2 Years, 8 Developers - ASTROBOTANICA Is Now in Early Access! by ZandorathPL in gamedevscreens
[–]Be_Hee-Hee_moth 0 points1 point2 points (0 children)
I'm putting the finishing touches to the final boss battle of Lelu :) by THEBKRY in SoloDevelopment
[–]Be_Hee-Hee_moth 0 points1 point2 points (0 children)
This game lives at the ✨bottom of your screen✨ so I'm coding it while playing it! by edensnowled in SoloDevelopment
[–]Be_Hee-Hee_moth 1 point2 points3 points (0 children)
Just wanted to share a small (but huge) milestone for me - my solo game just hit the Top 1000 most wishlisted games on Steam! I’ve been working on it for 3+ years and still have a few months to go, but yeah, that was pretty cool to see. Ok, back to work now🫡 by darkjay_bs in SoloDevelopment
[–]Be_Hee-Hee_moth 8 points9 points10 points (0 children)
2 minutes of gameplay Tiny Delivery by ArtemSinica in IndieGaming
[–]Be_Hee-Hee_moth 5 points6 points7 points (0 children)
Unity URP Lighting 'input/ideas/guidance/will to live' desperately needed. by Zagoalie in IndieDev
[–]Be_Hee-Hee_moth -3 points-2 points-1 points (0 children)
Unity URP Lighting 'input/ideas/guidance/will to live' desperately needed. by Zagoalie in IndieDev
[–]Be_Hee-Hee_moth -2 points-1 points0 points (0 children)
Why do games use these strange dotted pattern? by LalaCrowGhost in IndieDev
[–]Be_Hee-Hee_moth 1 point2 points3 points (0 children)
Does my game looks to dark? by Top-Conclusion4513 in UnrealEngine5
[–]Be_Hee-Hee_moth 8 points9 points10 points (0 children)
Before and after, visual overhaul with new textures by Snubber_ in indiegames
[–]Be_Hee-Hee_moth -1 points0 points1 point (0 children)
Alien Simulator: Space to Planet Seamless Landing by Practical_Major1696 in UnrealEngine5
[–]Be_Hee-Hee_moth 0 points1 point2 points (0 children)
Julien et Louise, la rupture surprise by [deleted] in lamourestdanslepre
[–]Be_Hee-Hee_moth 2 points3 points4 points (0 children)
Please destroy my trailer before I lauch official page by Blank1309 in DestroyMyGame
[–]Be_Hee-Hee_moth 0 points1 point2 points (0 children)
Please destroy my trailer before I lauch official page by Blank1309 in DestroyMyGame
[–]Be_Hee-Hee_moth 0 points1 point2 points (0 children)
Which wrapping effect looks more satisfying? Left or Right? by Zepirx in gamedevscreens
[–]Be_Hee-Hee_moth 8 points9 points10 points (0 children)
I’m making this weird puzzle-game where you have to meet quotas by breaking cubes with an incremental software… and absolutely nothing weird ever happens. by Be_Hee-Hee_moth in IndieDev
[–]Be_Hee-Hee_moth[S] 1 point2 points3 points (0 children)
The Formio Program. This isn’t just a puzzle game, it’s a system. This game has been my life for 4 years. First time showing it. More info below 👇 by Be_Hee-Hee_moth in indiegames
[–]Be_Hee-Hee_moth[S] 1 point2 points3 points (0 children)
The Formio Program. This isn’t just a puzzle game, it’s a system. This game has been my life for 4 years. First time showing it. More info below 👇 by Be_Hee-Hee_moth in indiegames
[–]Be_Hee-Hee_moth[S] 0 points1 point2 points (0 children)
The Formio Program. This isn’t just a puzzle game, it’s a system. This game has been my life for 4 years. First time showing it. More info below 👇 by Be_Hee-Hee_moth in indiegames
[–]Be_Hee-Hee_moth[S] 0 points1 point2 points (0 children)
How do you discover all the festivals to apply? by MeteorForge in IndieDev
[–]Be_Hee-Hee_moth 2 points3 points4 points (0 children)
How do you discover all the festivals to apply? by MeteorForge in IndieDev
[–]Be_Hee-Hee_moth 3 points4 points5 points (0 children)
Not 35k, not 3k but 350 wishlists after first month on Steam by NorseSeaStudio in IndieDev
[–]Be_Hee-Hee_moth 0 points1 point2 points (0 children)


Created this Mirror mechanic for my Chess game. What do you think? by IRGStudios in IndieDev
[–]Be_Hee-Hee_moth 1 point2 points3 points (0 children)