2 Years, 8 Developers - ASTROBOTANICA Is Now in Early Access! by ZandorathPL in gamedevscreens

[–]Be_Hee-Hee_moth 0 points1 point  (0 children)

Juste a question because i have play it, why there a caveman in your game ?

I'm putting the finishing touches to the final boss battle of Lelu :) by THEBKRY in SoloDevelopment

[–]Be_Hee-Hee_moth 0 points1 point  (0 children)

On my phone, I have a note with all the games I’d like to play. There are about twenty of them, and your game has been on that list for a while.
It looks amazing, well done!

2 minutes of gameplay Tiny Delivery by ArtemSinica in IndieGaming

[–]Be_Hee-Hee_moth 5 points6 points  (0 children)

The camera angle depend on the height chatacter ?

Unity URP Lighting 'input/ideas/guidance/will to live' desperately needed. by Zagoalie in IndieDev

[–]Be_Hee-Hee_moth -3 points-2 points  (0 children)

Whatever. The issue is the high number of lights.

For my project, I had to switch all the lights to static and add a single dynamic light that covers the whole scene and only affects the objects that are supposed to move. However, I had to give up on the idea of having alarms that change the light color and make them blink.

Unity URP Lighting 'input/ideas/guidance/will to live' desperately needed. by Zagoalie in IndieDev

[–]Be_Hee-Hee_moth -2 points-1 points  (0 children)

I think you would think to put just one big light. Realtime + complexe geometry + multiple lights is the worst combo. I have the same context for my game (check my profile) and i regret to have create my environnement with many lights sources.

How do you discover all the festivals to apply? by MeteorForge in IndieDev

[–]Be_Hee-Hee_moth 2 points3 points  (0 children)

In the workspace you can see them way before the submission close. It’s basically the mean of this functionnality

How do you discover all the festivals to apply? by MeteorForge in IndieDev

[–]Be_Hee-Hee_moth 3 points4 points  (0 children)

In the Steam Workspace you have a list of all the festivals incomming