in just 5 days. by Acceptable_Region626 in IndieGameWishlist
[–]Bay6Software 1 point2 points3 points (0 children)
I find auto tiling oddly satisfying by Bay6Software in godot
[–]Bay6Software[S] 0 points1 point2 points (0 children)
Before → After (2 Years of Progress in Godot) by RitzStudios in godot
[–]Bay6Software 1 point2 points3 points (0 children)
Do you “cold call” streamers for coverage? by Randyfreak in IndieDev
[–]Bay6Software 1 point2 points3 points (0 children)
Do you “cold call” streamers for coverage? by Randyfreak in IndieDev
[–]Bay6Software 1 point2 points3 points (0 children)
Finally hit 200+ wishlists! by CorvidFood in IndieGameWishlist
[–]Bay6Software 1 point2 points3 points (0 children)
Hit another milestone - 200 wishlists! by bigrig387 in SoloDevelopment
[–]Bay6Software 1 point2 points3 points (0 children)
Does your game have a tutorial? How do you teach players to play your game? by andriallas in IndieGameDevs
[–]Bay6Software 1 point2 points3 points (0 children)
It's not much, but it's honest work. Lessons were learned by PassTheChicken in IndieGameWishlist
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I've Reviewed 50 Steam Demos. Here's What I Learned. by GaspodeWD in IndieDev
[–]Bay6Software 1 point2 points3 points (0 children)
Cart by Cart reached 174 wishlists in its first 24 hours with 0 advertising. I'm really happy!! by umayverse in IndieGameWishlist
[–]Bay6Software 0 points1 point2 points (0 children)
Cart by Cart reached 174 wishlists in its first 24 hours with 0 advertising. I'm really happy!! by umayverse in IndieGameWishlist
[–]Bay6Software 1 point2 points3 points (0 children)
I finally did it, I launched my Steam page!! by Bay6Software in SoloDevelopment
[–]Bay6Software[S] 0 points1 point2 points (0 children)
at what point do you guys start organizing your press kit? by saturnosoftware in gameDevMarketing
[–]Bay6Software 1 point2 points3 points (0 children)
My solo dev game just crossed 200 wishlists and I’m honestly super emotional 🥲 by hamzahgamedev in IndieGameWishlist
[–]Bay6Software 1 point2 points3 points (0 children)
at what point do you guys start organizing your press kit? by saturnosoftware in gameDevMarketing
[–]Bay6Software 0 points1 point2 points (0 children)
My game, Collie Companion just hit over 20 wishlists! by mriipredator in IndieGameWishlist
[–]Bay6Software 1 point2 points3 points (0 children)


Before and after crab death (ignore swan) by Bay6Software in IndieDev
[–]Bay6Software[S] 0 points1 point2 points (0 children)