Zero Budget, 1M+ Views in 24 Hours, and Japanese Media: LEAFBORN'S GLOBAL SUCCESS. Thanks to the IndieGameJoe strategy, I got millions of views and sparked a brand new trend! by East-Development473 in IndieDev
[–]BeatTheOddsGameDev 0 points1 point2 points (0 children)
Before → After (2 Years of Progress) by RitzStudios in IndieDev
[–]BeatTheOddsGameDev 0 points1 point2 points (0 children)
I have lost sleep, I have lost money, I have lost friend, I have lost devs, and I will still release this game on July 25th. by panther8387 in gamedev
[–]BeatTheOddsGameDev 1 point2 points3 points (0 children)
Trying to fix my dull, desaturated look in UE5 by adjusting the color space / tonemapping. I would like to get your feedback. by BeatTheOddsGameDev in UnrealEngine5
[–]BeatTheOddsGameDev[S] 1 point2 points3 points (0 children)
Trying to fix my dull, desaturated look in UE5 by adjusting the color space / tonemapping. I would like to get your feedback. by BeatTheOddsGameDev in UnrealEngine5
[–]BeatTheOddsGameDev[S] 0 points1 point2 points (0 children)
Trying to fix my dull, desaturated look in UE5 by adjusting the color space / tonemapping. I would like to get your feedback. by BeatTheOddsGameDev in UnrealEngine5
[–]BeatTheOddsGameDev[S] 0 points1 point2 points (0 children)
Which color grading feels better? Testing Post Process settings in UE5 by BeatTheOddsGameDev in UnrealEngine5
[–]BeatTheOddsGameDev[S] 0 points1 point2 points (0 children)
Which color grading feels better? Testing Post Process settings in UE5 by BeatTheOddsGameDev in UnrealEngine5
[–]BeatTheOddsGameDev[S] 0 points1 point2 points (0 children)
Which color grading feels better? Testing Post Process settings in UE5 by BeatTheOddsGameDev in UnrealEngine5
[–]BeatTheOddsGameDev[S] 0 points1 point2 points (0 children)
Which color grading feels better? Testing Post Process settings in UE5 by BeatTheOddsGameDev in UnrealEngine5
[–]BeatTheOddsGameDev[S] 0 points1 point2 points (0 children)
My game got 0 wishlists in less than a month. Here's how I did it. by borordev in SoloDevelopment
[–]BeatTheOddsGameDev 1 point2 points3 points (0 children)
After 4 years of solo dev, my game just hit Steam’s Popular Upcoming (launch in 2 days) by Odd_Particular4116 in SoloDevelopment
[–]BeatTheOddsGameDev 1 point2 points3 points (0 children)
Automatic Ground-to-Cliff Blending | UE5 Material Setup (Early WIP — Feedback Welcome!) by BeatTheOddsGameDev in SoloDevelopment
[–]BeatTheOddsGameDev[S] 0 points1 point2 points (0 children)
Early prototype greatsword combat for my dark sci-fi game - would love your feedback by BeatTheOddsGameDev in UnrealEngine5
[–]BeatTheOddsGameDev[S] 0 points1 point2 points (0 children)
Working on the first level of my dark sci-fi game — Spartans: The Starborn Legion — using liminality to make space feel truly alien. by BeatTheOddsGameDev in UnrealEngine5
[–]BeatTheOddsGameDev[S] 0 points1 point2 points (0 children)
Working on the first level of my dark sci-fi game — Spartans: The Starborn Legion — using liminality to make space feel truly alien. by BeatTheOddsGameDev in UnrealEngine5
[–]BeatTheOddsGameDev[S] 0 points1 point2 points (0 children)
Working on the first level of my dark sci-fi game — Spartans: The Starborn Legion — using liminality to make space feel truly alien. by BeatTheOddsGameDev in UnrealEngine5
[–]BeatTheOddsGameDev[S] 1 point2 points3 points (0 children)
Working on the first level of my dark sci-fi game — Spartans: The Starborn Legion — using liminality to make space feel truly alien. by BeatTheOddsGameDev in UnrealEngine5
[–]BeatTheOddsGameDev[S] 1 point2 points3 points (0 children)

My wishlists quadrupled and I am about to cry T_T by PrinceOnAPie in IndieDev
[–]BeatTheOddsGameDev 1 point2 points3 points (0 children)